IW4M-Admin/GameFiles/IW4x/userraw/_commands.gsc

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#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
#include maps\mp\gametypes\_playerlogic;
init()
{
SetDvarIfUninitialized( "sv_iw4madmin_command", "" );
level thread WaitForCommand();
}
WaitForCommand()
{
level endon( "game_ended" );
for(;;)
{
commandInfo = strtok( getDvar("sv_iw4madmin_command"), ";" );
command = commandInfo[0];
switch( command )
{
case "alert":
//clientId alertType sound message
SendAlert( commandInfo[1], commandInfo[2], commandInfo[3], commandInfo[4] );
break;
case "killplayer":
// clientId
KillPlayer( commandInfo[1], commandInfo[2] );
break;
}
setDvar( "sv_iw4madmin_command", "" );
wait( 1 );
}
}
SendAlert( clientId, alertType, sound, message )
{
client = getPlayerFromClientNum( int( clientId ) );
client thread playLeaderDialogOnPlayer( sound, client.team );
client playLocalSound( sound );
client iPrintLnBold( "^1" + alertType + ": ^3" + message );
}
KillPlayer( targetId, originId)
{
target = getPlayerFromClientNum( int( targetId ) );
target suicide();
origin = getPlayerFromClientNum( int( originId ) );
iPrintLnBold("^1" + origin.name + " ^7killed ^5" + target.name);
}