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migrate files over from github
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2025-03-14 07:53:23 -04:00
commit 073cff8914
669 changed files with 89809 additions and 0 deletions

52
node_modules/iconv-lite/lib/bom-handling.js generated vendored Normal file
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"use strict";
var BOMChar = '\uFEFF';
exports.PrependBOM = PrependBOMWrapper
function PrependBOMWrapper(encoder, options) {
this.encoder = encoder;
this.addBOM = true;
}
PrependBOMWrapper.prototype.write = function(str) {
if (this.addBOM) {
str = BOMChar + str;
this.addBOM = false;
}
return this.encoder.write(str);
}
PrependBOMWrapper.prototype.end = function() {
return this.encoder.end();
}
//------------------------------------------------------------------------------
exports.StripBOM = StripBOMWrapper;
function StripBOMWrapper(decoder, options) {
this.decoder = decoder;
this.pass = false;
this.options = options || {};
}
StripBOMWrapper.prototype.write = function(buf) {
var res = this.decoder.write(buf);
if (this.pass || !res)
return res;
if (res[0] === BOMChar) {
res = res.slice(1);
if (typeof this.options.stripBOM === 'function')
this.options.stripBOM();
}
this.pass = true;
return res;
}
StripBOMWrapper.prototype.end = function() {
return this.decoder.end();
}

217
node_modules/iconv-lite/lib/extend-node.js generated vendored Normal file
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"use strict";
var Buffer = require("buffer").Buffer;
// Note: not polyfilled with safer-buffer on a purpose, as overrides Buffer
// == Extend Node primitives to use iconv-lite =================================
module.exports = function (iconv) {
var original = undefined; // Place to keep original methods.
// Node authors rewrote Buffer internals to make it compatible with
// Uint8Array and we cannot patch key functions since then.
// Note: this does use older Buffer API on a purpose
iconv.supportsNodeEncodingsExtension = !(Buffer.from || new Buffer(0) instanceof Uint8Array);
iconv.extendNodeEncodings = function extendNodeEncodings() {
if (original) return;
original = {};
if (!iconv.supportsNodeEncodingsExtension) {
console.error("ACTION NEEDED: require('iconv-lite').extendNodeEncodings() is not supported in your version of Node");
console.error("See more info at https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility");
return;
}
var nodeNativeEncodings = {
'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true,
'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true,
};
Buffer.isNativeEncoding = function(enc) {
return enc && nodeNativeEncodings[enc.toLowerCase()];
}
// -- SlowBuffer -----------------------------------------------------------
var SlowBuffer = require('buffer').SlowBuffer;
original.SlowBufferToString = SlowBuffer.prototype.toString;
SlowBuffer.prototype.toString = function(encoding, start, end) {
encoding = String(encoding || 'utf8').toLowerCase();
// Use native conversion when possible
if (Buffer.isNativeEncoding(encoding))
return original.SlowBufferToString.call(this, encoding, start, end);
// Otherwise, use our decoding method.
if (typeof start == 'undefined') start = 0;
if (typeof end == 'undefined') end = this.length;
return iconv.decode(this.slice(start, end), encoding);
}
original.SlowBufferWrite = SlowBuffer.prototype.write;
SlowBuffer.prototype.write = function(string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length;
length = undefined;
}
} else { // legacy
var swap = encoding;
encoding = offset;
offset = length;
length = swap;
}
offset = +offset || 0;
var remaining = this.length - offset;
if (!length) {
length = remaining;
} else {
length = +length;
if (length > remaining) {
length = remaining;
}
}
encoding = String(encoding || 'utf8').toLowerCase();
// Use native conversion when possible
if (Buffer.isNativeEncoding(encoding))
return original.SlowBufferWrite.call(this, string, offset, length, encoding);
if (string.length > 0 && (length < 0 || offset < 0))
throw new RangeError('attempt to write beyond buffer bounds');
// Otherwise, use our encoding method.
