IW4M-Admin/SharedLibraryCore/Commands/NativeCommands.cs

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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
using System.Linq;
using System.Security.Cryptography;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Data.Abstractions;
using Data.Models;
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using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Logging;
using Serilog.Context;
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using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using static Data.Models.Client.EFClient;
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namespace SharedLibraryCore.Commands
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{
/// <summary>
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/// Quits IW4MAdmin
/// </summary>
public class QuitCommand : Command
{
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public QuitCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "quit";
Description = _translationLookup["COMMANDS_QUIT_DESC"];
Alias = "q";
Permission = Permission.Owner;
RequiresTarget = false;
}
public override async Task ExecuteAsync(GameEvent E)
{
await E.Owner.Manager.Stop();
}
}
/// <summary>
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/// Restarts IW4MAdmin
/// </summary>
public class RestartCommand : Command
{
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public RestartCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "restart";
Description = _translationLookup["COMMANDS_RESTART_DESC"];
Alias = "res";
Permission = Permission.Owner;
RequiresTarget = false;
}
public override Task ExecuteAsync(GameEvent E)
{
E.Owner.Manager.Restart();
E.Origin.Tell(_translationLookup["COMMANDS_RESTART_SUCCESS"]);
return Task.CompletedTask;
}
}
/// <summary>
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/// Claims ownership of the server
/// </summary>
public class OwnerCommand : Command
{
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public OwnerCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "owner";
Description = _translationLookup["COMMANDS_OWNER_DESC"];
Alias = "iamgod";
Permission = Permission.User;
RequiresTarget = false;
}
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public override async Task ExecuteAsync(GameEvent E)
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{
// they're trying to set the console's permission level... sigh...
if (E.Origin.Level == Permission.Console)
{
E.Origin.Tell(_translationLookup["COMMANDS_OWNER_IDIOT"]);
return;
}
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if (await E.Owner.Manager.GetClientService().GetOwnerCount() == 0 &&
!E.Origin.SetLevel(Permission.Owner, Utilities.IW4MAdminClient(E.Owner)).Failed)
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{
E.Origin.Tell(_translationLookup["COMMANDS_OWNER_SUCCESS"]);
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}
else
{
E.Origin.Tell(_translationLookup["COMMANDS_OWNER_FAIL"]);
}
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}
}
/// <summary>
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/// Warns given client for reason
/// </summary>
public class WarnCommand : Command
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{
private readonly ApplicationConfiguration _appConfig;
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public WarnCommand(ApplicationConfiguration appConfig, CommandConfiguration config,
ITranslationLookup translationLookup) : base(config, translationLookup)
{
Name = "warn";
Description = _translationLookup["COMMANDS_WARN_DESC"];
Alias = "w";
Permission = Permission.Trusted;
RequiresTarget = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
},
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_REASON"],
Required = true
}
};
_appConfig = appConfig;
}
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public override Task ExecuteAsync(GameEvent gameEvent)
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{
var reason = gameEvent.Data.FindRuleForReason(_appConfig, gameEvent.Owner);
if (gameEvent.Target.Warn(reason, gameEvent.Origin).Failed)
{
gameEvent.Origin.Tell(_translationLookup["COMMANDS_WARN_FAIL"].FormatExt(gameEvent.Target.Name));
}
return Task.CompletedTask;
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}
}
/// <summary>
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/// Clears all warnings for given client
/// </summary>
public class WarnClearCommand : Command
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{
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public WarnClearCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "warnclear";
Description = _translationLookup["COMMANDS_WARNCLEAR_DESC"];
Alias = "wc";
Permission = Permission.Trusted;
RequiresTarget = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
}
};
}
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public override Task ExecuteAsync(GameEvent E)
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{
if (!E.Target.WarnClear(E.Origin).Failed)
{
E.Owner.Broadcast(_translationLookup["COMMANDS_WARNCLEAR_SUCCESS"].FormatExt(E.Target.Name));
