/* #ifndef PC_IN_GAME #include "ui/bg.inc" #endif */ blurWorld 7.0 PREPROC_SHADER_DRAW( -120 0 880 480, 0 0, "white", 0 0 0 0.75, 0, 1, 0 0 0 0 ) //PREPROC_SHADER_DRAW( 0 0 640 480, 0 0, "white", 0 0 0 0.75, 0, 1, 0 0 0 0 ) //PREPROC_SHADER_DRAW( ORIGIN_OPTIONS_FRAME 100 480, 0 0, "gradient_fadein", 0 0 0 0.1, 0, 1, 0 0 0 0 ) //PREPROC_SHADER_DRAW( ORIGIN_OPTIONS_FRAME 600 480, 100 0, "gradient_fadein", 0 0 0 0.5, 0, 1, 0 0 0 0 ) #undef BACK_OPEN #define BACK_OPEN exec "wait"; #include "ui_mp/navcontrols.inc" CHOICE_MENU_TITLE( "@MENU_CONTROLS" ) #undef CHOICE_X_START #define CHOICE_X_START -324 #undef CHOICE_HORIZONTAL_ALIGN #define CHOICE_HORIZONTAL_ALIGN HORIZONTAL_ALIGN_CENTER #undef CHOICE_VERTICAL_ALIGN #define CHOICE_VERTICAL_ALIGN VERTICAL_ALIGN_TOP //CHOICE_SECTION_TITLE( 1, "@MENU_CONTROLS" ) // Removed 09.24.2023 (8:20 PM) // CHOICE_BUTTON( 2, "@MENU_LOOK", LOCAL_CLOSE_ALL open options_look ) // CHOICE_BUTTON( 3, "@MENU_MOVE", LOCAL_CLOSE_ALL open options_move ) // CHOICE_BUTTON( 4, "@MENU_COMBAT", LOCAL_CLOSE_ALL open options_shoot ) // CHOICE_BUTTON( 5, "@MENU_INTERACT", LOCAL_CLOSE_ALL open options_misc ) // Added 23.09.2023 (3:39 PM) //localize shit /* @IW3SP_MOD_LOC_MENU_KEYBOARD_AND_MOUSE_OPTIONS = "Keyboard/Mouse" @IW3SP_MOD_LOC_MENU_GAMEPAD_OPTIONS = "Gamepad" */ CHOICE_BUTTON( 2, "@IW3SP_MOD_LOC_MENU_KEYBOARD_AND_MOUSE_OPTIONS", LOCAL_CLOSE_ALL open iw3sp_mod_controls_pc_options ) CHOICE_BUTTON( 3, "@IW3SP_MOD_LOC_MENU_GAMEPAD_OPTIONS", LOCAL_CLOSE_ALL open iw3sp_mod_gamepad_settings ) // Removed 08.04.2023 (10:46 PM) // CHOICE_BUTTON_VIS( 6, "@MENU_MULTIPLAYER_CONTROLS", LOCAL_CLOSE_ALL open controls_multi, when( dvarint( ui_multiplayer ) ) ) // CHOICE_DBUTTON_VIS( 6, "@MENU_MULTIPLAYER_CONTROLS", when( !dvarint( ui_multiplayer ) ); ) //CHOICE_BUTTON( 7, "@MENU_SET_DEFAULT_CONTROLS", LOCAL_CLOSE_ALL open options_control_defaults ) // --- /* #undef TEXTSIZE_BUTTON_PC #define TEXTSIZE_BUTTON_PC 0.33 #undef CHOICE_SIZE_Y #define CHOICE_SIZE_Y 20 */ #undef CHOICE_SIZE_X #define CHOICE_SIZE_X 180 #undef SECTION_X_OFFSET #define SECTION_X_OFFSET 60 // ---