[Global]: loading init
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main()
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{
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ReplaceFunc(maps\launchfacility_b::play_sound_on_speaker, ::play_sound_on_speaker);
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}
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play_sound_on_speaker( soundalias, interrupt )
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{
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speaker_array = getentarray ( "speaker" ,"targetname" );
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soundalias_sub = soundalias + "_sub";
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if ( isdefined( interrupt ) )
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{
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level notify( "speaker_interrupt" );
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for( i=0; i<speaker_array.size; i++ )
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{
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speaker_array[i] stopsounds();
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}
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wait .5;
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}
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else if ( common_scripts\utility::flag( "speakers_active" ) )
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return;
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level endon( "speaker_interrupt" );
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common_scripts\utility::flag_set( "speakers_active" );
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speaker_array = maps\_utility::get_array_of_closest( level.player.origin ,speaker_array, undefined, 2);
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speaker_array[0] playsound( soundalias_sub, "sounddone", true );
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speaker_array[1] playsound( soundalias );
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speaker_array[0] waittill( "sounddone" );
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common_scripts\utility::flag_clear( "speakers_active" );
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}
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