detailed-cod-tracker/get_cod_stats.py

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import re
import sys
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import json
import os
import argparse
from cod_api import API, platforms
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from cod_api.replacements import replacements
import asyncio
import datetime
# Prevent Async error from showing
if os.name == 'nt':
asyncio.set_event_loop_policy(asyncio.WindowsSelectorEventLoopPolicy())
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# Initiating the API class
api = API()
COOKIE_FILE = 'cookie.txt'
DIR_NAME = 'stats'
MATCH_DIR_NAME = 'matches'
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def save_to_file(data, filename, dir_name='stats'):
"""Utility function to save data to a JSON file."""
with open(os.path.join(dir_name, filename), 'w') as json_file:
json.dump(data, json_file, indent=4)
def get_and_save_data(player_name=None, all_stats=False, season_loot=False, identities=False, maps=False, info=False, friendFeed=False, eventFeed=False, cod_points=False, connected_accounts=False, settings=False):
# Create the stats directory if it doesn't exist
DIR_NAME = 'stats'
if not os.path.exists(DIR_NAME):
os.makedirs(DIR_NAME)
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# Check if cookie file exists
if os.path.exists(COOKIE_FILE):
with open(COOKIE_FILE, 'r') as f:
api_key = f.read().strip()
else:
api_key = input("Please enter your ACT_SSO_COOKIE: ")
with open(COOKIE_FILE, 'w') as f:
f.write(api_key)
# # Check if userInfo.json exists, create it if it doesn't
USER_INFO_FILE = os.path.join('userInfo.json')
# if not os.path.exists(USER_INFO_FILE):
# with open(USER_INFO_FILE, 'w') as f:
# pass # Creates an empty file
# If player_name is not provided via command line, get it from user input
if not player_name:
player_name = input("Please enter the player's username (with #1234567): ")
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# Login with sso token
api.login(api_key)
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# Retrieve data from API
# First, determine if any specific optional arguments were given
if not (all_stats or season_loot or identities or maps or info or friendFeed or eventFeed or cod_points or connected_accounts or settings):
# If no specific optional arguments are given, then default behavior:
player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
save_to_file(player_stats, 'stats.json')
save_to_file(match_info, 'match_info.json')
elif all_stats: # If the all_stats argument is given:
if os.path.exists(USER_INFO_FILE): # Check if the userInfo.json file exists
player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
season_loot_data = api.ModernWarfare.seasonLoot(platforms.Activision, player_name)
identities_data = api.Me.loggedInIdentities()
map_list = api.ModernWarfare.mapList(platforms.Activision)
info = api.Me.info()
friendFeed = api.Me.friendFeed()
eventFeed = api.Me.eventFeed()
cod_points = api.Me.codPoints()
connectedAccounts = api.Me.connectedAccounts()
settings = api.Me.settings()
save_to_file(player_stats, 'stats.json')
save_to_file(match_info, 'match_info.json')
save_to_file(season_loot_data, 'season_loot.json')
save_to_file(map_list, 'map_list.json')
save_to_file(identities_data, 'identities.json')
save_to_file(info, 'info.json')
save_to_file(friendFeed, 'friendFeed.json')
save_to_file(eventFeed, 'eventFeed.json')
save_to_file(cod_points, 'cp.json')
save_to_file(connectedAccounts, 'connectedAccounts.json')
save_to_file(settings, 'settings.json')
else:
player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
season_loot_data = api.ModernWarfare.seasonLoot(platforms.Activision, player_name)
identities_data = api.Me.loggedInIdentities()
map_list = api.ModernWarfare.mapList(platforms.Activision)
save_to_file(player_stats, 'stats.json')
save_to_file(match_info, 'match_info.json')
save_to_file(season_loot_data, 'season_loot.json')
save_to_file(map_list, 'map_list.json')
save_to_file(identities_data, 'identities.json')
else:
# For other specific optional arguments:
if season_loot:
season_loot_data = api.ModernWarfare.seasonLoot(platforms.Activision, player_name)
save_to_file(season_loot_data, 'season_loot.json')
if identities:
identities_data = api.Me.loggedInIdentities()
save_to_file(identities_data, 'identities.json')
if maps:
map_list = api.ModernWarfare.mapList(platforms.Activision)
save_to_file(map_list, 'map_list.json')
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if info:
info = api.Me.info()
save_to_file(info, 'info.json')
if friendFeed:
friendFeed = api.Me.friendFeed()
save_to_file(friendFeed, 'friendFeed.json')
if eventFeed:
eventFeed = api.Me.eventFeed()
save_to_file(eventFeed, 'eventFeed.json')
if cod_points:
cod_points = api.Me.codPoints()
save_to_file(cod_points, 'cp.json')
if connected_accounts:
connectedAccounts = api.Me.connectedAccounts()