}
return Task.CompletedTask;
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}
}
/// <summary>
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/// Kicks client for given reason
/// </summary>
public class KickCommand : Command
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{
private readonly ApplicationConfiguration _appConfig;
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public KickCommand(ApplicationConfiguration appConfig, CommandConfiguration config,
ITranslationLookup translationLookup) : base(config, translationLookup)
{
Name = "kick";
Description = _translationLookup["COMMANDS_KICK_DESC"];
Alias = "k";
Permission = Permission.Moderator;
RequiresTarget = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
},
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_REASON"],
Required = true
}
};
_appConfig = appConfig;
}
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public override async Task ExecuteAsync(GameEvent gameEvent)
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{
var reason = gameEvent.Data.FindRuleForReason(_appConfig, gameEvent.Owner);
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switch ((await gameEvent.Target.Kick(reason, gameEvent.Origin).WaitAsync(Utilities.DefaultCommandTimeout,
gameEvent.Owner.Manager.CancellationToken)).FailReason)
{
case GameEvent.EventFailReason.None:
gameEvent.Origin.Tell(_translationLookup["COMMANDS_KICK_SUCCESS"].FormatExt(gameEvent.Target.Name));
break;
case GameEvent.EventFailReason.Exception:
gameEvent.Origin.Tell(_translationLookup["SERVER_ERROR_COMMAND_INGAME"]);
break;
default:
gameEvent.Origin.Tell(_translationLookup["COMMANDS_KICK_FAIL"].FormatExt(gameEvent.Target.Name));
break;
}
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}
}
/// <summary>
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/// Temporarily bans a client
/// </summary>
public class TempBanCommand : Command
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{
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private static readonly string TempBanRegex = @"([0-9]+\w+)\ (.+)";
private readonly ApplicationConfiguration _appConfig;
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public TempBanCommand(ApplicationConfiguration appConfig, CommandConfiguration config,
ITranslationLookup translationLookup) : base(config, translationLookup)
{
Name = "tempban";
Description = _translationLookup["COMMANDS_TEMPBAN_DESC"];
Alias = "tb";
Permission = Permission.Administrator;
RequiresTarget = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
},
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_DURATION"],
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Required = true
},
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_REASON"],
Required = true
}
};
_appConfig = appConfig;
}
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public override async Task ExecuteAsync(GameEvent gameEvent)
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{
var match = Regex.Match(gameEvent.Data, TempBanRegex);
if (match.Success)
{
var tempbanReason = match.Groups[2].ToString().FindRuleForReason(_appConfig, gameEvent.Owner);
var length = match.Groups[1].ToString().ParseTimespan();
if (length > gameEvent.Owner.Manager.GetApplicationSettings().Configuration().MaximumTempBanTime)
{
gameEvent.Origin.Tell(_translationLookup["COMMANDS_TEMPBAN_FAIL_TOOLONG"]);
}
else
{
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switch ((await gameEvent.Target.TempBan(tempbanReason, length, gameEvent.Origin)
.WaitAsync(Utilities.DefaultCommandTimeout, gameEvent.Owner.Manager.CancellationToken))
.FailReason)
{
case GameEvent.EventFailReason.None:
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gameEvent.Origin.Tell(_translationLookup["COMMANDS_TEMPBAN_SUCCESS"]
.FormatExt(gameEvent.Target, length.HumanizeForCurrentCulture()));
break;
case GameEvent.EventFailReason.Exception:
gameEvent.Origin.Tell(_translationLookup["SERVER_ERROR_COMMAND_INGAME"]);
break;
default:
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gameEvent.Origin.Tell(_translationLookup["COMMANDS_TEMPBAN_FAIL"]
.FormatExt(gameEvent.Target.Name));
break;
}
}
}
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}
}
/// <summary>
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/// Permanently bans a client
/// </summary>
public class BanCommand : Command
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{
private readonly ApplicationConfiguration _appConfig;
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public BanCommand(ApplicationConfiguration appConfig, CommandConfiguration config,
ITranslationLookup translationLookup) : base(config, translationLookup)
{
Name = "ban";
Description = _translationLookup["COMMANDS_BAN_DESC"];
Alias = "b";
Permission = Permission.SeniorAdmin;
RequiresTarget = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
},
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_REASON"],
Required = true
}
};
_appConfig = appConfig;
}
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public override async Task ExecuteAsync(GameEvent gameEvent)
