#include "ui/menudef.h" #define COLOR_LOCKED 0.5 0.5 0.5 0.5 #define COLOR_UNLOCKED 0.2 1.0 0.2 0.75 #define CHOICE_X_START 0 #define CHOICE_Y_START 34 #define CHOICE_GROUP "special_features" #include "ui_mp/menustyle.inc" #undef CHOICE_SIZE_X #undef CHOICE_SIZE_Y #define CHOICE_SIZE_X 267 #define CHOICE_SIZE_Y 22 #undef CHOICE_DVAR_OFFSET_X #define CHOICE_DVAR_OFFSET_X (CHOICE_SIZE_X+24) #undef CHOICE_DVAR_TEXTALIGN #define CHOICE_DVAR_TEXTALIGN ITEM_ALIGN_MIDDLE_LEFT #include "ui/choices_setup_common.menu" #define LOCAL_ACTION_CHAPLIN exec "set sf_use_bw 0; set sf_use_invert 0; set sf_use_contrast 0; set sf_use_slowmo 0"; #define LOCAL_ACTION_CHAPLIN_DISABLE exec "set sf_use_chaplin 0"; //CHOICE_DVARFLOATLIST_FOCUS_VIS( itemIndex, textArg, dvarArg, strListArg, actionArg, onFocusArg, leaveFocusArg, visArg ) #define CHOICE_SF_TOGGLE_BUTTON( itemIndex, textArg, hintArg, hintArg2, costVal, toggleDvarArg, extraExec, mapArg ) \ CHOICE_DBUTTON_VIS( itemIndex, textArg, when( ( dvarInt(cheat_points)=20 ); ) \ CHOICE_BUTTON_FOCUS_VIS_NOHI( itemIndex, "", ;, exec "set ui_hint_text "hintArg;, CLEARUIHINT, when( dvarInt(cheat_points)=20 ); ) \ CHOICE_DVARFLOATLIST_FOCUS_VIS( itemIndex, textArg, toggleDvarArg, { "@MENU_ENABLED" 1 "@MENU_DISABLED" 0 }, \ scriptMenuResponse toggleDvarArg; extraExec, exec "set ui_hint_text "hintArg2, CLEARUIHINT, when( !dvarBool("profile_unlock_all") && (dvarInt(cheat_points)>=int(costVal) && dvarInt(mis_01)>=20 && dvarString( mapname ) != mapArg ) ); ) \ CHOICE_DVARFLOATLIST_FOCUS_VIS( itemIndex, textArg, toggleDvarArg, { "@MENU_ENABLED" 1 "@MENU_DISABLED" 0 }, \ scriptMenuResponse toggleDvarArg; extraExec, exec "set ui_hint_text "hintArg2, CLEARUIHINT, when( dvarBool("profile_unlock_all"));) #define CLEARUIHINT exec "set ui_hint_text @NULL_EMPTY" { menuDef { name menu_special_features fullScreen 0 rect 0 0 640 480 focusColor COLOR_FOCUSED soundloop "" blurWorld 4.8 onOpen { setdvar cg_drawhud "0"; } onClose { setdvar cg_drawhud "1"; } onESC { open main_options; close self; } // background overlay itemDef { style WINDOW_STYLE_FILLED rect 0 0 640 480 HORIZONTAL_ALIGN_FULLSCREEN VERTICAL_ALIGN_FULLSCREEN backcolor 0 0 0 0.75 visible 1 decoration } #define SLOMO_EXEC execOnDvarIntValue sf_use_slowmo 1 "unbind button_rstick"; \ execOnDvarIntValue sf_use_slowmo 0 "updategamerprofile"; //#define ARMADA_EXEC exec "map armada"; #define BACK_OPEN open main_options; #include "ui_mp/navcontrols.inc" CHOICE_MENU_TITLE( "@MENU_CHEATS" ) // no cheats until you finish the game at least once itemDef { type ITEM_TYPE_TEXT rect 14 64 360 40 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP exp text( "@MENU_CHEATS_HOWTO" ) textfont UI_FONT_DEFAULT textscale TEXTSIZE_DEFAULT textaligny 16 forecolor COLOR_TITLE visible when( dvarInt(mis_01) < 20 ); autowrapped