save_to_file(connectedAccounts, 'connectedAccounts.json')
if settings:
settings = api.Me.settings()
save_to_file(settings, 'settings.json')
def display_menu():
print("Please choose an option:")
print("1) Get all stats")
print("2) Get season loot")
print("3) Get identities")
print("4) Get map list")
print("5) Get general information")
print("6) Get friend feed")
print("7) Get event feed")
print("8) Get COD Point balance")
print("9) Get connected accounts")
print("10) Get account settings")
print("11) Beautify all data")
print("12) Split matches into separate files")
print("0) Exit")
choice = input("Enter your choice: ")
return int(choice)
# Save results to a JSON file inside the stats directory
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def recursive_key_replace(obj):
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if isinstance(obj, dict):
new_obj = {}
for key, value in obj.items():
new_key = replacements.get(key, key)
if isinstance(value, str):
new_value = replacements.get(value, value)
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new_obj[new_key] = recursive_key_replace(new_value)
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else:
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new_obj[new_key] = recursive_key_replace(value)
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return new_obj
elif isinstance(obj, list):
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return [recursive_key_replace(item) for item in obj]
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else:
return replacements.get(obj, obj) if isinstance(obj, str) else obj
def clean_json_files(*filenames, dir_name='stats'):
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regex_pattern = r'<span class="|</span>|">|mp-stat-items|kills-value|headshots-value|username|game-mode|kdr-value|accuracy-value'
replace = ''
for filename in filenames:
file_path = os.path.join(dir_name, filename)
if os.path.exists(file_path):
with open(file_path, 'r') as file:
content = file.read()
modified_content = re.sub(regex_pattern, replace, content)
with open(file_path, 'w') as file:
file.write(modified_content)
print(f"Cleaned {filename}.")
else:
print(f"{filename} does not exist, skipping.")
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def sort_data(data):
if isinstance(data, dict):
for key, value in data.items():
if key == "mode":
data[key] = dict(sorted(value.items(), key=lambda item: item[1]['properties']['timePlayed'], reverse=True))
elif key in ["Assault Rifles", "Shotguns", "Marksman Rifles", "Snipers", "LMGs", "Launchers", "Pistols", "SMGs", "Melee"]:
data[key] = dict(sorted(value.items(), key=lambda item: item[1]['properties']['kills'], reverse=True))
elif key in ["Field Upgrades"]:
data[key] = dict(sorted(value.items(), key=lambda item: item[1]['properties']['uses'], reverse=True))
elif key in ["Tactical Equipment", "Lethal Equipment"]:
data[key] = dict(sorted(value.items(), key=lambda item: item[1]['properties']['uses'], reverse=True))
elif key == "Scorestreaks":
for subcategory, scorestreaks in value.items():
data[key][subcategory] = dict(sorted(scorestreaks.items(), key=lambda item: item[1]['properties']['awardedCount'], reverse=True))
elif key == "Accolades":
if 'properties' in value:
data[key]['properties'] = dict(sorted(value['properties'].items(), key=lambda item: item[1], reverse=True))
else:
# Recursive call to handle nested dictionaries
data[key] = sort_data(value)
return data
def replace_time_and_duration_recursive(data):
"""
Recursively replace epoch times for specific keys in a nested dictionary or list.
"""
time_keys = ["timePlayedTotal", "timePlayed", "objTime", "time", "timeProne",
"timeSpentAsPassenger", "timeSpentAsDriver", "timeOnPoint",
"timeWatchingKillcams", "timeCrouched", "timesSelectedAsSquadLeader",
"longestTimeSpentOnWeapon", "avgLifeTime", "percentTimeMoving"]
if isinstance(data, list):
for item in data:
replace_time_and_duration_recursive(item)
elif isinstance(data, dict):
for key, value in data.items():
if key in time_keys:
data[key] = convert_duration_seconds(value)
elif key == "utcStartSeconds":
data[key] = epoch_to_human_readable(value)
# For EST conversion:
# data[key] = epoch_to_human_readable(value, "EST")
elif key == "utcEndSeconds":
data[key] = epoch_to_human_readable(value)
# For EST conversion:
# data[key] = epoch_to_human_readable(value, "EST")
elif key == "duration":
data[key] = convert_duration_milliseconds(value)
else:
replace_time_and_duration_recursive(value)
def epoch_to_human_readable(epoch_timestamp, timezone='GMT'):
if isinstance(epoch_timestamp, str):
return epoch_timestamp # Already converted
dt_object = datetime.datetime.utcfromtimestamp(epoch_timestamp)
if timezone == 'GMT':
date_str = dt_object.strftime("GMT: %A, %B %d, %Y %I:%M:%S %p")
elif timezone == 'EST':
dt_object -= datetime.timedelta(hours=4) # Using 4 hours for EST conversion instead of 5?