var buf = iconv.encode(string, encoding);
if (buf.length < length) length = buf.length;
buf.copy(this, offset, 0, length);
return length;
}
// -- Buffer ---------------------------------------------------------------
original.BufferIsEncoding = Buffer.isEncoding;
Buffer.isEncoding = function(encoding) {
return Buffer.isNativeEncoding(encoding) || iconv.encodingExists(encoding);
}
original.BufferByteLength = Buffer.byteLength;
Buffer.byteLength = SlowBuffer.byteLength = function(str, encoding) {
encoding = String(encoding || 'utf8').toLowerCase();
// Use native conversion when possible
if (Buffer.isNativeEncoding(encoding))
return original.BufferByteLength.call(this, str, encoding);
// Slow, I know, but we don't have a better way yet.
return iconv.encode(str, encoding).length;
}
original.BufferToString = Buffer.prototype.toString;
Buffer.prototype.toString = function(encoding, start, end) {
encoding = String(encoding || 'utf8').toLowerCase();
// Use native conversion when possible
if (Buffer.isNativeEncoding(encoding))
return original.BufferToString.call(this, encoding, start, end);
// Otherwise, use our decoding method.
if (typeof start == 'undefined') start = 0;
if (typeof end == 'undefined') end = this.length;
return iconv.decode(this.slice(start, end), encoding);
}
original.BufferWrite = Buffer.prototype.write;
Buffer.prototype.write = function(string, offset, length, encoding) {
var _offset = offset, _length = length, _encoding = encoding;
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length;
length = undefined;
}
} else { // legacy
var swap = encoding;
encoding = offset;
offset = length;
length = swap;
}
encoding = String(encoding || 'utf8').toLowerCase();
// Use native conversion when possible
if (Buffer.isNativeEncoding(encoding))
return original.BufferWrite.call(this, string, _offset, _length, _encoding);
offset = +offset || 0;
var remaining = this.length - offset;
if (!length) {
length = remaining;
} else {
length = +length;
if (length > remaining) {
length = remaining;
}
}
if (string.length > 0 && (length < 0 || offset < 0))
throw new RangeError('attempt to write beyond buffer bounds');
// Otherwise, use our encoding method.
var buf = iconv.encode(string, encoding);
if (buf.length < length) length = buf.length;
buf.copy(this, offset, 0, length);
return length;
// TODO: Set _charsWritten.
}
// -- Readable -------------------------------------------------------------
if (iconv.supportsStreams) {
var Readable = require('stream').Readable;
original.ReadableSetEncoding = Readable.prototype.setEncoding;
Readable.prototype.setEncoding = function setEncoding(enc, options) {
// Use our own decoder, it has the same interface.
// We cannot use original function as it doesn't handle BOM-s.
this._readableState.decoder = iconv.getDecoder(enc, options);
this._readableState.encoding = enc;
}
Readable.prototype.collect = iconv._collect;
}
}
// Remove iconv-lite Node primitive extensions.
iconv.undoExtendNodeEncodings = function undoExtendNodeEncodings() {
if (!iconv.supportsNodeEncodingsExtension)
return;
if (!original)
throw new Error("require('iconv-lite').undoExtendNodeEncodings(): Nothing to undo; extendNodeEncodings() is not called.")
delete Buffer.isNativeEncoding;
var SlowBuffer = require('buffer').SlowBuffer;
SlowBuffer.prototype.toString = original.SlowBufferToString;
SlowBuffer.prototype.write = original.SlowBufferWrite;
Buffer.isEncoding = original.BufferIsEncoding;
Buffer.byteLength = original.BufferByteLength;
Buffer.prototype.toString = original.BufferToString;
Buffer.prototype.write = original.BufferWrite;
if (iconv.supportsStreams) {
var Readable = require('stream').Readable;
Readable.prototype.setEncoding = original.ReadableSetEncoding;
delete Readable.prototype.collect;
}
original = undefined;
}
}

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node_modules/iconv-lite/lib/index.d.ts generated vendored Normal file
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/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License.
* REQUIREMENT: This definition is dependent on the @types/node definition.
