chore: update deps

This commit is contained in:
Rim
2025-03-29 16:05:52 -04:00
parent a177b9bb4c
commit 505a26c84d
1489 changed files with 27814 additions and 146817 deletions

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@ -1,217 +0,0 @@
"use strict";
var Buffer = require("buffer").Buffer;
// Note: not polyfilled with safer-buffer on a purpose, as overrides Buffer
// == Extend Node primitives to use iconv-lite =================================
module.exports = function (iconv) {
var original = undefined; // Place to keep original methods.
// Node authors rewrote Buffer internals to make it compatible with
// Uint8Array and we cannot patch key functions since then.
// Note: this does use older Buffer API on a purpose
iconv.supportsNodeEncodingsExtension = !(Buffer.from || new Buffer(0) instanceof Uint8Array);
iconv.extendNodeEncodings = function extendNodeEncodings() {
if (original) return;
original = {};
if (!iconv.supportsNodeEncodingsExtension) {
console.error("ACTION NEEDED: require('iconv-lite').extendNodeEncodings() is not supported in your version of Node");
console.error("See more info at https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility");
return;
}
var nodeNativeEncodings = {
'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true,
'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true,
};
Buffer.isNativeEncoding = function(enc) {
return enc && nodeNativeEncodings[enc.toLowerCase()];
}
// -- SlowBuffer -----------------------------------------------------------
var SlowBuffer = require('buffer').SlowBuffer;
original.SlowBufferToString = SlowBuffer.prototype.toString;
SlowBuffer.prototype.toString = function(encoding, start, end) {
encoding = String(encoding || 'utf8').toLowerCase();
// Use native conversion when possible
if (Buffer.isNativeEncoding(encoding))
return original.SlowBufferToString.call(this, encoding, start, end);
// Otherwise, use our decoding method.
if (typeof start == 'undefined') start = 0;
if (typeof end == 'undefined') end = this.length;
return iconv.decode(this.slice(start, end), encoding);
}
original.SlowBufferWrite = SlowBuffer.prototype.write;
SlowBuffer.prototype.write = function(string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length;
length = undefined;
}
} else { // legacy
var swap = encoding;
encoding = offset;
offset = length;
length = swap;
}
offset = +offset || 0;
var remaining = this.length - offset;
if (!length) {
length = remaining;
} else {
length = +length;
if (length > remaining) {
length = remaining;
}
}
encoding = String(encoding || 'utf8').toLowerCase();
// Use native conversion when possible
if (Buffer.isNativeEncoding(encoding))
return original.SlowBufferWrite.call(this, string, offset, length, encoding);
if (string.length > 0 && (length < 0 || offset < 0))
throw new RangeError('attempt to write beyond buffer bounds');
// Otherwise, use our encoding method.
var buf = iconv.encode(string, encoding);
if (buf.length < length) length = buf.length;
buf.copy(this, offset, 0, length);
return length;
}
// -- Buffer ---------------------------------------------------------------
original.BufferIsEncoding = Buffer.isEncoding;
Buffer.isEncoding = function(encoding) {
return Buffer.isNativeEncoding(encoding) || iconv.encodingExists(encoding);
}
original.BufferByteLength = Buffer.byteLength;
Buffer.byteLength = SlowBuffer.byteLength = function(str, encoding) {
encoding = String(encoding || 'utf8').toLowerCase();
// Use native conversion when possible
if (Buffer.isNativeEncoding(encoding))
return original.BufferByteLength.call(this, str, encoding);
// Slow, I know, but we don't have a better way yet.
return iconv.encode(str, encoding).length;
}
original.BufferToString = Buffer.prototype.toString;
Buffer.prototype.toString = function(encoding, start, end) {
encoding = String(encoding || 'utf8').toLowerCase();
// Use native conversion when possible
if (Buffer.isNativeEncoding(encoding))
return original.BufferToString.call(this, encoding, start, end);
// Otherwise, use our decoding method.
