[Global]: loading init

This commit is contained in:
JerryALT
2024-03-12 22:41:56 +03:00
commit f6f27d419a
7509 changed files with 1423218 additions and 0 deletions

View File

@ -0,0 +1,14 @@
#version 450 core
layout(location = 0) out vec4 fColor;
layout(set=0, binding=0) uniform sampler2D sTexture;
layout(location = 0) in struct {
vec4 Color;
vec2 UV;
} In;
void main()
{
fColor = In.Color * texture(sTexture, In.UV.st);
}