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{
var reason = gameEvent.Data.FindRuleForReason(_appConfig, gameEvent.Owner);
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switch ((await gameEvent.Target.Ban(reason, gameEvent.Origin, false)
.WaitAsync(Utilities.DefaultCommandTimeout, gameEvent.Owner.Manager.CancellationToken))
.FailReason)
{
case GameEvent.EventFailReason.None:
gameEvent.Origin.Tell(_translationLookup["COMMANDS_BAN_SUCCESS"].FormatExt(gameEvent.Target.Name));
break;
case GameEvent.EventFailReason.Exception:
gameEvent.Origin.Tell(_translationLookup["SERVER_ERROR_COMMAND_INGAME"]);
break;
default:
gameEvent.Origin.Tell(_translationLookup["COMMANDS_BAN_FAIL"].FormatExt(gameEvent.Target.Name));
break;
}
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}
}
/// <summary>
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/// Unbans a banned client
/// </summary>
public class UnbanCommand : Command
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{
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public UnbanCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "unban";
Description = _translationLookup["COMMANDS_UNBAN_DESC"];
Alias = "ub";
Permission = Permission.SeniorAdmin;
RequiresTarget = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_CLIENTID"],
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Required = true
},
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_REASON"],
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Required = true
}
};
}
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public override async Task ExecuteAsync(GameEvent gameEvent)
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{
// todo: don't do the lookup here
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var penalties = await gameEvent.Owner.Manager.GetPenaltyService().GetActivePenaltiesAsync(gameEvent.Target.AliasLinkId,
gameEvent.Target.CurrentAliasId, gameEvent.Target.NetworkId, gameEvent.Target.GameName, gameEvent.Target.CurrentAlias.IPAddress);
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if (penalties
.FirstOrDefault(p =>
p.Type == EFPenalty.PenaltyType.Ban || p.Type == EFPenalty.PenaltyType.TempBan) != null)
{
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switch ((await gameEvent.Target.Unban(gameEvent.Data, gameEvent.Origin)
.WaitAsync(Utilities.DefaultCommandTimeout, gameEvent.Owner.Manager.CancellationToken)).FailReason)
{
case GameEvent.EventFailReason.None:
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gameEvent.Origin.Tell(_translationLookup["COMMANDS_UNBAN_SUCCESS"].FormatExt(gameEvent.Target));
break;
default:
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gameEvent.Origin.Tell(_translationLookup["SERVER_ERROR_COMMAND_INGAME"]);
break;
}
}
else
{
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gameEvent.Origin.Tell(_translationLookup["COMMANDS_UNBAN_FAIL"].FormatExt(gameEvent.Target));
}
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}
}
/// <summary>
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/// Fast restarts the map
/// </summary>
public class FastRestartCommand : Command
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{
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public FastRestartCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "fastrestart";
Description = _translationLookup["COMMANDS_FASTRESTART_DESC"];
Alias = "fr";
Permission = Permission.Moderator;
RequiresTarget = false;
}
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public override async Task ExecuteAsync(GameEvent E)
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{
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await E.Owner.ExecuteCommandAsync("fast_restart");
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var _ = !E.Origin.Masked
? E.Owner.Broadcast(
$"(Color::Accent){E.Origin.Name} (Color::White){_translationLookup["COMMANDS_FASTRESTART_UNMASKED"]}")
: E.Owner.Broadcast(_translationLookup["COMMANDS_FASTRESTART_MASKED"]);
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}
}
/// <summary>
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/// Cycles to the next map in rotation
/// </summary>
public class MapRotateCommand : Command
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{
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public MapRotateCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "maprotate";
Description = _translationLookup["COMMANDS_MAPROTATE_DESC"];
Alias = "mr";
Permission = Permission.Administrator;
RequiresTarget = false;
}
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public override async Task ExecuteAsync(GameEvent E)
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{
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_ = !E.Origin.Masked
? E.Owner.Broadcast(
$"{_translationLookup["COMMANDS_MAPROTATE"]} [(Color::Accent){E.Origin.Name}(Color::White)]",
E.Origin)
: E.Owner.Broadcast(_translationLookup["COMMANDS_MAPROTATE"], E.Origin);
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await Task.Delay(E.Owner.Manager.GetApplicationSettings().Configuration().MapChangeDelaySeconds * 1000);