if (typeof start == 'undefined') start = 0;
if (typeof end == 'undefined') end = this.length;
return iconv.decode(this.slice(start, end), encoding);
}
original.BufferWrite = Buffer.prototype.write;
Buffer.prototype.write = function(string, offset, length, encoding) {
var _offset = offset, _length = length, _encoding = encoding;
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length;
length = undefined;
}
} else { // legacy
var swap = encoding;
encoding = offset;
offset = length;
length = swap;
}
encoding = String(encoding || 'utf8').toLowerCase();
// Use native conversion when possible
if (Buffer.isNativeEncoding(encoding))
return original.BufferWrite.call(this, string, _offset, _length, _encoding);
offset = +offset || 0;
var remaining = this.length - offset;
if (!length) {
length = remaining;
} else {
length = +length;
if (length > remaining) {
length = remaining;
}
}
if (string.length > 0 && (length < 0 || offset < 0))
throw new RangeError('attempt to write beyond buffer bounds');
// Otherwise, use our encoding method.
var buf = iconv.encode(string, encoding);
if (buf.length < length) length = buf.length;
buf.copy(this, offset, 0, length);
return length;
// TODO: Set _charsWritten.
}
// -- Readable -------------------------------------------------------------
if (iconv.supportsStreams) {
var Readable = require('stream').Readable;
original.ReadableSetEncoding = Readable.prototype.setEncoding;
Readable.prototype.setEncoding = function setEncoding(enc, options) {
// Use our own decoder, it has the same interface.
// We cannot use original function as it doesn't handle BOM-s.
this._readableState.decoder = iconv.getDecoder(enc, options);
this._readableState.encoding = enc;
}
Readable.prototype.collect = iconv._collect;
}
}
// Remove iconv-lite Node primitive extensions.
iconv.undoExtendNodeEncodings = function undoExtendNodeEncodings() {
if (!iconv.supportsNodeEncodingsExtension)
return;
if (!original)
throw new Error("require('iconv-lite').undoExtendNodeEncodings(): Nothing to undo; extendNodeEncodings() is not called.")
delete Buffer.isNativeEncoding;
var SlowBuffer = require('buffer').SlowBuffer;
SlowBuffer.prototype.toString = original.SlowBufferToString;
SlowBuffer.prototype.write = original.SlowBufferWrite;
Buffer.isEncoding = original.BufferIsEncoding;
Buffer.byteLength = original.BufferByteLength;
Buffer.prototype.toString = original.BufferToString;
Buffer.prototype.write = original.BufferWrite;
if (iconv.supportsStreams) {
var Readable = require('stream').Readable;
Readable.prototype.setEncoding = original.ReadableSetEncoding;
delete Readable.prototype.collect;
}
original = undefined;
}
}

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@ -6,15 +6,22 @@
*--------------------------------------------------------------------------------------------*/
declare module 'iconv-lite' {
// Basic API
export function decode(buffer: Buffer, encoding: string, options?: Options): string;
export function encode(content: string, encoding: string, options?: Options): Buffer;
export function encodingExists(encoding: string): boolean;
// Stream API
export function decodeStream(encoding: string, options?: Options): NodeJS.ReadWriteStream;
export function encodeStream(encoding: string, options?: Options): NodeJS.ReadWriteStream;
// Low-level stream APIs
export function getEncoder(encoding: string, options?: Options): EncoderStream;
export function getDecoder(encoding: string, options?: Options): DecoderStream;
}
export interface Options {
@ -22,3 +29,13 @@ export interface Options {
addBOM?: boolean;
defaultEncoding?: string;
}
export interface EncoderStream {
write(str: string): Buffer;
end(): Buffer | undefined;
}
export interface DecoderStream {
write(buf: Buffer): string;
end(): string | undefined;
}

51
node_modules/iconv-lite/lib/index.js generated vendored
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@ -1,7 +1,5 @@
"use strict";
// Some environments don't have global Buffer (e.g. React Native).
// Solution would be installing npm modules "buffer" and "stream" explicitly.
var Buffer = require("safer-buffer").Buffer;
var bomHandling = require("./bom-handling"),
@ -133,21 +131,50 @@ iconv.getDecoder = function getDecoder(encoding, options) {
return decoder;
}
// Streaming API
// NOTE: Streaming API naturally depends on 'stream' module from Node.js. Unfortunately in browser environments this module can add
// up to 100Kb to the output bundle. To avoid unnecessary code bloat, we don't enable Streaming API in browser by default.