date_str = dt_object.strftime("EST: %A, %B %d, %Y %I:%M:%S %p")
else:
raise ValueError("Unsupported timezone.")
return date_str
def convert_duration_milliseconds(milliseconds):
if isinstance(milliseconds, str) and "Minutes" in milliseconds:
return milliseconds # Already converted
seconds, milliseconds = divmod(milliseconds, 1000)
minutes, seconds = divmod(seconds, 60)
return f"{minutes} Minutes {seconds} Seconds {milliseconds} Milliseconds"
def convert_duration_seconds(seconds):
"""
Convert duration from seconds to a string format with days, minutes, seconds, and milliseconds.
"""
if isinstance(seconds, str):
return seconds # Already converted
days, seconds = divmod(seconds, 86400)
hours, seconds = divmod(seconds, 3600)
minutes, seconds = divmod(seconds, 60)
# Convert to integers to remove decimal places
days = int(days)
hours = int(hours)
minutes = int(minutes)
seconds = int(seconds)
return f"{days} Days {hours} Hours {minutes} Minutes {seconds} Seconds"
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def beautify_data():
file_path = (os.path.join(DIR_NAME, 'stats.json'))
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with open(file_path, 'r') as file:
data = json.load(file)
replace_time_and_duration_recursive(data)
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data = recursive_key_replace(data)
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data = sort_data(data)
with open(file_path, 'w') as file:
json.dump(data, file, indent=4)
print(f"Keys sorted and replaced in {file_path}.")
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def beautify_match_data():
file_path = (os.path.join(DIR_NAME, 'match_info.json'))
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with open(file_path, 'r') as file:
data = json.load(file)
replace_time_and_duration_recursive(data)
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data = recursive_key_replace(data)
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with open(file_path, 'w') as file:
json.dump(data, file, indent=4)
print(f"Keys replaced in {file_path}.")
def split_matches_into_files():
"""
Split the matches in match_info.json into separate files.
"""
MATCHES_DIR = os.path.join(DIR_NAME, MATCH_DIR_NAME)
# Create matches directory if it doesn't exist
if not os.path.exists(MATCHES_DIR):
os.makedirs(MATCHES_DIR)
# Load the match_info data
with open(os.path.join(DIR_NAME, 'match_info.json'), 'r') as file:
data = json.load(file)
matches = data.get('data', {}).get('matches', []) # Correct the key to access matches
# Check if data needs cleaning
sample_match = matches[0] if matches else {}
if (isinstance(sample_match.get("utcStartSeconds"), int) or
isinstance(sample_match.get("utcEndSeconds"), int) or
isinstance(sample_match.get("duration"), int)):
print("Cleaning match data...")
replace_time_and_duration_recursive(data)
# Save the cleaned data back to match_info.json
with open(os.path.join(DIR_NAME, 'match_info.json'), 'w') as file:
json.dump(data, file, indent=4)
# Split and save each match into a separate file
for idx, match in enumerate(matches):
# Create a copy of the match to ensure we don't modify the original data
match_copy = dict(match)
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# Remove the 'loadouts' subkey from the 'player' key to avoid the cascading data
match_copy['player'].pop('loadouts', None)
match_copy['player'].pop('loadout', None)
# Remove the entire player subkey to avoid the cascading data, if you want to exclude more, add them here
# match_copy.pop('player', None)
file_name = f"match_{idx + 1}.json"
with open(os.path.join(MATCHES_DIR, file_name), 'w') as match_file:
json.dump(match_copy, match_file, indent=4)
print(f"Matches split into {len(matches)} separate files in {MATCHES_DIR}.")