await E.Owner.ExecuteCommandAsync("map_rotate");
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}
}
/// <summary>
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/// Sets the level of given client
/// </summary>
public class SetLevelCommand : Command
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{
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public SetLevelCommand(CommandConfiguration config, ITranslationLookup translationLookup,
ILogger<SetLevelCommand> logger) : base(config, translationLookup)
{
Name = "setlevel";
Description = _translationLookup["COMMANDS_SETLEVEL_DESC"];
Alias = "sl";
Permission = Permission.Moderator;
RequiresTarget = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_LEVEL"],
Required = true
}
};
this.logger = logger;
}
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public override async Task ExecuteAsync(GameEvent gameEvent)
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{
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var oldPerm = gameEvent.Target.Level;
var newPerm = Utilities.MatchPermission(gameEvent.Data);
var allowMultiOwner = gameEvent.Owner.Manager.GetApplicationSettings().Configuration().EnableMultipleOwners;
var steppedPrivileges =
gameEvent.Owner.Manager.GetApplicationSettings().Configuration().EnableSteppedHierarchy;
var targetClient = gameEvent.Target;
// pre setup logic
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var canPromoteSteppedPriv = gameEvent.Origin.Level > newPerm || gameEvent.Origin.Level == Permission.Owner;
var hasOwner = await gameEvent.Owner.Manager.GetClientService().GetOwnerCount() > 0;
// trying to set self
if (gameEvent.Target == gameEvent.Origin)
{
gameEvent.Origin.Tell(_translationLookup["COMMANDS_SETLEVEL_SELF"]);
}
// origin permission not high enough
else if (gameEvent.Origin.Level < gameEvent.Target.Level)
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{
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gameEvent.Origin.Tell(_translationLookup["COMMANDS_SETLEVEL_PERMISSION"]
.FormatExt(gameEvent.Target.Name));
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}
// trying to set owner without enabling multiple owners
else if (newPerm == Permission.Owner && !allowMultiOwner && hasOwner)
{
// only one owner is allowed
gameEvent.Origin.Tell(_translationLookup["COMMANDS_SETLEVEL_OWNER"]);
}
// trying to set level when only owner is allowed to
else if (gameEvent.Origin.Level < Permission.Owner && !steppedPrivileges)
{
// only the owner is allowed to set levels
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gameEvent.Origin.Tell(
$"{_translationLookup["COMMANDS_SETLEVEL_STEPPEDDISABLED"]} (Color::White){gameEvent.Target.Name}");
}
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else if (gameEvent.Target.Level == Permission.Flagged)
{
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gameEvent.Origin.Tell(_translationLookup["COMMANDS_SETLEVEL_FLAGGED"]
.FormatExt(gameEvent.Target.Name + "(Color::White)"));
}
// stepped privilege is enabled, but the new level is too high
else if (steppedPrivileges && !canPromoteSteppedPriv)
{
// can't promote a client to higher than your current perms
// or your peer
gameEvent.Origin.Tell(_translationLookup["COMMANDS_SETLEVEL_LEVELTOOHIGH_V2"]
.FormatExt(gameEvent.Target.Name, (gameEvent.Origin.Level - 1).ToLocalizedLevelName()));
}
// valid
else if (newPerm > Permission.Banned)
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{
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targetClient = targetClient.ClientNumber < 0
? gameEvent.Owner.Manager.GetActiveClients()
.FirstOrDefault(c => c.ClientId == targetClient?.ClientId) ?? targetClient
: targetClient;
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logger.LogDebug("Beginning set level of client {origin} to {newPermission}",
gameEvent.Origin.ToString(), newPerm);
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var result = await targetClient.SetLevel(newPerm, gameEvent.Origin)
.WaitAsync(Utilities.DefaultCommandTimeout, gameEvent.Owner.Manager.CancellationToken);
if (result.Failed)
{
// user is the same level
if (result.FailReason == GameEvent.EventFailReason.Invalid)
{
gameEvent.Origin.Tell(_translationLookup["COMMANDS_SETLEVEL_INVALID"]
.FormatExt(gameEvent.Target.Name + "(Color::White)", newPerm.ToString()));
return;
}
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using (LogContext.PushProperty("Server", gameEvent.Origin.CurrentServer?.ToString()))
{
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logger.LogWarning("Failed to set level of client {origin} {reason}",
gameEvent.Origin.ToString(),
result.FailReason);
}
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gameEvent.Origin.Tell(_translationLookup["SERVER_ERROR_COMMAND_INGAME"]);
return;
}
// inform the client that they were promoted
// we don't really want to tell them if they're demoted haha
if (targetClient.IsIngame && newPerm > oldPerm)
{
targetClient.Tell(_translationLookup["COMMANDS_SETLEVEL_SUCCESS_TARGET"].FormatExt(newPerm));
}