// If you would like to enable it explicitly, please add the following code to your app:
// > iconv.enableStreamingAPI(require('stream'));
iconv.enableStreamingAPI = function enableStreamingAPI(stream_module) {
if (iconv.supportsStreams)
return;
// Load extensions in Node. All of them are omitted in Browserify build via 'browser' field in package.json.
var nodeVer = typeof process !== 'undefined' && process.versions && process.versions.node;
if (nodeVer) {
// Dependency-inject stream module to create IconvLite stream classes.
var streams = require("./streams")(stream_module);
// Load streaming support in Node v0.10+
var nodeVerArr = nodeVer.split(".").map(Number);
if (nodeVerArr[0] > 0 || nodeVerArr[1] >= 10) {
require("./streams")(iconv);
// Not public API yet, but expose the stream classes.
iconv.IconvLiteEncoderStream = streams.IconvLiteEncoderStream;
iconv.IconvLiteDecoderStream = streams.IconvLiteDecoderStream;
// Streaming API.
iconv.encodeStream = function encodeStream(encoding, options) {
return new iconv.IconvLiteEncoderStream(iconv.getEncoder(encoding, options), options);
}
// Load Node primitive extensions.
require("./extend-node")(iconv);
iconv.decodeStream = function decodeStream(encoding, options) {
return new iconv.IconvLiteDecoderStream(iconv.getDecoder(encoding, options), options);
}
iconv.supportsStreams = true;
}
// Enable Streaming API automatically if 'stream' module is available and non-empty (the majority of environments).
var stream_module;
try {
stream_module = require("stream");
} catch (e) {}
if (stream_module && stream_module.Transform) {
iconv.enableStreamingAPI(stream_module);
} else {
// In rare cases where 'stream' module is not available by default, throw a helpful exception.
iconv.encodeStream = iconv.decodeStream = function() {
throw new Error("iconv-lite Streaming API is not enabled. Use iconv.enableStreamingAPI(require('stream')); to enable it.");
};
}
if ("Ā" != "\u0100") {
console.error("iconv-lite warning: javascript files use encoding different from utf-8. See https://github.com/ashtuchkin/iconv-lite/wiki/Javascript-source-file-encodings for more info.");
console.error("iconv-lite warning: js files use non-utf8 encoding. See https://github.com/ashtuchkin/iconv-lite/wiki/Javascript-source-file-encodings for more info.");
}

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@ -1,121 +1,109 @@
"use strict";
var Buffer = require("buffer").Buffer,
Transform = require("stream").Transform;
var Buffer = require("safer-buffer").Buffer;
// NOTE: Due to 'stream' module being pretty large (~100Kb, significant in browser environments),
// we opt to dependency-inject it instead of creating a hard dependency.
module.exports = function(stream_module) {
var Transform = stream_module.Transform;
// == Exports ==================================================================
module.exports = function(iconv) {
// Additional Public API.
iconv.encodeStream = function encodeStream(encoding, options) {
return new IconvLiteEncoderStream(iconv.getEncoder(encoding, options), options);
// == Encoder stream =======================================================
function IconvLiteEncoderStream(conv, options) {
this.conv = conv;
options = options || {};
options.decodeStrings = false; // We accept only strings, so we don't need to decode them.
Transform.call(this, options);
}
iconv.decodeStream = function decodeStream(encoding, options) {
return new IconvLiteDecoderStream(iconv.getDecoder(encoding, options), options);
IconvLiteEncoderStream.prototype = Object.create(Transform.prototype, {
constructor: { value: IconvLiteEncoderStream }
});
IconvLiteEncoderStream.prototype._transform = function(chunk, encoding, done) {
if (typeof chunk != 'string')
return done(new Error("Iconv encoding stream needs strings as its input."));
try {
var res = this.conv.write(chunk);
if (res && res.length) this.push(res);
done();
}
catch (e) {
done(e);
}
}
iconv.supportsStreams = true;
IconvLiteEncoderStream.prototype._flush = function(done) {
try {
var res = this.conv.end();
if (res && res.length) this.push(res);
done();
}
catch (e) {
done(e);
}
}
IconvLiteEncoderStream.prototype.collect = function(cb) {
var chunks = [];
this.on('error', cb);
this.on('data', function(chunk) { chunks.push(chunk); });
this.on('end', function() {
cb(null, Buffer.concat(chunks));
});
return this;
}
// Not published yet.
