499 lines
18 KiB
Plaintext
499 lines
18 KiB
Plaintext
#include "ui/menudef.h"
|
|
#include "ui_mp/common_macro.inc"
|
|
|
|
#define CHOICE_X_START 0
|
|
#define CHOICE_Y_START 34
|
|
|
|
#define CHOICE_SEP_OFFSET_Y -2
|
|
|
|
#define CHOICE_GROUP "achievements_ingame"
|
|
|
|
#include "ui_mp/menustyle.inc"
|
|
#include "ui/choices_setup_common.menu"
|
|
|
|
#undef CHOICE_SIZE_X
|
|
#undef CHOICE_SIZE_Y
|
|
#define CHOICE_SIZE_X 258
|
|
#define CHOICE_SIZE_Y 22
|
|
|
|
#define ACHIEVEMENT_PREVIEW( achievementMaterial, visArg ) \
|
|
itemDef \
|
|
{ \
|
|
rect -225 150 64 64 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
|
style WINDOW_STYLE_SHADER \
|
|
forecolor 1 1 1 1 \
|
|
textscale 0.55 \
|
|
border 1 \
|
|
bordersize 1 \
|
|
bordercolor .5 .5 .5 1 \
|
|
exp material(achievementMaterial) \
|
|
visible visArg \
|
|
decoration \
|
|
}
|
|
|
|
#define ACHIEVEMENT_BACKGROUND \
|
|
itemDef \
|
|
{ \
|
|
rect -320 100 260 225 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
|
style WINDOW_STYLE_SHADER \
|
|
border 1 \
|
|
bordersize 1 \
|
|
bordercolor .5 .5 .5 1 \
|
|
forecolor 0 0 0 0.5 \
|
|
textscale 0.55 \
|
|
background "white" \
|
|
visible 1 \
|
|
decoration \
|
|
} \
|
|
itemDef \
|
|
{ \
|
|
rect -320 100 260 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
|
style WINDOW_STYLE_SHADER \
|
|
border 1 \
|
|
bordersize 1 \
|
|
bordercolor .5 .5 .5 1 \
|
|
forecolor .5 .5 .5 0.5 \
|
|
textscale 0.55 \
|
|
background "white" \
|
|
visible 1 \
|
|
decoration \
|
|
} \
|
|
itemDef \
|
|
{ \
|
|
rect -320 250 260 75 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
|
style WINDOW_STYLE_SHADER \
|
|
border 1 \
|
|
bordersize 1 \
|
|
bordercolor .5 .5 .5 1 \
|
|
forecolor .5 .5 .5 0.5 \
|
|
textscale 0.55 \
|
|
background "white" \
|
|
visible 1 \
|
|
decoration \
|
|
} \
|
|
itemDef \
|
|
{ \
|
|
rect -320 305 260 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
|
style WINDOW_STYLE_SHADER \
|
|
border 1 \
|
|
bordersize 1 \
|
|
bordercolor .5 .5 .5 1 \
|
|
forecolor .1 .1 .1 0.5 \
|
|
textscale 0.55 \
|
|
background "white" \
|
|
visible 1 \
|
|
decoration \
|
|
}
|
|
|
|
#define ACHIEVEMENT_BACKGROUND_TITLE_INFO(achievementName, visArg) \
|
|
itemDef \
|
|
{ \
|
|
type ITEM_TYPE_TEXT\
|
|
rect -315 100 255 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
|
forecolor 1 1 1 1 \
|
|
textscale 0.3 \
|
|
textstyle ITEM_TEXTSTYLE_SHADOWED \
|
|
textaligny 16.5 \
|
|
textfont UI_FONT_OBJECTIVE \
|
|
exp text(achievementName) \
|
|
visible visArg \
|
|
autowrapped \
|
|
decoration \
|
|
}
|
|
|
|
#define ACHIEVEMENT_BACKGROUND_DESCRIPTION_INFO(achievementDesc, visArg) \
|
|
itemDef \
|
|
{ \
|
|
type ITEM_TYPE_TEXT\
|
|
rect -315 250 255 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
|
forecolor 1 1 1 1 \
|
|
textscale 0.3 \
|
|
