detailed-cod-tracker/get_cod_stats.py

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import sys
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import json
import os
import argparse
from cod_api import API, platforms
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from cod_api.replacements import replacements
import asyncio
import datetime
# Prevent Async error from showing
if os.name == 'nt':
asyncio.set_event_loop_policy(asyncio.WindowsSelectorEventLoopPolicy())
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# Initiating the API class
api = API()
COOKIE_FILE = 'cookie.txt'
DIR_NAME = 'stats'
MATCH_DIR_NAME = 'matches'
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def save_to_file(data, filename, dir_name='stats'):
"""Utility function to save data to a JSON file."""
with open(os.path.join(dir_name, filename), 'w') as json_file:
json.dump(data, json_file, indent=4)
def get_and_save_data(player_name=None, all_stats=False, season_loot=False, identities=False, maps=False, info=False, friendFeed=False, eventFeed=False, cod_points=False, connected_accounts=False, settings=False):
# Create the stats directory if it doesn't exist
DIR_NAME = 'stats'
if not os.path.exists(DIR_NAME):
os.makedirs(DIR_NAME)
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# Check if cookie file exists
if os.path.exists(COOKIE_FILE):
with open(COOKIE_FILE, 'r') as f:
api_key = f.read().strip()
else:
api_key = input("Please enter your ACT_SSO_COOKIE: ")
with open(COOKIE_FILE, 'w') as f:
f.write(api_key)
# Check if userInfo.json exists, create it if it doesn't
USER_INFO_FILE = os.path.join('userInfo.json')
if not os.path.exists(USER_INFO_FILE):
with open(USER_INFO_FILE, 'w') as f:
pass # Creates an empty file
# If player_name is not provided via command line, get it from user input
if not player_name:
player_name = input("Please enter the player's username (with #1234567): ")
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# Login with sso token
api.login(api_key)
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# Retrieve data from API
# First, determine if any specific optional arguments were given
if not (all_stats or season_loot or identities or maps or info or friendFeed or eventFeed or cod_points or connected_accounts or settings):
# If no specific optional arguments are given, then default behavior:
player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
save_to_file(player_stats, 'stats.json')
save_to_file(match_info, 'match_info.json')
elif all_stats:
# If the all_stats argument is given:
player_stats = api.ModernWarfare.fullData(platforms.Activision, player_name)
match_info = api.ModernWarfare.combatHistory(platforms.Activision, player_name)
season_loot_data = api.ModernWarfare.seasonLoot(platforms.Activision, player_name)
identities_data = api.Me.loggedInIdentities()
map_list = api.ModernWarfare.mapList(platforms.Activision)
info = api.Me.info()
friendFeed = api.Me.friendFeed()
eventFeed = api.Me.eventFeed()
cod_points = api.Me.codPoints()
connectedAccounts = api.Me.connectedAccounts()
settings = api.Me.settings()
save_to_file(player_stats, 'stats.json')
save_to_file(match_info, 'match_info.json')
save_to_file(season_loot_data, 'season_loot.json')
save_to_file(map_list, 'map_list.json')
save_to_file(identities_data, 'identities.json')
save_to_file(info, 'info.json')
save_to_file(friendFeed, 'friendFeed.json')
save_to_file(eventFeed, 'eventFeed.json')
save_to_file(cod_points, 'cp.json')
save_to_file(connectedAccounts, 'connectedAccounts.json')
save_to_file(settings, 'settings.json')
else:
# For other specific optional arguments:
if season_loot:
season_loot_data = api.ModernWarfare.seasonLoot(platforms.Activision, player_name)
save_to_file(season_loot_data, 'season_loot.json')
if identities:
identities_data = api.Me.loggedInIdentities()
save_to_file(identities_data, 'identities.json')
if maps:
map_list = api.ModernWarfare.mapList(platforms.Activision)
save_to_file(map_list, 'map_list.json')
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if info:
info = api.Me.info()
save_to_file(info, 'info.json')
if friendFeed:
friendFeed = api.Me.friendFeed()
save_to_file(friendFeed, 'friendFeed.json')
if eventFeed:
eventFeed = api.Me.eventFeed()
save_to_file(eventFeed, 'eventFeed.json')
if cod_points:
cod_points = api.Me.codPoints()
save_to_file(cod_points, 'cp.json')
if connected_accounts:
connectedAccounts = api.Me.connectedAccounts()
save_to_file(connectedAccounts, 'connectedAccounts.json')
if settings:
settings = api.Me.settings()
save_to_file(settings, 'settings.json')
# Save results to a JSON file inside the stats directory
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def recursive_key_replace(obj):
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if isinstance(obj, dict):
new_obj = {}
for key, value in obj.items():
new_key = replacements.get(key, key)
if isinstance(value, str):
new_value = replacements.get(value, value)
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new_obj[new_key] = recursive_key_replace(new_value)
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else:
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new_obj[new_key] = recursive_key_replace(value)
