2015-08-20 01:06:44 -04:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace SharedLibrary
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{
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public abstract class Server
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{
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public Server(string address, int port, string password, int H, int PID)
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{
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this.PID = PID;
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Handle = H;
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IP = address;
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Port = port;
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clientnum = 0;
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logFile = new IFile("admin_" + port + ".log", true);
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#if DEBUG
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Log = new Log(logFile, Log.Level.Debug, port);
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#else
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Log = new Log(logFile, Log.Level.Production, port);
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#endif
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clientDB = new ClientsDB("clients.rm");
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statDB = new StatsDB("stats_" + Port + ".rm");
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aliasDB = new AliasesDB("aliases.rm");
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players = new List<Player>(new Player[18]);
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events = new Queue<Event>();
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Macros = new Dictionary<String, Object>();
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Reports = new List<Report>();
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statusPlayers = new Dictionary<string, Player>();
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chatHistory = new List<Chat>();
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lastWebChat = DateTime.Now;
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nextMessage = 0;
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initCommands();
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initMacros();
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initMessages();
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initMaps();
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initRules();
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}
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//Returns the current server name -- *STRING*
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public String getName()
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{
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return hostname;
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}
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public String getMap()
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{
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return mapname;
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}
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public String getGametype()
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{
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return Gametype;
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}
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//Returns current server IP set by `net_ip` -- *STRING*
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public String getIP()
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{
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return IP;
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}
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//Returns current server port set by `net_port` -- *INT*
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public int getPort()
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{
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return Port;
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}
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//Returns number of active clients on server -- *INT*
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public int getNumPlayers()
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{
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return clientnum;
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}
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//Returns the list of commands
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public List<Command> getCommands()
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{
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return commands;
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}
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//Returns list of all current players
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public List<Player> getPlayers()
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{
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return players;
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}
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public int getClientNum()
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{
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return clientnum;
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}
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public int getMaxClients()
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{
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return maxClients;
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}
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//Returns list of all active bans (loaded at runtime)
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public List<Ban> getBans()
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{
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return Bans;
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}
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public int pID()
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{
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return this.PID;
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}
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Get any know aliases ( name or ip based ) from the database
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/// </summary>
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/// <param name="returnPlayers">List of aliases matching given player</param>
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/// <param name="Origin">Player to scan for aliases</param>
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2015-08-20 01:06:44 -04:00
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abstract public void getAliases(List<Player> returnPlayers, Player Origin);
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Add a player to the server's player list
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/// </summary>
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/// <param name="P">Player pulled from memory reading</param>
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/// <returns>True if player added sucessfully, false otherwise</returns>