textstyle ITEM_TEXTSTYLE_SHADOWED \
|
|
textaligny 16.5 \
|
|
textfont UI_FONT_NORMAL \
|
|
exp text(achievementDesc) \
|
|
visible visArg \
|
|
autowrapped \
|
|
decoration \
|
|
}
|
|
|
|
#define ACHIEVEMENT_BACKGROUND_DATE_UNLOCKED(visArg) \
|
|
itemDef \
|
|
{ \
|
|
name date_achievement_received \
|
|
type ITEM_TYPE_TEXT\
|
|
rect -315 305 255 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
|
forecolor 1 1 1 1 \
|
|
textscale 0.3 \
|
|
textstyle ITEM_TEXTSTYLE_SHADOWED \
|
|
textalign ITEM_ALIGN_RIGHT \
|
|
textalignx -10 \
|
|
textaligny 16.5 \
|
|
textfont UI_FONT_NORMAL \
|
|
text ""\
|
|
visible visArg \
|
|
autowrapped \
|
|
decoration \
|
|
}
|
|
|
|
#define ACHIEVEMENT_BACKGROUND_DATE_UNLOCKED_TITLE\
|
|
itemDef \
|
|
{ \
|
|
name date_achievement_received_label\
|
|
type ITEM_TYPE_TEXT\
|
|
rect -315 305 255 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
|
|
forecolor 1 1 1 1 \
|
|
textscale 0.3 \
|
|
textstyle ITEM_TEXTSTYLE_SHADOWED \
|
|
textaligny 16.5 \
|
|
textfont UI_FONT_NORMAL \
|
|
text "@IW3SP_MOD_LOC_MENU_ACHIEVEMENTS_DATE_RECEIVED"\
|
|
visible 1 \
|
|
decoration \
|
|
}
|
|
|
|
#define ACHIEVEMENTS_RESET\
|
|
itemDef {\
|
|
text "@IW3SP_MOD_LOC_MENU_RESET_ACHIEVEMENTS"\
|
|
type 1\
|
|
style WINDOW_STYLE_FILLED\
|
|
textstyle ITEM_TEXTSTYLE_SHADOWED\
|
|
rect 50 -26 200 20 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
textfont UI_FONT_NORMAL\
|
|
textalign ITEM_ALIGN_CENTER\
|
|
textscale 0.35 \
|
|
textaligny 18\
|
|
visible 1\
|
|
mouseEnter { play "mouse_over"; }\
|
|
action {\
|
|
play "mouse_click";\
|
|
open achievements_reset_progress_popmenu;\
|
|
} \
|
|
}
|
|
|
|
#define ACHIEVEMENT_SELECT(achievement_index) \
|
|
setdvar ui_achievement_select_idx achievement_index; \
|
|
uiScript "achievement_get_info";
|
|
|
|
#define ACHIEVEMENT_BUTTON(itemIndex, achievementName, achievementDesc, achievementIndex, achievementPage)\
|
|
CHOICE_BUTTON_FOCUS_VIS( itemIndex, achievementName, ;, ACHIEVEMENT_SELECT(achievementIndex), ;, when( dvarInt (ui_achievement_page) == achievementPage)) \
|
|
ACHIEVEMENT_BACKGROUND_TITLE_INFO(achievementName, when( localVarInt( ui_highlight ) == itemIndex && localVarString( ui_choicegroup ) == CHOICE_GROUP)) \
|
|
ACHIEVEMENT_BACKGROUND_DATE_UNLOCKED(when( localVarInt( ui_highlight ) == itemIndex && localVarString( ui_choicegroup ) == CHOICE_GROUP)) \
|
|
ACHIEVEMENT_BACKGROUND_DESCRIPTION_INFO(achievementDesc, when( localVarInt( ui_highlight ) == itemIndex && localVarString( ui_choicegroup ) == CHOICE_GROUP)) \
|
|
/*unlocked*/ACHIEVEMENT_PREVIEW("trophy_" + dvarInt(ui_achievement_select_idx), when( localVarInt( ui_highlight ) == itemIndex && localVarString( ui_choicegroup ) == CHOICE_GROUP && dvarInt(ui_achievement_status) == 1))\
|
|