decoration } CHOICE_SF_TOGGLE_BUTTON( 1, "@MENU_CHEATS_NAME1", "@MENU_CHEATS_UNLOCK1", "@MENU_CHEATS_DESC1", "2", "sf_use_bw", LOCAL_ACTION_CHAPLIN_DISABLE, "ac130" ); CHOICE_SF_TOGGLE_BUTTON( 2, "@MENU_CHEATS_NAME2", "@MENU_CHEATS_UNLOCK2", "@MENU_CHEATS_DESC2", "4", "sf_use_invert", LOCAL_ACTION_CHAPLIN_DISABLE, "ac130" ); CHOICE_SF_TOGGLE_BUTTON( 3, "@MENU_CHEATS_NAME3", "@MENU_CHEATS_UNLOCK3", "@MENU_CHEATS_DESC3", "6", "sf_use_contrast", LOCAL_ACTION_CHAPLIN_DISABLE, "ac130" ); CHOICE_SF_TOGGLE_BUTTON( 4, "@MENU_CHEATS_NAME4", "@MENU_CHEATS_UNLOCK4", "@MENU_CHEATS_DESC4", "8", "sf_use_chaplin", LOCAL_ACTION_CHAPLIN, "ac130" ); // Added 28.03.2024 (10:13 PM) CHOICE_SF_TOGGLE_BUTTON( 5, "@IW3SP_MOD_LOC_MENU_CHEATS_NAME9", "@MENU_CHEATS_UNLOCK4", "@IW3SP_MOD_LOC_MENU_CHEATS_DESC9", "8", "sf_use_paintball", ;, "ac130" ); CHOICE_SF_TOGGLE_BUTTON( 6, "@MENU_CHEATS_NAME5", "@MENU_CHEATS_UNLOCK5", "@MENU_CHEATS_DESC5", "10", "sf_use_clustergrenade", ;, "" ); CHOICE_SF_TOGGLE_BUTTON( 7, "@MENU_CHEATS_NAME6", "@MENU_CHEATS_UNLOCK6", "@MENU_CHEATS_DESC6", "15", "sf_use_tire_explosion", ;, "" ); CHOICE_SF_TOGGLE_BUTTON( 8, "@MENU_CHEATS_NAME7", "@MENU_CHEATS_UNLOCK7", "@MENU_CHEATS_DESC7", "20", "sf_use_slowmo", LOCAL_ACTION_CHAPLIN_DISABLE, "" ); CHOICE_SF_TOGGLE_BUTTON( 9, "@MENU_CHEATS_NAME8", "@MENU_CHEATS_UNLOCK8", "@MENU_CHEATS_DESC8", "30", "sf_use_ignoreammo", ;, "" ); itemDef { style WINDOW_STYLE_SHADER rect 2 250 10 10 CHOICE_HORIZONTAL_ALIGN VERTICAL_ALIGN_TOP //246 background "ui_arrow_right" forecolor 1 1 1 0.5 visible when( dvarInt(mis_01) >= 20 ); decoration } itemDef { type ITEM_TYPE_TEXT rect 14 248 360 40 CHOICE_HORIZONTAL_ALIGN VERTICAL_ALIGN_TOP //244 exp text( dvarString( ui_hint_text ) ) textfont UI_FONT_DEFAULT textscale TEXTSIZE_SMALL textaligny 16 forecolor 1 1 1 0.5 visible when( dvarInt(mis_01) >= 20 ); decoration } itemDef { style WINDOW_STYLE_SHADER rect 2 270 10 10 CHOICE_HORIZONTAL_ALIGN VERTICAL_ALIGN_TOP //266 background "ui_arrow_right" forecolor 1 1 1 0.5 visible 1 decoration } itemDef { type ITEM_TYPE_TEXT rect 14 266 360 40 CHOICE_HORIZONTAL_ALIGN VERTICAL_ALIGN_TOP //264 exp text( locString( "@MENU_CHEAT_POINTS_LEVEL", dvarInt( ui_level_player_cheatpoints ), dvarInt( ui_level_cheatpoints ) ) ) textfont UI_FONT_DEFAULT textscale TEXTSIZE_SMALL textaligny 16 forecolor 1 1 1 0.5 visible 1 decoration } itemDef { style WINDOW_STYLE_SHADER rect 2 290 10 10 CHOICE_HORIZONTAL_ALIGN VERTICAL_ALIGN_TOP //286 background "ui_arrow_right" forecolor 1 1 1 0.5 visible 1 decoration } itemDef { type ITEM_TYPE_TEXT rect 14 286 360 40 CHOICE_HORIZONTAL_ALIGN VERTICAL_ALIGN_TOP //284 exp text( locString( "@MENU_CHEAT_POINTS", dvarInt( cheat_points ) ) ) textfont UI_FONT_DEFAULT textscale TEXTSIZE_SMALL textaligny 16 forecolor 1 1 1 0.5 visible 1 decoration } } }