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2015-08-20 01:06:44 -04:00
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abstract public bool addPlayer(Player P);
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Remove player by client number
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/// </summary>
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/// <param name="cNum">Client ID of player to be removed</param>
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/// <returns>true if removal succeded, false otherwise</returns>
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2015-08-20 01:06:44 -04:00
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abstract public bool removePlayer(int cNum);
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Get the player from the server's list by line from game long
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/// </summary>
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/// <param name="L">Game log line containing event</param>
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/// <param name="cIDPos">Position in the line where the cliet ID is written</param>
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/// <returns>Matching player if found</returns>
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2015-08-20 01:06:44 -04:00
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abstract public Player clientFromEventLine(String[] L, int cIDPos);
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Get a player by name
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/// </summary>
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/// <param name="pName">Player name to search for</param>
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/// <returns>Matching player if found</returns>
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2015-08-20 01:06:44 -04:00
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public Player clientFromName(String pName)
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{
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lock (players)
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{
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foreach (var P in players)
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{
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if (P != null && P.Name.ToLower().Contains(pName.ToLower()))
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return P;
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}
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}
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return null;
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}
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Check ban list for every banned player and return ban if match is found
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/// </summary>
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/// <param name="C">Player to check if banned</param>
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/// <returns>Matching ban if found</returns>
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2015-08-20 01:06:44 -04:00
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abstract public Ban isBanned(Player C);
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Process requested command correlating to an event
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/// </summary>
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/// <param name="E">Event parameter</param>
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/// <param name="C">Command requested from the event</param>
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/// <returns></returns>
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2015-08-20 01:06:44 -04:00
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abstract public Command processCommand(Event E, Command C);
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Execute a command on the server
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/// </summary>
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/// <param name="CMD">Command to execute</param>
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2015-08-20 01:06:44 -04:00
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abstract public void executeCommand(String CMD);
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Retrieve a Dvar from the server
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/// </summary>
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/// <param name="DvarName">Name of Dvar to retrieve</param>
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/// <returns>Dvar if found</returns>
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2015-08-20 01:06:44 -04:00
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abstract public dvar getDvar(String DvarName);
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Set a Dvar on the server
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/// </summary>
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/// <param name="Dvar">Name of the</param>
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/// <param name="Value"></param>
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2015-08-20 01:06:44 -04:00
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abstract public void setDvar(String Dvar, String Value);
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Main loop for the monitoring processes of the server ( handles events and connects/disconnects )
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/// </summary>
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2015-08-20 01:06:44 -04:00
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abstract public void Monitor();
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Set up the basic variables ( base path / hostname / etc ) that allow the monitor thread to work
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/// </summary>
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/// <returns>True if no issues initializing, false otherwise</returns>
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2015-08-20 01:06:44 -04:00
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abstract public bool intializeBasics();
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Process any server event
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/// </summary>
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/// <param name="E">Event</param>
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/// <returns>True on sucess</returns>
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2015-08-20 01:06:44 -04:00
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abstract public bool processEvent(Event E);
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Reloads all the server configurations
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/// </summary>
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/// <returns>True on sucess</returns>
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2015-08-20 01:06:44 -04:00
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public bool Reload()
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{
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try
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{
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messages = null;
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maps = null;