* Install with `npm install @types/node --save-dev`
*--------------------------------------------------------------------------------------------*/
declare module 'iconv-lite' {
export function decode(buffer: Buffer, encoding: string, options?: Options): string;
export function encode(content: string, encoding: string, options?: Options): Buffer;
export function encodingExists(encoding: string): boolean;
export function decodeStream(encoding: string, options?: Options): NodeJS.ReadWriteStream;
export function encodeStream(encoding: string, options?: Options): NodeJS.ReadWriteStream;
}
export interface Options {
stripBOM?: boolean;
addBOM?: boolean;
defaultEncoding?: string;
}

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node_modules/iconv-lite/lib/index.js generated vendored Normal file
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"use strict";
// Some environments don't have global Buffer (e.g. React Native).
// Solution would be installing npm modules "buffer" and "stream" explicitly.
var Buffer = require("safer-buffer").Buffer;
var bomHandling = require("./bom-handling"),
iconv = module.exports;
// All codecs and aliases are kept here, keyed by encoding name/alias.
// They are lazy loaded in `iconv.getCodec` from `encodings/index.js`.
iconv.encodings = null;
// Characters emitted in case of error.
iconv.defaultCharUnicode = '<27>';
iconv.defaultCharSingleByte = '?';
// Public API.
iconv.encode = function encode(str, encoding, options) {
str = "" + (str || ""); // Ensure string.
var encoder = iconv.getEncoder(encoding, options);
var res = encoder.write(str);
var trail = encoder.end();
return (trail && trail.length > 0) ? Buffer.concat([res, trail]) : res;
}
iconv.decode = function decode(buf, encoding, options) {
if (typeof buf === 'string') {
if (!iconv.skipDecodeWarning) {
console.error('Iconv-lite warning: decode()-ing strings is deprecated. Refer to https://github.com/ashtuchkin/iconv-lite/wiki/Use-Buffers-when-decoding');
iconv.skipDecodeWarning = true;
}
buf = Buffer.from("" + (buf || ""), "binary"); // Ensure buffer.
}
var decoder = iconv.getDecoder(encoding, options);
var res = decoder.write(buf);
var trail = decoder.end();
return trail ? (res + trail) : res;
}
iconv.encodingExists = function encodingExists(enc) {
try {
iconv.getCodec(enc);
return true;
} catch (e) {
return false;
}
}
// Legacy aliases to convert functions
iconv.toEncoding = iconv.encode;
iconv.fromEncoding = iconv.decode;
// Search for a codec in iconv.encodings. Cache codec data in iconv._codecDataCache.
iconv._codecDataCache = {};
iconv.getCodec = function getCodec(encoding) {
if (!iconv.encodings)
iconv.encodings = require("../encodings"); // Lazy load all encoding definitions.
// Canonicalize encoding name: strip all non-alphanumeric chars and appended year.
var enc = iconv._canonicalizeEncoding(encoding);
// Traverse iconv.encodings to find actual codec.
var codecOptions = {};
while (true) {
var codec = iconv._codecDataCache[enc];
if (codec)
return codec;
var codecDef = iconv.encodings[enc];
switch (typeof codecDef) {
case "string": // Direct alias to other encoding.
enc = codecDef;
break;
case "object": // Alias with options. Can be layered.
for (var key in codecDef)
codecOptions[key] = codecDef[key];
if (!codecOptions.encodingName)
codecOptions.encodingName = enc;
enc = codecDef.type;
break;
case "function": // Codec itself.
if (!codecOptions.encodingName)
codecOptions.encodingName = enc;
// The codec function must load all tables and return object with .encoder and .decoder methods.
// It'll be called only once (for each different options object).
codec = new codecDef(codecOptions, iconv);
iconv._codecDataCache[codecOptions.encodingName] = codec; // Save it to be reused later.
return codec;
default:
throw new Error("Encoding not recognized: '" + encoding + "' (searched as: '"+enc+"')");
}
}
}
iconv._canonicalizeEncoding = function(encoding) {
// Canonicalize encoding name: strip all non-alphanumeric chars and appended year.