// inform the origin that the client has been updated
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_ = newPerm < oldPerm
? gameEvent.Origin.Tell(_translationLookup["COMMANDS_SETLEVEL_DEMOTE_SUCCESS"]
.FormatExt(targetClient.Name))
: gameEvent.Origin.Tell(
_translationLookup["COMMANDS_SETLEVEL_SUCCESS"].FormatExt(targetClient.Name));
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}
// all other tests failed so it's invalid group
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else
{
gameEvent.Origin.Tell(_translationLookup["COMMANDS_SETLEVEL_FAIL"]);
}
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}
}
/// <summary>
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/// Prints the amount of memory IW4MAdmin is using
/// </summary>
public class MemoryUsageCommand : Command
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{
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public MemoryUsageCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "usage";
Description = _translationLookup["COMMANDS_USAGE_DESC"];
Alias = "us";
Permission = Permission.Moderator;
RequiresTarget = false;
}
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public override Task ExecuteAsync(GameEvent E)
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{
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E.Origin.Tell(_translationLookup["COMMANDS_USAGE_TEXT"]
.FormatExt(Math.Round(Process.GetCurrentProcess().PrivateMemorySize64 / 2048f / 1200f, 1)));
return Task.CompletedTask;
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}
}
/// <summary>
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/// Prints out how long IW4MAdmin has been running
/// </summary>
public class UptimeCommand : Command
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{
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public UptimeCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "uptime";
Description = _translationLookup["COMMANDS_UPTIME_DESC"];
Alias = "up";
Permission = Permission.Moderator;
RequiresTarget = false;
}
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public override Task ExecuteAsync(GameEvent E)
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{
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var uptime = DateTime.Now - Process.GetCurrentProcess().StartTime;
var loc = _translationLookup;
E.Origin.Tell(loc["COMMANDS_UPTIME_TEXT"].FormatExt(uptime.HumanizeForCurrentCulture(4)));
return Task.CompletedTask;
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}
}
/// <summary>
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/// Attempts to load the specified map
/// </summary>
public class LoadMapCommand : Command
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{
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public LoadMapCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "map";
Description = _translationLookup["COMMANDS_MAP_DESC"];
Alias = "m";
Permission = Permission.Administrator;
RequiresTarget = false;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_MAP"],
Required = true
}
};
}
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public override async Task ExecuteAsync(GameEvent E)
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{
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var newMap = E.Data.Trim();
var delay = E.Owner.Manager.GetApplicationSettings().Configuration().MapChangeDelaySeconds * 1000;
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var foundMap = E.Owner.Maps.FirstOrDefault(_map =>
_map.Name.Equals(newMap, StringComparison.InvariantCultureIgnoreCase) ||
_map.Alias.Equals(newMap, StringComparison.InvariantCultureIgnoreCase));
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_ = foundMap == null
? E.Owner.Broadcast(_translationLookup["COMMANDS_MAP_UKN"].FormatExt(newMap))
: E.Owner.Broadcast(_translationLookup["COMMANDS_MAP_SUCCESS"].FormatExt(foundMap.Alias));
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await Task.Delay(delay);
await E.Owner.LoadMap(foundMap?.Name ?? newMap);
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}
}
/// <summary>
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/// Lists server and global rules
/// </summary>
public class ListRulesCommands : Command
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{
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public ListRulesCommands(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "rules";
Description = _translationLookup["COMMANDS_RULES_DESC"];
Alias = "r";
Permission = Permission.User;
RequiresTarget = false;
}
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public override async Task ExecuteAsync(GameEvent gameEvent)
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{
if (gameEvent.Owner.Manager.GetApplicationSettings().Configuration().GlobalRules?.Length < 1 &&
gameEvent.Owner.ServerConfig.Rules?.Length < 1)
{
var _ = gameEvent.Message.IsBroadcastCommand(_config.BroadcastCommandPrefix)
? gameEvent.Owner.Broadcast(_translationLookup["COMMANDS_RULES_NONE"])
: gameEvent.Origin.Tell(_translationLookup["COMMANDS_RULES_NONE"]);
}
