#pragma once #define _WINSOCK_DEPRECATED_NO_WARNINGS #define _CRT_SECURE_NO_WARNINGS #define WIN32_LEAN_AND_MEAN #define VC_EXTRALEAN #define _USE_MATH_DEFINES #define NOMINMAX #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #pragma warning(push) #pragma warning(disable: 4091) #pragma warning(disable: 4244) #include #include #include #include #include #include #pragma warning(pop) using namespace std::literals; #define AssertIn(x, y) assert(static_cast(x) < static_cast(y)) #define __thread __declspec(thread) #include #include #include #include #include #include #include #include #include // Third-party Library Headers #include #include #include #include #pragma comment (lib, "dwmapi.lib") #pragma comment(lib, "ws2_32.lib") #pragma comment(lib, "Wininet.lib") #pragma comment(lib, "shlwapi.lib") #pragma comment(lib, "d3d9.lib") #pragma comment(lib, "d3dx9.lib") #pragma comment(lib, "Winmm.Lib") #pragma comment(lib, "dbghelp.lib") #include #pragma comment (lib, "xinput.lib") // Ignore the warnings #pragma warning(push) #pragma warning(disable: 4005) #pragma warning(disable: 4091) #pragma warning(disable: 4100) #pragma warning(disable: 4244) #pragma warning(disable: 4389) #pragma warning(disable: 4702) #pragma warning(disable: 4800) #pragma warning(disable: 4996) // _CRT_SECURE_NO_WARNINGS #pragma warning(disable: 5054) #pragma warning(disable: 6001) #pragma warning(disable: 6011) #pragma warning(disable: 6031) #pragma warning(disable: 6255) #pragma warning(disable: 6258) #pragma warning(disable: 6386) #pragma warning(disable: 6387) #pragma warning(disable: 26812) #include #include #include //Game Structure #include "Utils\Memory.hpp" #include "Utils\Cryptography.hpp" #include "Utils\Function.hpp" #include "Utils\Hooking.hpp" #include "Utils\HTTP.hpp" #include "Utils\IO.hpp" #include "Utils\Library.hpp" #include "Utils\String.hpp" #include "Utils\Thread.hpp" #include "Utils\Time.hpp" #include "Utils\Utils.hpp" #include "Game\Structs.hpp" #include "Game\Game.hpp" #include "Components\Modules\Dvars.hpp" #include "Components\Loader.hpp" #include "Components\Modules\GUI\ImGui_Fonts.hpp"