26 lines
1.0 KiB
C
26 lines
1.0 KiB
C
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#pragma once
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#include "Main.hpp"
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inline utils::hook::detour db_zones_performzoneload;
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__int64 DB_Zones_PerformZoneLoad_Detour(bool processingPreloadedFiles, bool isBaseMap, bool wasPaused, int failureMode);
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inline utils::hook::detour db_findxassetheader;
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XAssetHeader DB_FindXAssetHeader_Detour(XAssetType type, const char* givenName, int allowCreateDefault);
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inline utils::hook::detour db_getrawbufferinflate;
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const char* DB_GetRawBufferInflate_Detour(const char* file, char* buffer, int length);
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inline SpawnPointEntityRecord* g_customSpawns;
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inline char g_customEntityString[0xFFFFFFF];
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inline utils::hook::detour load_mapentsasset;
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void Load_MapEntsAsset_Detour(XAssetHeader* mapEnts);
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inline utils::hook::detour load_clipmapasset;
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void Load_ClipMapAsset_Detour(XAssetHeader* clipMap);
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inline char g_customBuffer[0x18000];
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inline utils::hook::detour db_getrawbuffer;
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void DB_GetRawBuffer_Detour(const RawFile* rawfile, char* buf, int size);
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inline utils::hook::detour load_xmodelasset;
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void Load_XModelAsset_Detour(XAssetHeader* model);
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