[Functions]: Disabled console_menu_style for mods

This commit is contained in:
JerryALT 2024-05-26 15:11:47 +03:00
parent 3b8f4a0200
commit 816674cc60

View File

@ -266,6 +266,7 @@ namespace Game
Game::Font_s* UI_GetFontHandle(int fontEnum, const ScreenPlacement* ScrPlace, float scale) Game::Font_s* UI_GetFontHandle(int fontEnum, const ScreenPlacement* ScrPlace, float scale)
{ {
float fontscalea = 0.0f;
switch (fontEnum) switch (fontEnum)
{ {
case 3: case 3:
@ -276,7 +277,10 @@ namespace Game
return Game::sharedUiInfo->assets.objectiveFont; return Game::sharedUiInfo->assets.objectiveFont;
} }
float fontscalea = (Dvars::console_menu_style->current.enabled) ? fontscalea = 1.5 * scale : fontscalea = scrPlace->scaleVirtualToReal[1] * scale; if (Game::HasLoadedMod())
fontscalea = fontscalea = scrPlace->scaleVirtualToReal[1] * scale;
else
fontscalea = (Dvars::console_menu_style->current.enabled) ? fontscalea = 1.5 * scale : fontscalea = scrPlace->scaleVirtualToReal[1] * scale;
const auto ui_smallFont = Dvars::Functions::Dvar_FindVar("ui_smallFont"); const auto ui_smallFont = Dvars::Functions::Dvar_FindVar("ui_smallFont");
const auto ui_extraBigFont = Dvars::Functions::Dvar_FindVar("ui_extraBigFont"); const auto ui_extraBigFont = Dvars::Functions::Dvar_FindVar("ui_extraBigFont");
@ -293,7 +297,7 @@ namespace Game
return Game::sharedUiInfo->assets.smallFont; return Game::sharedUiInfo->assets.smallFont;
} }
if (Dvars::console_menu_style->current.enabled) if (Dvars::console_menu_style->current.enabled && !Game::HasLoadedMod())
{ {
if (fontscalea <= 0.563) if (fontscalea <= 0.563)
return Game::sharedUiInfo->assets.smallFont; return Game::sharedUiInfo->assets.smallFont;