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else
{
var rules = new List<string>();
rules.AddRange(gameEvent.Owner.Manager.GetApplicationSettings().Configuration().GlobalRules);
if (gameEvent.Owner.ServerConfig.Rules != null)
{
rules.AddRange(gameEvent.Owner.ServerConfig.Rules);
}
var ruleFormat = rules.Select(r => $"- {r}");
if (gameEvent.Message.IsBroadcastCommand(_config.BroadcastCommandPrefix))
{
await gameEvent.Owner.BroadcastAsync(ruleFormat, token: gameEvent.Owner.Manager.CancellationToken);
}
else
{
await gameEvent.Origin.TellAsync(ruleFormat, gameEvent.Owner.Manager.CancellationToken);
}
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}
}
}
/// <summary>
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/// Flag given client for specified reason
/// </summary>
public class FlagClientCommand : Command
{
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public FlagClientCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "flag";
Description = _translationLookup["COMMANDS_FLAG_DESC"];
Alias = "fp";
Permission = Permission.Moderator;
RequiresTarget = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
},
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_REASON"],
Required = true
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
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switch ((await E.Target.Flag(E.Data, E.Origin)
.WaitAsync(Utilities.DefaultCommandTimeout, E.Owner.Manager.CancellationToken)).FailReason)
{
case GameEvent.EventFailReason.Permission:
E.Origin.Tell(_translationLookup["COMMANDS_FLAG_FAIL"].FormatExt(E.Target.Name));
break;
case GameEvent.EventFailReason.Invalid:
E.Origin.Tell($"{_translationLookup["COMMANDS_FLAG_ALREADYFLAGGED"]}");
break;
case GameEvent.EventFailReason.None:
E.Origin.Tell(_translationLookup["COMMANDS_FLAG_SUCCESS"].FormatExt(E.Target.Name));
break;
default:
E.Origin.Tell(_translationLookup["SERVER_ERROR_COMMAND_INGAME"]);
break;
}
}
}
/// <summary>
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/// Unflag given client for specified reason
/// </summary>
public class UnflagClientCommand : Command
{
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public UnflagClientCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "unflag";
Description = _translationLookup["COMMANDS_UNFLAG_DESC"];
Alias = "uf";
Permission = Permission.Moderator;
RequiresTarget = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
},
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_REASON"],
Required = true
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
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switch ((await E.Target.Unflag(E.Data, E.Origin)
.WaitAsync(Utilities.DefaultCommandTimeout, E.Owner.Manager.CancellationToken)).FailReason)
{
case GameEvent.EventFailReason.None:
E.Origin.Tell(_translationLookup["COMMANDS_FLAG_UNFLAG"].FormatExt(E.Target.Name));
break;
case GameEvent.EventFailReason.Permission:
E.Origin.Tell(_translationLookup["COMMANDS_UNFLAG_FAIL"].FormatExt(E.Target.Name));
break;
case GameEvent.EventFailReason.Invalid:
E.Origin.Tell(_translationLookup["COMMANDS_UNFLAG_NOTFLAGGED"]);
break;
default:
E.Origin.Tell(_translationLookup["SERVER_ERROR_COMMAND_INGAME"]);
break;
}
}
}
/// <summary>
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/// Masks client from announcements and online admin list
/// </summary>
public class MaskCommand : Command
{
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public MaskCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "mask";
Description = _translationLookup["COMMANDS_MASK_DESC"];
Alias = "ma";
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Permission = Permission.Moderator;
RequiresTarget = false;
}
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Origin.Masked)
{
E.Origin.Masked = false;
E.Origin.Tell(_translationLookup["COMMANDS_MASK_OFF"]);
}
else
{
E.Origin.Masked = true;
E.Origin.Tell(_translationLookup["COMMANDS_MASK_ON"]);
}
await E.Owner.Manager.GetClientService().Update(E.Origin);
}
}
/// <summary>
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/// Lists ban information for given client
/// </summary>
public class ListBanInfoCommand : Command
{
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public ListBanInfoCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "baninfo";
Description = _translationLookup["COMMANDS_BANINFO_DESC"];
Alias = "bi";
Permission = Permission.Moderator;
RequiresTarget = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
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var existingPenalties = await E.Owner.Manager.GetPenaltyService()
.GetActivePenaltiesAsync(E.Target.AliasLinkId, E.Target.CurrentAliasId, E.Target.NetworkId, E.Target.GameName, E.Target.IPAddress);
var penalty = existingPenalties.FirstOrDefault(b => b.Type > EFPenalty.PenaltyType.Kick);
if (penalty == null)
{
E.Origin.Tell(_translationLookup["COMMANDS_BANINFO_NONE"]);
return;
}
if (penalty.Type == EFPenalty.PenaltyType.Ban)
{
E.Origin.Tell(_translationLookup["COMMANDS_BANINFO_SUCCESS"].FormatExt(E.Target.Name, penalty.Offense));
}
else
{