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return new_obj
elif isinstance(obj, list):
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return [recursive_key_replace(item) for item in obj]
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else:
return replacements.get(obj, obj) if isinstance(obj, str) else obj
def sort_data(data):
if isinstance(data, dict):
for key, value in data.items():
if key == "mode":
data[key] = dict(sorted(value.items(), key=lambda item: item[1]['properties']['timePlayed'], reverse=True))
elif key in ["Assault Rifles", "Shotguns", "Marksman Rifles", "Snipers", "LMGs", "Launchers", "Pistols", "SMGs", "Melee"]:
data[key] = dict(sorted(value.items(), key=lambda item: item[1]['properties']['kills'], reverse=True))
elif key in ["Field Upgrades"]:
data[key] = dict(sorted(value.items(), key=lambda item: item[1]['properties']['uses'], reverse=True))
elif key in ["Tactical Equipment", "Lethal Equipment"]:
data[key] = dict(sorted(value.items(), key=lambda item: item[1]['properties']['uses'], reverse=True))
elif key == "Scorestreaks":
for subcategory, scorestreaks in value.items():
data[key][subcategory] = dict(sorted(scorestreaks.items(), key=lambda item: item[1]['properties']['awardedCount'], reverse=True))
elif key == "Accolades":
if 'properties' in value:
data[key]['properties'] = dict(sorted(value['properties'].items(), key=lambda item: item[1], reverse=True))
else:
# Recursive call to handle nested dictionaries
data[key] = sort_data(value)
return data
def replace_time_and_duration_recursive(data):
"""
Recursively replace epoch times for specific keys in a nested dictionary or list.
"""
time_keys = ["timePlayedTotal", "timePlayed", "objTime", "time", "timeProne",
"timeSpentAsPassenger", "timeSpentAsDriver", "timeOnPoint",
"timeWatchingKillcams", "timeCrouched", "timesSelectedAsSquadLeader",
"longestTimeSpentOnWeapon", "avgLifeTime", "percentTimeMoving"]
if isinstance(data, list):
for item in data:
replace_time_and_duration_recursive(item)
elif isinstance(data, dict):
for key, value in data.items():
if key in time_keys:
data[key] = convert_duration_seconds(value)
elif key == "utcStartSeconds":
data[key] = epoch_to_human_readable(value)
# For EST conversion:
# data[key] = epoch_to_human_readable(value, "EST")
elif key == "utcEndSeconds":
data[key] = epoch_to_human_readable(value)
# For EST conversion:
# data[key] = epoch_to_human_readable(value, "EST")
elif key == "duration":
data[key] = convert_duration_milliseconds(value)
else:
replace_time_and_duration_recursive(value)
def epoch_to_human_readable(epoch_timestamp, timezone='GMT'):
if isinstance(epoch_timestamp, str):
return epoch_timestamp # Already converted
dt_object = datetime.datetime.utcfromtimestamp(epoch_timestamp)
if timezone == 'GMT':
date_str = dt_object.strftime("GMT: %A, %B %d, %Y %I:%M:%S %p")
elif timezone == 'EST':
dt_object -= datetime.timedelta(hours=4) # Using 4 hours for EST conversion instead of 5?
date_str = dt_object.strftime("EST: %A, %B %d, %Y %I:%M:%S %p")
else:
raise ValueError("Unsupported timezone.")
return date_str
def convert_duration_milliseconds(milliseconds):
if isinstance(milliseconds, str) and "Minutes" in milliseconds:
return milliseconds # Already converted
seconds, milliseconds = divmod(milliseconds, 1000)
minutes, seconds = divmod(seconds, 60)
return f"{minutes} Minutes {seconds} Seconds {milliseconds} Milliseconds"
def convert_duration_seconds(seconds):
"""
Convert duration from seconds to a string format with days, minutes, seconds, and milliseconds.
"""
if isinstance(seconds, str):
return seconds # Already converted
days, seconds = divmod(seconds, 86400)
hours, seconds = divmod(seconds, 3600)
minutes, seconds = divmod(seconds, 60)
# Convert to integers to remove decimal places
days = int(days)
hours = int(hours)
minutes = int(minutes)
seconds = int(seconds)
return f"{days} Days {hours} Hours {minutes} Minutes {seconds} Seconds"
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def beautify_data():
file_path = (os.path.join(DIR_NAME, 'stats.json'))
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with open(file_path, 'r') as file:
data = json.load(file)
replace_time_and_duration_recursive(data)
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data = recursive_key_replace(data)
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data = sort_data(data)
with open(file_path, 'w') as file:
json.dump(data, file, indent=4)
print(f"Keys sorted and replaced in {file_path}.")
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def beautify_match_data():
file_path = (os.path.join(DIR_NAME, 'match_info.json'))
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with open(file_path, 'r') as file:
data = json.load(file)
replace_time_and_duration_recursive(data)
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data = recursive_key_replace(data)
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with open(file_path, 'w') as file:
json.dump(data, file, indent=4)
print(f"Keys replaced in {file_path}.")
def split_matches_into_files():
"""
Split the matches in match_info.json into separate files.
