IW4M-Admin/SharedLibraryCore/Interfaces/IGameLogReader.cs

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using System;
using System.Collections.Generic;
using System.Text;
namespace SharedLibraryCore.Interfaces
{
/// <summary>
/// represents the abtraction of game log reading
/// </summary>
public interface IGameLogReader
{
/// <summary>
/// get new events that have occured since the last poll
/// </summary>
/// <param name="server"></param>
/// <param name="fileSizeDiff"></param>
/// <param name="startPosition"></param>
/// <returns></returns>
ICollection<GameEvent> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition);
/// <summary>
/// how long the log file is
/// </summary>
long Length { get; }
/// <summary>
/// how often to poll the log file
/// </summary>
int UpdateInterval { get; }
}
}