iconv.IconvLiteEncoderStream = IconvLiteEncoderStream;
iconv.IconvLiteDecoderStream = IconvLiteDecoderStream;
iconv._collect = IconvLiteDecoderStream.prototype.collect;
// == Decoder stream =======================================================
function IconvLiteDecoderStream(conv, options) {
this.conv = conv;
options = options || {};
options.encoding = this.encoding = 'utf8'; // We output strings.
Transform.call(this, options);
}
IconvLiteDecoderStream.prototype = Object.create(Transform.prototype, {
constructor: { value: IconvLiteDecoderStream }
});
IconvLiteDecoderStream.prototype._transform = function(chunk, encoding, done) {
if (!Buffer.isBuffer(chunk) && !(chunk instanceof Uint8Array))
return done(new Error("Iconv decoding stream needs buffers as its input."));
try {
var res = this.conv.write(chunk);
if (res && res.length) this.push(res, this.encoding);
done();
}
catch (e) {
done(e);
}
}
IconvLiteDecoderStream.prototype._flush = function(done) {
try {
var res = this.conv.end();
if (res && res.length) this.push(res, this.encoding);
done();
}
catch (e) {
done(e);
}
}
IconvLiteDecoderStream.prototype.collect = function(cb) {
var res = '';
this.on('error', cb);
this.on('data', function(chunk) { res += chunk; });
this.on('end', function() {
cb(null, res);
});
return this;
}
return {
IconvLiteEncoderStream: IconvLiteEncoderStream,
IconvLiteDecoderStream: IconvLiteDecoderStream,
};
};
// == Encoder stream =======================================================
function IconvLiteEncoderStream(conv, options) {
this.conv = conv;
options = options || {};
options.decodeStrings = false; // We accept only strings, so we don't need to decode them.
Transform.call(this, options);
}
IconvLiteEncoderStream.prototype = Object.create(Transform.prototype, {
constructor: { value: IconvLiteEncoderStream }
});
IconvLiteEncoderStream.prototype._transform = function(chunk, encoding, done) {
if (typeof chunk != 'string')
return done(new Error("Iconv encoding stream needs strings as its input."));
try {
var res = this.conv.write(chunk);
if (res && res.length) this.push(res);
done();
}
catch (e) {
done(e);
}
}
IconvLiteEncoderStream.prototype._flush = function(done) {
try {
var res = this.conv.end();
if (res && res.length) this.push(res);
done();
}
catch (e) {
done(e);
}
}
IconvLiteEncoderStream.prototype.collect = function(cb) {
var chunks = [];
this.on('error', cb);
this.on('data', function(chunk) { chunks.push(chunk); });
this.on('end', function() {
cb(null, Buffer.concat(chunks));
});
return this;
}
// == Decoder stream =======================================================
function IconvLiteDecoderStream(conv, options) {
this.conv = conv;
options = options || {};
options.encoding = this.encoding = 'utf8'; // We output strings.
Transform.call(this, options);
}
IconvLiteDecoderStream.prototype = Object.create(Transform.prototype, {
constructor: { value: IconvLiteDecoderStream }
});
IconvLiteDecoderStream.prototype._transform = function(chunk, encoding, done) {
if (!Buffer.isBuffer(chunk))
return done(new Error("Iconv decoding stream needs buffers as its input."));
try {
var res = this.conv.write(chunk);
if (res && res.length) this.push(res, this.encoding);
done();
}
catch (e) {
done(e);
}
}
IconvLiteDecoderStream.prototype._flush = function(done) {
try {
var res = this.conv.end();
if (res && res.length) this.push(res, this.encoding);
done();
}
catch (e) {
done(e);
}
}
IconvLiteDecoderStream.prototype.collect = function(cb) {
var res = '';
this.on('error', cb);
this.on('data', function(chunk) { res += chunk; });
this.on('end', function() {
cb(null, res);
});
return this;
}