/*locked*/ACHIEVEMENT_PREVIEW("trophy_locked", when( localVarInt( ui_highlight ) == itemIndex && localVarString( ui_choicegroup ) == CHOICE_GROUP && dvarInt(ui_achievement_status) == 0))
|
|
|
|
#define MOVE_PAGE(dvarValue, menuName) \
|
|
close self; \
|
|
setdvar ui_achievement_page dvarValue; \
|
|
play "mouse_click"; \
|
|
open menuName;
|
|
|
|
#define ACHIEVEMENT_BUTTON_PAGE_LEFT(achievementPage, dvarValue, menuName) \
|
|
itemDef { \
|
|
name page_left \
|
|
type ITEM_TYPE_BUTTON \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect -16 -26 16 16 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM \
|
|
visible when( dvarInt (ui_achievement_page) == achievementPage && dvarBool(gpad_in_use) == 0 ) \
|
|
background "ui_arrow_left" \
|
|
exp rect Y( -26 - dvarInt(console_menu_style) * 16) \
|
|
mouseEnter { play "mouse_over"; }\
|
|
action {\
|
|
MOVE_PAGE(dvarValue, menuName)\
|
|
}\
|
|
} \
|
|
itemDef { \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect -8 -26 16 16 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
visible when( dvarInt (ui_achievement_page) == achievementPage && dvarBool(gpad_in_use) == 1 && dvarBool(gpad_style) == 0 ) \
|
|
background "button_xbox_15"\
|
|
exp rect Y( -26 - dvarInt(console_menu_style) * 16) \
|
|
} \
|
|
itemDef { \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect -8 -26 16 16 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
visible when( dvarInt (ui_achievement_page) == achievementPage && dvarBool(gpad_in_use) == 1 && dvarBool(gpad_style) == 1 ) \
|
|
background "button_sony_15"\
|
|
exp rect Y( -26 - dvarInt(console_menu_style) * 16) \
|
|
}
|
|
|
|
#define ACHIEVEMENT_DBUTTON_PAGE_LEFT(achievementPage) \
|
|
itemDef { \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect -16 -26 16 16 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
visible when( dvarInt (ui_achievement_page) == achievementPage && dvarBool(gpad_in_use) == 0 ) \
|
|
background "ui_arrow_left"\
|
|
exp rect Y( -26 - dvarInt(console_menu_style) * 16) \
|
|
forecolor 0.2 0.2 0.2 1 \
|
|
}
|
|
|
|
#define ACHIEVEMENT_BUTTON_PAGE_RIGHT(achievementPage, dvarValue, menuName) \
|
|
itemDef { \
|
|
name page_right \
|
|
type ITEM_TYPE_BUTTON \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect 16 -26 16 16 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
visible when( dvarInt (ui_achievement_page) == achievementPage && dvarBool(gpad_in_use) == 0 ) \
|
|
background "ui_arrow_right" \
|
|
exp rect Y( -26 - dvarInt(console_menu_style) * 16) \
|
|
mouseEnter { play "mouse_over"; } \
|
|
action { \
|
|
MOVE_PAGE(dvarValue, menuName)\
|
|
} \
|
|
}\
|
|
itemDef { \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect 8 -26 16 16 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
visible when( dvarInt (ui_achievement_page) == achievementPage && dvarBool(gpad_in_use) == 1 && dvarBool(gpad_style) == 0 ) \
