2023-10-09 12:12:37 -04:00
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#include "thread.hpp"
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#include "string.hpp"
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#include "finally.hpp"
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#include <TlHelp32.h>
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namespace utils::thread
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{
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/*bool set_name(const HANDLE t, const std::string& name)
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{
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const nt::library kernel32("kernel32.dll");
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if (!kernel32)
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{
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return false;
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}
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const auto set_description = kernel32.get_proc<HRESULT(WINAPI*)(HANDLE, PCWSTR)>("SetThreadDescription");
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if (!set_description)
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{
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return false;
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}
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return SUCCEEDED(set_description(t, string::convert(name).data()));
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}
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bool set_name(const DWORD id, const std::string& name)
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{
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auto* const t = OpenThread(THREAD_SET_LIMITED_INFORMATION, FALSE, id);
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if (!t) return false;
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const auto _ = utils::finally([t]()
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{
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CloseHandle(t);
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});
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return set_name(t, name);
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}
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bool set_name(std::thread& t, const std::string& name)
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{
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return set_name(t.native_handle(), name);
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}
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bool set_name(const std::string& name)
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{
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return set_name(GetCurrentThread(), name);
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}
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*/
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std::vector<DWORD> get_thread_ids()
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{
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nt::handle<INVALID_HANDLE_VALUE> h = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, GetCurrentProcessId());
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if (!h)
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{
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return {};
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}
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THREADENTRY32 entry{};
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entry.dwSize = sizeof(entry);
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if (!Thread32First(h, &entry))
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{
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return {};
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}
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std::vector<DWORD> ids{};
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do
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{
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const auto check_size = entry.dwSize < FIELD_OFFSET(THREADENTRY32, th32OwnerProcessID)
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+ sizeof(entry.th32OwnerProcessID);
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entry.dwSize = sizeof(entry);
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if (check_size && entry.th32OwnerProcessID == GetCurrentProcessId())
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{
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ids.emplace_back(entry.th32ThreadID);
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}
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} while (Thread32Next(h, &entry));
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return ids;
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}
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void for_each_thread(const std::function<void(HANDLE)>& callback, const DWORD access)
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{
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const auto ids = get_thread_ids();
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for (const auto& id : ids)
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{
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handle thread(id, access);
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if (thread)
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{
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callback(thread);
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}
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}
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}
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void suspend_other_threads()
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{
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for_each_thread([](const HANDLE thread)
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{
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if (GetThreadId(thread) != GetCurrentThreadId())
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{
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SuspendThread(thread);
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}
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});
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}
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void resume_other_threads()
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{
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for_each_thread([](const HANDLE thread)
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{
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if (GetThreadId(thread) != GetCurrentThreadId())
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{
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ResumeThread(thread);
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}
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});
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}
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}
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