"""
MATCHES_DIR = os.path.join(DIR_NAME, MATCH_DIR_NAME)
# Create matches directory if it doesn't exist
if not os.path.exists(MATCHES_DIR):
os.makedirs(MATCHES_DIR)
# Load the match_info data
with open(os.path.join(DIR_NAME, 'match_info.json'), 'r') as file:
data = json.load(file)
matches = data.get('data', {}).get('matches', []) # Correct the key to access matches
# Check if data needs cleaning
sample_match = matches[0] if matches else {}
if (isinstance(sample_match.get("utcStartSeconds"), int) or
isinstance(sample_match.get("utcEndSeconds"), int) or
isinstance(sample_match.get("duration"), int)):
print("Cleaning match data...")
replace_time_and_duration_recursive(data)
# Save the cleaned data back to match_info.json
with open(os.path.join(DIR_NAME, 'match_info.json'), 'w') as file:
json.dump(data, file, indent=4)
# Split and save each match into a separate file
for idx, match in enumerate(matches):
# Create a copy of the match to ensure we don't modify the original data
match_copy = dict(match)
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# Remove the 'loadouts' subkey from the 'player' key to avoid the cascading data
match_copy['player'].pop('loadouts', None)
match_copy['player'].pop('loadout', None)
# Remove the entire player subkey to avoid the cascading data, if you want to exclude more, add them here
# match_copy.pop('player', None)
file_name = f"match_{idx + 1}.json"
with open(os.path.join(MATCHES_DIR, file_name), 'w') as match_file:
json.dump(match_copy, match_file, indent=4)
print(f"Matches split into {len(matches)} separate files in {MATCHES_DIR}.")
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def main():
# Define the block of quote text to display in the help command
help_text = """
Obtaining your ACT_SSO_COOKIE
- Go to https://www.callofduty.com and login with your account
- Once logged in, press F12 for your browsers developer tools. Then go to Application --> Storage --> Cookies --> https://www.callofduty.com and find ACT_SSO_COOKIE
- Enter the value when prompted
"""
parser = argparse.ArgumentParser(description="Detailed Modern Warfare (2019) Statistics Tool", epilog=help_text, formatter_class=argparse.RawDescriptionHelpFormatter)
# Group related arguments
group_data = parser.add_argument_group("Data Fetching Options")
group_cleaning = parser.add_argument_group("Data Cleaning Options")
# Add arguments for Data Fetching Options
group_data.add_argument("-p", "--player_name", type=str, help="Player's username (with #1234567)")
group_data.add_argument("-a", "--all_stats", action="store_true", help="Fetch all the different types of stats data")
group_data.add_argument("-sl", "--season_loot", action="store_true", help="Fetch only the season loot data")
group_data.add_argument("-id", "--identities", action="store_true", help="Fetch only the logged-in identities data")
group_data.add_argument("-m", "--maps", action="store_true", help="Fetch only the map list data")
group_data.add_argument("-i", "--info", action="store_true", help="Fetch only general information")
group_data.add_argument("-f", "--friendFeed", action="store_true", help="Fetch only your friend feed")
group_data.add_argument("-e", "--eventFeed", action="store_true", help="Fetch only your event feed")
group_data.add_argument("-cp", "--cod_points", action="store_true", help="Fetch only your COD Point balance")
group_data.add_argument("-ca", "--connected_accounts", action="store_true", help="Fetch only the map list data")
group_data.add_argument("-s", "--settings", action="store_true", help="Fetch only your account settings")
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# Add arguments for Cleaning Options
group_cleaning.add_argument("-c", "--clean", action="store_true", help="Beautify all data")
group_cleaning.add_argument("-sm", "--split_matches", action="store_true", help="Split the matches into separate JSON files within the 'matches' subfolder")
group_cleaning.add_argument("-csd", "--clean_stats_data", action="store_true", help="Beautify the data and convert to human-readable strings in stats.json")
group_cleaning.add_argument("-cmd", "--clean_match_data", action="store_true", help="Beautify the match data and convert to human-readable strings in match_info.json")
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args = parser.parse_args()
# Custom error handling
# try:
# args = parser.parse_args()
# except SystemExit:
# # Check if 'player_name' is in sys.argv, if not, raise exception
# if '--player_name' not in sys.argv and '-p' not in sys.argv:
# print('You must specify a player name!')
# # Otherwise, re-raise the error or print the default error message.
# sys.exit(1)
if args.split_matches:
split_matches_into_files()
elif args.clean_stats_data:
beautify_data()
elif args.clean_match_data:
beautify_match_data()
elif args.clean:
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beautify_data()
beautify_match_data()
else:
get_and_save_data(args.player_name, args.all_stats, args.season_loot, args.identities, args.maps, args.info, args.friendFeed, args.eventFeed, args.cod_points, args.connected_accounts, args.settings)
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if __name__ == "__main__":
main()