|
|
background "button_xbox_16"\
|
|
exp rect Y( -26 - dvarInt(console_menu_style) * 16) \
|
|
} \
|
|
itemDef { \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect 8 -26 16 16 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
visible when( dvarInt (ui_achievement_page) == achievementPage && dvarBool(gpad_in_use) == 1 && dvarBool(gpad_style) == 1 ) \
|
|
background "button_sony_16"\
|
|
exp rect Y( -26 - dvarInt(console_menu_style) * 16) \
|
|
}
|
|
|
|
#define ACHIEVEMENT_DBUTTON_PAGE_RIGHT(achievementPage) \
|
|
itemDef { \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect 16 -26 16 16 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
visible when( dvarInt (ui_achievement_page) == achievementPage && dvarBool(gpad_in_use) == 0 ) \
|
|
background "ui_arrow_right"\
|
|
exp rect Y( -26 - dvarInt(console_menu_style) * 16) \
|
|
forecolor 0.2 0.2 0.2 1 \
|
|
}
|
|
|
|
#define ACHIEVEMENT_PAGE_SHOWCASE(achievementPageText, achievementPage) \
|
|
itemDef { \
|
|
type ITEM_TYPE_TEXT \
|
|
rect 0 -26 16 16 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
visible when( dvarInt (ui_achievement_page) == achievementPage && dvarBool(gpad_in_use) == 0 ) \
|
|
text achievementPageText \
|
|
textscale 0.45 \
|
|
textstyle ITEM_TEXTSTYLE_SHADOWED \
|
|
textaligny 16.5 \
|
|
textAlign ITEM_ALIGN_CENTER \
|
|
textfont UI_FONT_NORMAL \
|
|
forecolor 1 1 1 1 \
|
|
decoration \
|
|
}
|
|
|
|
#define ACHIEVEMENT_PROGRESSBAR\
|
|
itemDef { \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect -250 -60 500 20 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
background "progress_bar_bg"\
|
|
forecolor 0.2 0.2 0.2 0.5 \
|
|
visible when( dvarBool(console_menu_style) == 0 ) \
|
|
} \
|
|
itemDef { \
|
|
name "achievement_progress_bar" \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect -247 -57 0 15 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
background "progress_bar_fill"\
|
|
forecolor 0 .8 0 1 \
|
|
visible when( dvarBool(console_menu_style) == 0 ) \
|
|
} \
|
|
itemDef { \
|
|
name "achievement_total_count_info" \
|
|
type ITEM_TYPE_TEXT \
|
|
rect 0 -60 16 16 HORIZONTAL_ALIGN_CENTER VERTICAL_ALIGN_BOTTOM\
|
|
text "" \
|
|
textscale 0.3 \
|
|
textstyle ITEM_TEXTSTYLE_SHADOWED \
|
|
textaligny 16 \
|
|
textAlign ITEM_ALIGN_CENTER \
|
|
textfont UI_FONT_NORMAL \
|
|
forecolor 1 1 1 1 \
|
|
visible when( dvarBool(console_menu_style) == 0 ) \
|
|
decoration \
|
|
} \
|
|
itemDef { \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect -320 325 260 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP\
|
|
background "progress_bar_bg"\
|
|
forecolor 0.2 0.2 0.2 0.5 \
|
|
visible when( dvarBool(console_menu_style) == 1 ) \
|
|
decoration \
|
|
} \
|
|
itemDef { \
|
|
name "achievement_progress_bar" \
|
|