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def main():
# Define the block of quote text to display in the help command
help_text = """
Obtaining your ACT_SSO_COOKIE
- Go to https://www.callofduty.com and login with your account
- Once logged in, press F12 for your browsers developer tools. Then go to Application --> Storage --> Cookies --> https://www.callofduty.com and find ACT_SSO_COOKIE
- Enter the value when prompted
"""
# Check if the script is run without any additional command-line arguments
if len(sys.argv) == 1:
if os.path.exists(COOKIE_FILE):
with open(COOKIE_FILE, 'r') as f:
api_key = f.read().strip()
else:
api_key = input("Please enter your ACT_SSO_COOKIE: ")
with open(COOKIE_FILE, 'w') as f:
f.write(api_key)
api.login(api_key)
while True:
choice = display_menu()
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if choice in [1, 3, 5, 6, 7, 8, 9, 10]:
player_name = input("Please enter the player's username (with #1234567): ")
if choice == 1:
get_and_save_data(player_name=player_name, all_stats=True)
elif choice == 3:
get_and_save_data(player_name=player_name, identities=True)
elif choice == 5:
get_and_save_data(player_name=player_name, info=True)
elif choice == 6:
get_and_save_data(player_name=player_name, friendFeed=True)
elif choice == 7:
get_and_save_data(player_name=player_name, eventFeed=True)
elif choice == 8:
get_and_save_data(player_name=player_name, cod_points=True)
elif choice == 9:
get_and_save_data(player_name=player_name, connected_accounts=True)
elif choice == 10:
get_and_save_data(player_name=player_name, settings=True)
elif choice == 2:
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get_and_save_data(season_loot=True)
elif choice == 4:
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get_and_save_data(maps=True)
elif choice == 11:
beautify_data()
beautify_match_data()
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# beautify_feed_data()
clean_json_files('friendFeed.json', 'eventFeed.json')
elif choice == 12:
split_matches_into_files()
elif choice == 0:
print("Exiting...")
break
else:
print("Invalid choice. Please try again.")
continue
break
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else:
parser = argparse.ArgumentParser(description="Detailed Modern Warfare (2019) Statistics Tool", epilog=help_text, formatter_class=argparse.RawDescriptionHelpFormatter)
# Group related arguments
group_data = parser.add_argument_group("Data Fetching Options")
group_cleaning = parser.add_argument_group("Data Cleaning Options")
# Add arguments for Data Fetching Options
group_data.add_argument("-p", "--player_name", type=str, help="Player's username (with #1234567)")
group_data.add_argument("-a", "--all_stats", action="store_true", help="Fetch all the different types of stats data")
group_data.add_argument("-sl", "--season_loot", action="store_true", help="Fetch only the season loot data")
group_data.add_argument("-id", "--identities", action="store_true", help="Fetch only the logged-in identities data")
group_data.add_argument("-m", "--maps", action="store_true", help="Fetch only the map list data")
group_data.add_argument("-i", "--info", action="store_true", help="Fetch only general information")
group_data.add_argument("-f", "--friendFeed", action="store_true", help="Fetch only your friend feed")
group_data.add_argument("-e", "--eventFeed", action="store_true", help="Fetch only your event feed")
group_data.add_argument("-cp", "--cod_points", action="store_true", help="Fetch only your COD Point balance")
group_data.add_argument("-ca", "--connected_accounts", action="store_true", help="Fetch only the map list data")
group_data.add_argument("-s", "--settings", action="store_true", help="Fetch only your account settings")
# Add arguments for Cleaning Options
group_cleaning.add_argument("-c", "--clean", action="store_true", help="Beautify all data")
group_cleaning.add_argument("-sm", "--split_matches", action="store_true", help="Split the matches into separate JSON files within the 'matches' subfolder")
group_cleaning.add_argument("-csd", "--clean_stats_data", action="store_true", help="Beautify the data and convert to human-readable strings in stats.json")
group_cleaning.add_argument("-cmd", "--clean_match_data", action="store_true", help="Beautify the match data and convert to human-readable strings in match_info.json")
group_cleaning.add_argument("-cff", "--clean_friend_feed", action="store_true", help="Clean the friend feed data")
group_cleaning.add_argument("-cef", "--clean_event_feed", action="store_true", help="Clean the event feed data")
args = parser.parse_args()
# Custom error handling
# try:
# args = parser.parse_args()
# except SystemExit:
# # Check if 'player_name' is in sys.argv, if not, raise exception
# if '--player_name' not in sys.argv and '-p' not in sys.argv:
# print('You must specify a player name!')
# # Otherwise, re-raise the error or print the default error message.
# sys.exit(1)
if args.split_matches:
split_matches_into_files()
elif args.clean_stats_data:
beautify_data()
elif args.clean_match_data:
beautify_match_data()
elif args.clean:
beautify_data()
beautify_match_data()
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# beautify_feed_data()
# clean_json_files('friendFeed.json', 'eventFeed.json')
elif args.clean_friend_feed:
clean_json_files('friendFeed.json')
elif args.clean_event_feed:
clean_json_files('eventFeed.json')
else:
get_and_save_data(args.player_name, args.all_stats, args.season_loot, args.identities, args.maps, args.info, args.friendFeed, args.eventFeed, args.cod_points, args.connected_accounts, args.settings)
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if __name__ == "__main__":
main()