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rules = null;
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initMaps();
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initMessages();
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initRules();
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return true;
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}
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catch (Exception E)
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{
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Log.Write("Unable to reload configs! - " + E.Message, Log.Level.Debug);
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messages = new List<String>();
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maps = new List<Map>();
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rules = new List<String>();
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return false;
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}
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}
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Send a message to all players
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/// </summary>
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/// <param name="Message">Message to be sent to all players</param>
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2015-08-20 01:06:44 -04:00
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public void Broadcast(String Message)
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{
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executeCommand("sayraw " + Message);
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}
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Send a message to a particular players
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/// </summary>
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/// <param name="Message">Message to send</param>
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/// <param name="Target">Player to send message to</param>
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2015-08-20 01:06:44 -04:00
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public void Tell(String Message, Player Target)
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{
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if (Target.clientID > -1)
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executeCommand("tellraw " + Target.clientID + " " + Message + "^7");
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}
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Send a message to all admins on the server
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/// </summary>
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/// <param name="message">Message to send out</param>
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public void ToAdmins(String message)
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2015-08-20 01:06:44 -04:00
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{
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2015-08-20 15:23:13 -04:00
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lock (players) // threading can modify list while we do this
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{
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foreach (Player P in players)
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{
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if (P == null)
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continue;
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if (P.Level > Player.Permission.Flagged)
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{
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P.Alert();
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P.Tell(message);
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}
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}
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}
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2015-08-20 01:06:44 -04:00
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}
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Alert a player via gsc implementation
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/// </summary>
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/// <param name="P"></param>
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public void Alert(Player P)
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{
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executeCommand("admin_lastevent alert;" + P.npID + ";0;mp_killstreak_nuclearstrike");
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}
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2015-08-20 01:06:44 -04:00
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Kick a player from the server
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/// </summary>
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/// <param name="Reason">Reason for kicking</param>
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/// <param name="Target">Player to kick</param>
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public void Kick(String Reason, Player Target)
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{
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if (Target.clientID > -1)
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executeCommand("clientkick " + Target.clientID + " \"" + Reason + "^7\"");
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}
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2015-08-20 01:06:44 -04:00
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Temporarily ban a player ( default 1 hour ) from the server
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/// </summary>
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/// <param name="Reason">Reason for banning the player</param>
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/// <param name="Target">The player to ban</param>
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public void tempBan(String Reason, Player Target)
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{
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executeCommand("tempbanclient " + Target.clientID + " \"" + Reason + "\"");
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}
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2015-08-20 01:06:44 -04:00
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2015-08-20 15:23:13 -04:00
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/// <summary>
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/// Perm ban a player from the server
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/// </summary>
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/// <param name="Reason">The reason for the ban</param>
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/// <param name="Target">The person to ban</param>
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/// <param name="Origin">The person who banned the target</param>
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abstract public void Ban(String Reason, Player Target, Player Origin);
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/// <summary>
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/// Unban a player by npID / GUID
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/// </summary>