style WINDOW_STYLE_SHADER \
|
|
rect -317 327.5 0 15 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP\
|
|
background "progress_bar_fill"\
|
|
visible when( dvarBool(console_menu_style) == 1 ) \
|
|
forecolor 0 .8 0 1 \
|
|
} \
|
|
itemDef { \
|
|
name "achievement_total_count_info" \
|
|
type ITEM_TYPE_TEXT \
|
|
rect -315 324 255 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP\
|
|
text "" \
|
|
textscale 0.3 \
|
|
textstyle ITEM_TEXTSTYLE_SHADOWED \
|
|
textalignx 0 \
|
|
textaligny 17 \
|
|
textAlign ITEM_ALIGN_CENTER \
|
|
textfont UI_FONT_NORMAL \
|
|
forecolor 1 1 1 1 \
|
|
visible when( dvarBool(console_menu_style) == 1 ) \
|
|
decoration \
|
|
}
|
|
|
|
#undef BACK_OPEN
|
|
#define BACK_OPEN open "pausedmenu"; setdvar ui_achievement_page 0; setdvar ui_achievement_select_idx 0;
|
|
|
|
#define ACT_ORIGIN CHOICE_ORIGIN( 1 )
|
|
|
|
#define ACT_HEIGHT 344
|
|
#define ACT_BG_COLOR 0.95 0.95 0.97 0.1
|
|
#define ACT_BG_COLOR2 0 0 0.02 0.45 //1 1 1 0.1
|
|
|
|
#define ACT_BG( ptitle, act_group ) ACT_BG_RAW( -4, -26, ptitle, act_group )
|
|
|
|
#define ACT_BG_RAW( base_x, base_y, ptitle, act_group ) \
|
|
PREPROC_SHADER_DRAW_ALIGNED( ACT_ORIGIN (CHOICE_SIZE_X+10) ACT_HEIGHT CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN, (base_x-4) base_y, "gradient_fadein", ACT_BG_COLOR, 0, 0, 0 0 0 0 group act_group )\
|
|
PREPROC_SHADER_DRAW_ALIGNED( ACT_ORIGIN 8 32 CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN, (base_x+CHOICE_SIZE_X+6) base_y, "button_highlight_end", ACT_BG_COLOR, 0, 0, 0 0 0 0 group act_group ) \
|
|
PREPROC_SHADER_DRAW_ALIGNED( ACT_ORIGIN 8 (ACT_HEIGHT-32) CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN, (base_x+CHOICE_SIZE_X+6) (base_y+32), "white", ACT_BG_COLOR, 0, 0, 0 0 0 0 group act_group ) \
|
|
PREPROC_SHADER_DRAW_ALIGNED( ACT_ORIGIN (CHOICE_SIZE_X+10) (ACT_HEIGHT-8) CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN, (base_x-9) (base_y+4), "gradient_fadein", ACT_BG_COLOR2, 0, 0, 0 0 0 0 group act_group )\
|
|
PREPROC_SHADER_DRAW_ALIGNED( ACT_ORIGIN 8 32 CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN, (base_x+CHOICE_SIZE_X+1) (base_y+4), "button_highlight_end", ACT_BG_COLOR2, 0, 0, 0 0 0 0 group act_group ) \
|
|
PREPROC_SHADER_DRAW_ALIGNED( ACT_ORIGIN 8 (ACT_HEIGHT-40) CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN, (base_x+CHOICE_SIZE_X+1) (base_y+36), "white", ACT_BG_COLOR2, 0, 0, 0 0 0 0 group act_group ) \
|
|
PREPROC_TEXT_DRAW_ALIGNED_EXP( ACT_ORIGIN CHOICE_SIZE_X 20 CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN, -26 (base_y+4), ptitle, TEXTSIZE_DEFAULT, 0, 0, ITEM_ALIGN_MIDDLE_RIGHT, COLOR_TITLE group act_group )
|
|
|
|
{
|
|
#undef CHOICE_Y_START
|
|
#define CHOICE_Y_START 60
|
|
menuDef
|
|
{
|
|
name achievements_ingame
|
|
fullscreen 0
|
|
rect 0 0 640 480
|
|