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var remainingTime = (penalty.Expires.Value - DateTime.UtcNow).HumanizeForCurrentCulture();
E.Origin.Tell(_translationLookup["COMMANDS_BANINFO_TB_SUCCESS"]
.FormatExt(E.Target.Name, penalty.Offense, remainingTime));
}
}
}
/// <summary>
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/// Executes RCon command
/// </summary>
public class ExecuteRConCommand : Command
{
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public ExecuteRConCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "rcon";
Description = _translationLookup["COMMANDS_RCON_DESC"];
Alias = "rcon";
Permission = Permission.Owner;
RequiresTarget = false;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_COMMANDS"],
Required = true
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
var response = await E.Owner.ExecuteCommandAsync(E.Data.Trim());
foreach (var item in response)
E.Origin.Tell(item);
if (response.Length == 0)
{
E.Origin.Tell(_translationLookup["COMMANDS_RCON_SUCCESS"]);
}
}
}
/// <summary>
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/// Lists external IP
/// </summary>
public class ListExternalIPCommand : Command
{
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public ListExternalIPCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "getexternalip";
Description = _translationLookup["COMMANDS_IP_DESC"];
Alias = "ip";
Permission = Permission.User;
RequiresTarget = false;
}
public override Task ExecuteAsync(GameEvent E)
{
E.Origin.Tell(_translationLookup["COMMANDS_IP_SUCCESS"].FormatExt(E.Origin.IPAddressString));
return Task.CompletedTask;
}
}
/// <summary>
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/// Prunes inactive privileged clients
/// </summary>
public class PruneAdminsCommand : Command
{
private readonly IDatabaseContextFactory _contextFactory;
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public PruneAdminsCommand(CommandConfiguration config, ITranslationLookup translationLookup,
IDatabaseContextFactory contextFactory) : base(config, translationLookup)
{
Name = "prune";
Description = _translationLookup["COMMANDS_PRUNE_DESC"];
Alias = "pa";
Permission = Permission.Owner;
RequiresTarget = false;
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_contextFactory = contextFactory;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_INACTIVE"],
Required = false
}
};
}
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public override async Task ExecuteAsync(GameEvent E)
{
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var inactiveDays = 30;
try
{
if (E.Data.Length > 0)
{
inactiveDays = int.Parse(E.Data);
if (inactiveDays < 1)
{
throw new FormatException();
}
}
}
catch (FormatException)
{
E.Origin.Tell(_translationLookup["COMMANDS_PRUNE_FAIL"]);
return;
}
List<EFClient> inactiveUsers = null;
// todo: make an event for this
// update user roles
await using var context = _contextFactory.CreateContext();
var lastActive = DateTime.UtcNow.AddDays(-inactiveDays);
inactiveUsers = await context.Clients
.Where(c => c.Level > Permission.Flagged && c.Level <= Permission.Moderator)
.Where(c => c.LastConnection < lastActive)
.Select(c => c.ToPartialClient())
.ToListAsync();
inactiveUsers.ForEach(c => c.SetLevel(Permission.User, E.Origin));
await context.SaveChangesAsync();
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E.Origin.Tell(_translationLookup["COMMANDS_PRUNE_SUCCESS"].FormatExt(inactiveUsers.Count));
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}
}
/// <summary>
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/// Sets login password
/// </summary>
public class SetPasswordCommand : Command
{
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public SetPasswordCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "setpassword";
Description = _translationLookup["COMMANDS_SETPASSWORD_DESC"];
Alias = "sp";
Permission = Permission.Moderator;
RequiresTarget = false;
AllowImpersonation = true;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_PASSWORD"],
Required = true
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Data.Length < 5)
{
E.Origin.Tell(_translationLookup["COMMANDS_PASSWORD_FAIL"]);
return;
}
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var hashedPassword = Hashing.Hash(E.Data);
E.Origin.Password = hashedPassword[0];
E.Origin.PasswordSalt = hashedPassword[1];
await E.Owner.Manager.GetClientService().Update(E.Origin);
E.Origin.Tell(_translationLookup["COMMANDS_PASSWORD_SUCCESS"]);
}
}
/// <summary>
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/// Gets the ping of a client
/// </summary>
public class GetClientPingCommand : Command
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{
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public GetClientPingCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
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{
Name = "ping";
Description = _translationLookup["COMMANDS_PING_DESC"];
Alias = "pi";
Permission = Permission.User;
RequiresTarget = false;
Arguments = new[]
{
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new CommandArgument
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{
Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
Required = false
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}
};
}
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public override Task ExecuteAsync(GameEvent E)
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{
if (E.Target == null)
{
E.Target = E.Owner.GetClientByName(E.Data).FirstOrDefault();
}
if (E.Target == null)
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{
E.Origin.Tell(_translationLookup["COMMANDS_PING_SELF_V2"].FormatExt(E.Origin.Ping));
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}
else
{
E.Origin.Tell(_translationLookup["COMMANDS_PING_TARGET_V2"].FormatExt(E.Target.Name, E.Target.Ping));
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}
return Task.CompletedTask;
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}
}
/// <summary>
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/// Sets the email for gravatar in webfront
/// </summary>
public class SetGravatarCommand : Command
{
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private readonly IMetaServiceV2 _metaService;
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public SetGravatarCommand(CommandConfiguration config, ITranslationLookup translationLookup,
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IMetaServiceV2 metaService) : base(config, translationLookup)
{
Name = "setgravatar";
Description = _translationLookup["COMMANDS_GRAVATAR_DESC"];
Alias = "sg";
Permission = Permission.User;
RequiresTarget = false;
Arguments = new[]
{
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new CommandArgument
{
Name = _translationLookup["COMMANDS_ARGS_GRAVATAR"],
Required = true
}
};
_metaService = metaService;
}
public override async Task ExecuteAsync(GameEvent E)
{
using (var md5 = MD5.Create())
{
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var gravatarEmail = string.Concat(md5
.ComputeHash(E.Data.ToLower().Select(d => Convert.ToByte(d)).ToArray())
.Select(h => h.ToString("x2")));
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await _metaService.SetPersistentMeta("GravatarEmail", gravatarEmail, E.Origin.ClientId,
E.Owner.Manager.CancellationToken);
}
E.Origin.Tell(_translationLookup["COMMANDS_GRAVATAR_SUCCESS_NEW"]);
}
}
/// <summary>
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/// Retrieves the next map in rotation
/// </summary>
public class NextMapCommand : Command
{
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public NextMapCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "nextmap";
Description = _translationLookup["COMMANDS_NEXTMAP_DESC"];
Alias = "nm";
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Permission = Permission.User;
RequiresTarget = false;
}
public static async Task<string> GetNextMap(Server s, ITranslationLookup lookup)
{
var mapRotation = (await s.GetDvarAsync<string>("sv_mapRotation", token: s.Manager.CancellationToken)).Value?.ToLower() ?? "";
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var regexMatches = Regex.Matches(mapRotation,
@"((?:gametype|exec) +(?:([a-z]{1,4})(?:.cfg)?))? *map ([a-z|_|\d]+)", RegexOptions.IgnoreCase)
.ToList();
// find the current map in the rotation
var currentMap = regexMatches.Where(m => m.Groups[3].ToString() == s.CurrentMap.Name);
var lastMap = regexMatches.LastOrDefault();
Map nextMap = null;
// no maprotation at all
if (regexMatches.Count() == 0)
{
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return lookup["COMMANDS_NEXTMAP_SUCCESS"]
.FormatExt(s.CurrentMap.Alias, Utilities.GetLocalizedGametype(s.Gametype));
}
// the current map is not in rotation
if (currentMap.Count() == 0)
{
return lookup["COMMANDS_NEXTMAP_NOT_IN_ROTATION"];
}
// there's duplicate maps in rotation
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if (currentMap.Count() > 1)
{
// gametype has been manually specified
var duplicateMaps = currentMap.Where(m => !string.IsNullOrEmpty(m.Groups[1].ToString()));
// more than one instance of map in rotation
if (duplicateMaps.Count() > 0)
{
currentMap = duplicateMaps.Where(m => m.Groups[2].ToString() == s.Gametype);
}
// else we just have to assume it's the first one
}
// if the current map is the last map, the next map is the first map
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var nextMapMatch = currentMap.First().Index != lastMap.Index
? regexMatches[regexMatches.IndexOf(currentMap.First()) + 1]
: regexMatches.First();
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var nextMapName = nextMapMatch.Groups[3].ToString();
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nextMap = s.Maps.FirstOrDefault(m => m.Name == nextMapMatch.Groups[3].ToString()) ??
new Map { Alias = nextMapName, Name = nextMapName };
var nextGametype = nextMapMatch.Groups[2].ToString().Length == 0
? Utilities.GetLocalizedGametype(s.Gametype)
: Utilities.GetLocalizedGametype(nextMapMatch.Groups[2].ToString());
return lookup["COMMANDS_NEXTMAP_SUCCESS"].FormatExt(nextMap.Alias, nextGametype);
}
public override async Task ExecuteAsync(GameEvent E)
{
E.Origin.Tell(await GetNextMap(E.Owner, _translationLookup));
}
}
}