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/// <param name="npID">npID of the player</param>
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/// <param name="Target">I don't remember what this is for</param>
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/// <returns></returns>
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abstract public bool Unban(String npID, Player Target);
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/// <summary>
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/// Fast restart the server with a specified delay
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/// </summary>
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|
|
|
|
/// <param name="delay"></param>
|
2015-08-20 01:06:44 -04:00
|
|
|
|
public void fastRestart(int delay)
|
|
|
|
|
{
|
|
|
|
|
Utilities.Wait(delay);
|
|
|
|
|
executeCommand("fast_restart");
|
|
|
|
|
}
|
|
|
|
|
|
2015-08-20 15:23:13 -04:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Rotate the server to the next map with specified delay
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="delay"></param>
|
2015-08-20 01:06:44 -04:00
|
|
|
|
public void mapRotate(int delay)
|
|
|
|
|
{
|
|
|
|
|
Utilities.Wait(delay);
|
|
|
|
|
executeCommand("map_rotate");
|
|
|
|
|
}
|
|
|
|
|
|
2015-08-20 15:23:13 -04:00
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|
|
/// <summary>
|
|
|
|
|
/// Map rotate without delay
|
|
|
|
|
/// </summary>
|
2015-08-20 01:06:44 -04:00
|
|
|
|
public void mapRotate()
|
|
|
|
|
{
|
|
|
|
|
mapRotate(0);
|
|
|
|
|
}
|
|
|
|
|
|
2015-08-20 15:23:13 -04:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Change the current searver map
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="mapName">Non-localized map name</param>
|
2015-08-20 01:06:44 -04:00
|
|
|
|
public void Map(String mapName)
|
|
|
|
|
{
|
|
|
|
|
executeCommand("map " + mapName);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void webChat(Player P, String Message)
|
|
|
|
|
{
|
|
|
|
|
DateTime requestTime = DateTime.Now;
|
|
|
|
|
|
|
|
|
|
if ((requestTime - lastWebChat).TotalSeconds > 1)
|
|
|
|
|
{
|
|
|
|
|
Broadcast("^1[WEBCHAT] ^5" + P.Name + "^7 - " + Message);
|
|
|
|
|
while (chatHistory.Count > Math.Ceiling((double)clientnum / 2))
|
|
|
|
|
chatHistory.RemoveAt(0);
|
|
|
|
|
|
|
|
|
|
if (Message.Length > 50)
|
|
|
|
|
Message = Message.Substring(0, 50) + "...";
|
|
|
|
|
|
|
|
|
|
chatHistory.Add(new Chat(P, Utilities.stripColors(Message), DateTime.Now));
|
|
|
|
|
lastWebChat = DateTime.Now;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2015-08-20 15:23:13 -04:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Initalize the macro variables
|
|
|
|
|
/// </summary>
|
2015-08-20 01:06:44 -04:00
|
|
|
|
abstract public void initMacros();
|
|
|
|
|
|
2015-08-20 15:23:13 -04:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Read the map configuration
|
|
|
|
|
/// </summary>
|
2015-08-20 01:06:44 -04:00
|
|
|
|
private void initMaps()
|
|
|
|
|
{
|
|
|
|
|
maps = new List<Map>();
|
|
|
|
|
|
|
|
|
|
IFile mapfile = new IFile("config\\maps.cfg");
|
|
|
|
|
String[] _maps = mapfile.readAll();
|
|
|
|
|
mapfile.Close();
|
|
|
|
|
if (_maps.Length > 2) // readAll returns minimum one empty string
|
|
|
|
|
{
|
|
|
|
|
foreach (String m in _maps)
|
|
|
|
|
{
|
|
|
|
|
String[] m2 = m.Split(':');
|
|
|
|
|
if (m2.Length > 1)
|
|
|
|
|
{
|
|
|
|
|
Map map = new Map(m2[0].Trim(), m2[1].Trim());
|
|
|
|
|
maps.Add(map);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
Log.Write("Maps configuration appears to be empty - skipping...", Log.Level.All);
|
|
|
|
|
}
|
|
|
|
|
|
2015-08-20 15:23:13 -04:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Initialize the messages to be broadcasted
|
|
|
|
|
/// </summary>
|
2015-08-20 01:06:44 -04:00
|
|
|
|
private void initMessages()
|
|
|
|
|
{
|
|
|
|
|
messages = new List<String>();
|
|
|
|
|
|
|
|
|
|
IFile messageCFG = new IFile("config\\messages.cfg");
|
|
|
|
|
String[] lines = messageCFG.readAll();
|
|
|
|
|
messageCFG.Close();
|
|
|
|
|
|
|
|
|
|
if (lines.Length < 2) //readAll returns minimum one empty string
|
|
|
|
|
{
|
|
|
|
|
Log.Write("Messages configuration appears empty - skipping...", Log.Level.All);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int mTime = -1;
|
|
|
|
|
int.TryParse(lines[0], out mTime);
|
|
|
|
|
|
|
|
|
|
if (messageTime == -1)
|
|
|
|
|
messageTime = 60;
|
|
|
|
|
else
|
|
|
|
|
messageTime = mTime;
|
|
|
|
|
|
|
|
|
|
foreach (String l in lines)
|
|
|
|
|
{
|
|
|
|
|
if (lines[0] != l && l.Length > 1)
|
|
|
|
|
messages.Add(l);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
messageCFG.Close();
|
|
|
|
|
|
|
|
|
|
//if (Program.Version != Program.latestVersion && Program.latestVersion != 0)
|
|
|
|
|
// messages.Add("^5IW4M Admin ^7is outdated. Please ^5update ^7to version " + Program.latestVersion);
|
|
|
|
|
}
|
|
|
|
|
|
2015-08-20 15:23:13 -04:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Initialize the rules configuration
|
|
|
|
|
/// </summary>
|
2015-08-20 01:06:44 -04:00
|
|
|
|
private void initRules()
|
|
|
|
|
{
|
|
|
|
|
rules = new List<String>();
|
|
|
|
|
|
|
|
|
|
IFile ruleFile = new IFile("config\\rules.cfg");
|
|
|
|
|
String[] _rules = ruleFile.readAll();
|
|
|
|
|
ruleFile.Close();
|
|
|
|
|
if (_rules.Length > 2) // readAll returns minimum one empty string
|
|
|
|
|
{
|
|
|
|
|
foreach (String r in _rules)
|
|
|
|
|
{
|
|
|
|
|
if (r.Length > 1)
|
|
|
|
|
rules.Add(r);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
Log.Write("Rules configuration appears empty - skipping...", Log.Level.All);
|
|
|
|
|
|
|
|
|
|
ruleFile.Close();
|
|
|
|
|
}
|
|
|
|
|
|
2015-08-20 15:23:13 -04:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Load up the built in commands
|
|
|
|
|
/// </summary>
|
2015-08-20 01:06:44 -04:00
|
|
|
|
abstract public void initCommands();
|
|
|
|
|
|
|
|
|
|
//Objects
|
|
|
|
|
public Log Log;
|
|
|
|
|
public List<Ban> Bans;
|
|
|
|
|
public Player owner;
|
|
|
|
|
public List<Map> maps;
|
|
|
|
|
public List<String> rules;
|
|
|
|
|
public Queue<Event> events;
|
|
|
|
|
public String Website;
|
|
|
|
|
public String Gametype;
|
|
|
|
|
public int totalKills = 0;
|
|
|
|
|
public List<Report> Reports;
|
|
|
|
|
public List<Chat> chatHistory;
|
|
|
|
|
|
|
|
|
|
//Info
|
|
|
|
|
protected String IP;
|
|
|
|
|
protected int Port;
|
|
|
|
|
protected String hostname;
|
|
|
|
|
protected String mapname;
|
|
|
|
|
protected int clientnum;
|
|
|
|
|
protected List<Player> players;
|
|
|
|
|
protected List<Command> commands;
|
|
|
|
|
protected List<String> messages;
|
|
|
|
|
protected int messageTime;
|
|
|
|
|
protected TimeSpan lastMessage;
|
|
|
|
|
protected DateTime lastPoll;
|
|
|
|
|
protected int nextMessage;
|
|
|
|
|
protected String IW_Ver;
|
|
|
|
|
protected int maxClients;
|
|
|
|
|
protected Dictionary<String, Object> Macros;
|
|
|
|
|
protected DateTime lastWebChat;
|
|
|
|
|
protected int Handle;
|
|
|
|
|
protected int PID;
|
|
|
|
|
protected IFile logFile;
|
|
|
|
|
|
|
|
|
|
// Will probably move this later
|
|
|
|
|
public Dictionary<String, Player> statusPlayers;
|
|
|
|
|
public bool isRunning;
|
|
|
|
|
|
|
|
|
|
// Log stuff
|
|
|
|
|
protected String Basepath;
|
|
|
|
|
protected String Mod;
|
|
|
|
|
protected String logPath;
|
|
|
|
|
|
|
|
|
|
// Databases
|
|
|
|
|
public ClientsDB clientDB;
|
|
|
|
|
public AliasesDB aliasDB;
|
|
|
|
|
public StatsDB statDB;
|
|
|
|
|
}
|
|
|
|
|
}
|