focuscolor COLOR_FOCUSED
|
|
blurWorld 4.8
|
|
soundloop ""
|
|
onOpen { focusfirst; }
|
|
onEsc { open "pausedmenu"; close achievements_ingame; setdvar ui_achievement_page 0; setdvar ui_achievement_select_idx 0; }
|
|
onClose {}
|
|
execkeyint 157 { MOVE_PAGE(1, "achievements_page_1_ingame") }
|
|
|
|
#include "ui_mp/navcontrols.inc"
|
|
|
|
CHOICE_MENU_TITLE( "@IW3SP_MOD_LOC_MENU_ACHIEVEMENTS_TITLE" )
|
|
|
|
ACHIEVEMENT_BACKGROUND
|
|
|
|
ACT_BG( "1/3", achievement_page_1)
|
|
|
|
ACHIEVEMENT_BUTTON(1 , "@ACHIEVEMENT_NAME_0", "@ACHIEVEMENT_DETAIL_0", 0, 0)
|
|
ACHIEVEMENT_BUTTON(2, "@ACHIEVEMENT_NAME_1", "@ACHIEVEMENT_DETAIL_1", 1, 0)
|
|
ACHIEVEMENT_BUTTON(3, "@ACHIEVEMENT_NAME_2", "@ACHIEVEMENT_DETAIL_2", 2, 0)
|
|
ACHIEVEMENT_BUTTON(4, "@ACHIEVEMENT_NAME_3", "@ACHIEVEMENT_DETAIL_3", 3, 0)
|
|
ACHIEVEMENT_BUTTON(5, "@ACHIEVEMENT_NAME_4", "@ACHIEVEMENT_DETAIL_4", 4, 0)
|
|
ACHIEVEMENT_BUTTON(6, "@ACHIEVEMENT_NAME_5", "@ACHIEVEMENT_DETAIL_5", 5, 0)
|
|
ACHIEVEMENT_BUTTON(7, "@ACHIEVEMENT_NAME_6", "@ACHIEVEMENT_DETAIL_6", 6, 0)
|
|
ACHIEVEMENT_BUTTON(8, "@ACHIEVEMENT_NAME_7", "@ACHIEVEMENT_DETAIL_7", 7, 0)
|
|
ACHIEVEMENT_BUTTON(9, "@ACHIEVEMENT_NAME_8", "@ACHIEVEMENT_DETAIL_8", 8, 0)
|
|
ACHIEVEMENT_BUTTON(10, "@ACHIEVEMENT_NAME_9", "@ACHIEVEMENT_DETAIL_9", 9, 0)
|
|
ACHIEVEMENT_BUTTON(11, "@ACHIEVEMENT_NAME_10", "@ACHIEVEMENT_DETAIL_10", 10, 0)
|
|
ACHIEVEMENT_BUTTON(12, "@ACHIEVEMENT_NAME_11", "@ACHIEVEMENT_DETAIL_11", 11, 0)
|
|
ACHIEVEMENT_BUTTON(13, "@ACHIEVEMENT_NAME_12", "@ACHIEVEMENT_DETAIL_12", 12, 0)
|
|
//ACHIEVEMENT_BUTTON(14, "@ACHIEVEMENT_NAME_13", "@ACHIEVEMENT_DETAIL_13", 13, 0)
|
|
//ACHIEVEMENT_BUTTON(15, "@ACHIEVEMENT_NAME_14", "@ACHIEVEMENT_DETAIL_14", 14, 0)
|
|
|
|
ACHIEVEMENT_PROGRESSBAR
|
|
ACHIEVEMENT_BACKGROUND_DATE_UNLOCKED_TITLE
|
|
ACHIEVEMENT_PAGE_SHOWCASE(1, 0)
|
|
ACHIEVEMENT_DBUTTON_PAGE_LEFT(0)
|
|
ACHIEVEMENT_BUTTON_PAGE_RIGHT(0, 1, "achievements_page_1_ingame")
|
|
ACHIEVEMENTS_RESET
|
|
}
|
|
|
|
menuDef
|
|
{
|
|
name achievements_page_1_ingame
|
|
fullscreen 0
|
|
rect 0 0 640 480
|
|
focuscolor COLOR_FOCUSED
|
|
blurWorld 4.8
|
|
soundloop ""
|
|
onOpen {}
|
|
onEsc { open "pausedmenu"; close achievements_page_1_ingame; setdvar ui_achievement_page 0; setdvar ui_achievement_select_idx 0; }
|
|
onClose {}
|
|
execkeyint 156 { MOVE_PAGE(0, "achievements_ingame") }
|
|
execkeyint 157 { MOVE_PAGE(2, "achievements_page_2_ingame") }
|
|
|
|
#include "ui_mp/navcontrols.inc"
|
|
|
|
CHOICE_MENU_TITLE( "@IW3SP_MOD_LOC_MENU_ACHIEVEMENTS_TITLE" )
|
|
|
|
ACHIEVEMENT_BACKGROUND
|
|
|
|
ACT_BG( "2/3", achievement_page_3)
|
|
|
|
ACHIEVEMENT_BUTTON(1, "@ACHIEVEMENT_NAME_13", "@ACHIEVEMENT_DETAIL_13", 13, 1)
|
|
ACHIEVEMENT_BUTTON(2, "@ACHIEVEMENT_NAME_14", "@ACHIEVEMENT_DETAIL_14", 14, 1)
|
|
ACHIEVEMENT_BUTTON(3, "@ACHIEVEMENT_NAME_15", "@ACHIEVEMENT_DETAIL_15", 15, 1 )
