From 564261f844a9797d6664d12342d0c2368404a36f Mon Sep 17 00:00:00 2001 From: JerryALT Date: Mon, 1 Apr 2024 17:09:17 +0300 Subject: [PATCH] [TextRenderer]: Fixed missing key on pc. --- src/Components/Modules/TextRenderer.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Components/Modules/TextRenderer.cpp b/src/Components/Modules/TextRenderer.cpp index f46c2fb..c1c9163 100644 --- a/src/Components/Modules/TextRenderer.cpp +++ b/src/Components/Modules/TextRenderer.cpp @@ -186,7 +186,8 @@ namespace Components const char* TextRenderer::CG_DrawPlayerWeaponLowAmmoKey(const char* pszInputBuffer, const char* pszMessageType, int errType) { char binding[256]; - Game::UI_GetKeyBindingLocalizedString(0, "+usereload", binding, 0); + if (!Game::UI_GetKeyBindingLocalizedString(0, "+usereload", binding, 0)) + std::strncpy(binding, "", sizeof(binding)); const char* displayString = Game::UI_SafeTranslateString(pszInputBuffer); const char* localizedString = Game::UI_ReplaceConversionString(displayString, binding);