|
|
ACHIEVEMENT_BUTTON(4, "@ACHIEVEMENT_NAME_16", "@ACHIEVEMENT_DETAIL_16", 16, 1 )
|
|
ACHIEVEMENT_BUTTON(5, "@ACHIEVEMENT_NAME_17", "@ACHIEVEMENT_DETAIL_17", 17, 1 )
|
|
ACHIEVEMENT_BUTTON(6, "@ACHIEVEMENT_NAME_18", "@ACHIEVEMENT_DETAIL_18", 18, 1 )
|
|
ACHIEVEMENT_BUTTON(7, "@ACHIEVEMENT_NAME_19", "@ACHIEVEMENT_DETAIL_19", 19, 1 )
|
|
ACHIEVEMENT_BUTTON(8, "@ACHIEVEMENT_NAME_20", "@ACHIEVEMENT_DETAIL_20", 20, 1 )
|
|
ACHIEVEMENT_BUTTON(9, "@ACHIEVEMENT_NAME_21", "@ACHIEVEMENT_DETAIL_21", 21, 1 )
|
|
ACHIEVEMENT_BUTTON(10, "@ACHIEVEMENT_NAME_22", "@ACHIEVEMENT_DETAIL_22", 22, 1 )
|
|
ACHIEVEMENT_BUTTON(11, "@ACHIEVEMENT_NAME_23", "@ACHIEVEMENT_DETAIL_23", 23, 1 )
|
|
ACHIEVEMENT_BUTTON(12, "@ACHIEVEMENT_NAME_24", "@ACHIEVEMENT_DETAIL_24", 24, 1 )
|
|
ACHIEVEMENT_BUTTON(13, "@ACHIEVEMENT_NAME_25", "@ACHIEVEMENT_DETAIL_25", 25, 1 )
|
|
|
|
ACHIEVEMENT_PROGRESSBAR
|
|
ACHIEVEMENT_BACKGROUND_DATE_UNLOCKED_TITLE
|
|
ACHIEVEMENT_PAGE_SHOWCASE(2, 1)
|
|
ACHIEVEMENT_BUTTON_PAGE_LEFT(1, 0, "achievements_ingame")
|
|
ACHIEVEMENT_BUTTON_PAGE_RIGHT(1, 2, "achievements_page_2_ingame")
|
|
ACHIEVEMENTS_RESET
|
|
}
|
|
|
|
menuDef
|
|
{
|
|
name achievements_page_2_ingame
|
|
fullscreen 0
|
|
rect 0 0 640 480
|
|
focuscolor COLOR_FOCUSED
|
|
blurWorld 4.8
|
|
soundloop ""
|
|
onOpen {}
|
|
onEsc { open "pausedmenu"; close achievements_page_2_ingame; setdvar ui_achievement_page 0; setdvar ui_achievement_select_idx 0; }
|
|
onClose {}
|
|
execkeyint 156 { MOVE_PAGE(1, "achievements_page_1_ingame") }
|
|
|
|
#include "ui_mp/navcontrols.inc"
|
|
|
|
CHOICE_MENU_TITLE( "@IW3SP_MOD_LOC_MENU_ACHIEVEMENTS_TITLE" )
|
|
|
|
ACHIEVEMENT_BACKGROUND
|
|
|
|
ACT_BG( "3/3", achievement_page_3)
|
|
|
|
ACHIEVEMENT_BUTTON(1, "@ACHIEVEMENT_NAME_26", "@ACHIEVEMENT_DETAIL_26", 26, 2)
|
|
ACHIEVEMENT_BUTTON(2, "@ACHIEVEMENT_NAME_27", "@ACHIEVEMENT_DETAIL_27", 27, 2)
|
|
ACHIEVEMENT_BUTTON(3, "@ACHIEVEMENT_NAME_30", "@ACHIEVEMENT_DETAIL_30", 30, 2)
|
|
ACHIEVEMENT_BUTTON(4, "@ACHIEVEMENT_NAME_31", "@ACHIEVEMENT_DETAIL_31", 31, 2)
|
|
ACHIEVEMENT_BUTTON(5, "@ACHIEVEMENT_NAME_32", "@ACHIEVEMENT_DETAIL_32", 32, 2)
|
|
ACHIEVEMENT_BUTTON(6, "@ACHIEVEMENT_NAME_33", "@ACHIEVEMENT_DETAIL_33", 33, 2)
|
|
ACHIEVEMENT_BUTTON(7, "@ACHIEVEMENT_NAME_34", "@ACHIEVEMENT_DETAIL_34", 34, 2)
|
|
ACHIEVEMENT_BUTTON(8, "@ACHIEVEMENT_NAME_35", "@ACHIEVEMENT_DETAIL_35", 35, 2)
|
|
ACHIEVEMENT_BUTTON(9, "@ACHIEVEMENT_NAME_36", "@ACHIEVEMENT_DETAIL_36", 36, 2)
|
|
ACHIEVEMENT_BUTTON(10, "@ACHIEVEMENT_NAME_37", "@ACHIEVEMENT_DETAIL_37", 37, 2)
|
|
|
|
ACHIEVEMENT_PROGRESSBAR
|
|
ACHIEVEMENT_BACKGROUND_DATE_UNLOCKED_TITLE
|
|
ACHIEVEMENT_PAGE_SHOWCASE(3, 2)
|
|
ACHIEVEMENT_BUTTON_PAGE_LEFT(2, 1, "achievements_page_1_ingame")
|
|
ACHIEVEMENT_DBUTTON_PAGE_RIGHT(2)
|
|
ACHIEVEMENTS_RESET
|
|
}
|
|
}
|