return (''+encoding).toLowerCase().replace(/:\d{4}$|[^0-9a-z]/g, "");
}
iconv.getEncoder = function getEncoder(encoding, options) {
var codec = iconv.getCodec(encoding),
encoder = new codec.encoder(options, codec);
if (codec.bomAware && options && options.addBOM)
encoder = new bomHandling.PrependBOM(encoder, options);
return encoder;
}
iconv.getDecoder = function getDecoder(encoding, options) {
var codec = iconv.getCodec(encoding),
decoder = new codec.decoder(options, codec);
if (codec.bomAware && !(options && options.stripBOM === false))
decoder = new bomHandling.StripBOM(decoder, options);
return decoder;
}
// Load extensions in Node. All of them are omitted in Browserify build via 'browser' field in package.json.
var nodeVer = typeof process !== 'undefined' && process.versions && process.versions.node;
if (nodeVer) {
// Load streaming support in Node v0.10+
var nodeVerArr = nodeVer.split(".").map(Number);
if (nodeVerArr[0] > 0 || nodeVerArr[1] >= 10) {
require("./streams")(iconv);
}
// Load Node primitive extensions.
require("./extend-node")(iconv);
}
if ("Ā" != "\u0100") {
console.error("iconv-lite warning: javascript files use encoding different from utf-8. See https://github.com/ashtuchkin/iconv-lite/wiki/Javascript-source-file-encodings for more info.");
}

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node_modules/iconv-lite/lib/streams.js generated vendored Normal file
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"use strict";
var Buffer = require("buffer").Buffer,
Transform = require("stream").Transform;
// == Exports ==================================================================
module.exports = function(iconv) {
// Additional Public API.
iconv.encodeStream = function encodeStream(encoding, options) {
return new IconvLiteEncoderStream(iconv.getEncoder(encoding, options), options);
}
iconv.decodeStream = function decodeStream(encoding, options) {
return new IconvLiteDecoderStream(iconv.getDecoder(encoding, options), options);
}
iconv.supportsStreams = true;
// Not published yet.
iconv.IconvLiteEncoderStream = IconvLiteEncoderStream;
iconv.IconvLiteDecoderStream = IconvLiteDecoderStream;
iconv._collect = IconvLiteDecoderStream.prototype.collect;
};
// == Encoder stream =======================================================
function IconvLiteEncoderStream(conv, options) {
this.conv = conv;
options = options || {};
options.decodeStrings = false; // We accept only strings, so we don't need to decode them.
Transform.call(this, options);
}
IconvLiteEncoderStream.prototype = Object.create(Transform.prototype, {
constructor: { value: IconvLiteEncoderStream }
});
IconvLiteEncoderStream.prototype._transform = function(chunk, encoding, done) {
if (typeof chunk != 'string')
return done(new Error("Iconv encoding stream needs strings as its input."));
try {
var res = this.conv.write(chunk);
if (res && res.length) this.push(res);
done();
}
catch (e) {
done(e);
}
}
IconvLiteEncoderStream.prototype._flush = function(done) {
try {
var res = this.conv.end();
if (res && res.length) this.push(res);
done();
}
catch (e) {
done(e);
}
}
IconvLiteEncoderStream.prototype.collect = function(cb) {
var chunks = [];
this.on('error', cb);
this.on('data', function(chunk) { chunks.push(chunk); });
this.on('end', function() {
cb(null, Buffer.concat(chunks));
});
return this;
}
// == Decoder stream =======================================================
function IconvLiteDecoderStream(conv, options) {
this.conv = conv;
options = options || {};
options.encoding = this.encoding = 'utf8'; // We output strings.
Transform.call(this, options);
}
IconvLiteDecoderStream.prototype = Object.create(Transform.prototype, {
constructor: { value: IconvLiteDecoderStream }
});
IconvLiteDecoderStream.prototype._transform = function(chunk, encoding, done) {
if (!Buffer.isBuffer(chunk))
return done(new Error("Iconv decoding stream needs buffers as its input."));
try {
var res = this.conv.write(chunk);
if (res && res.length) this.push(res, this.encoding);
done();
}
catch (e) {
done(e);
}
}
IconvLiteDecoderStream.prototype._flush = function(done) {
try {
var res = this.conv.end();
if (res && res.length) this.push(res, this.encoding);
done();
}
catch (e) {
done(e);
}
}
IconvLiteDecoderStream.prototype.collect = function(cb) {
var res = '';
this.on('error', cb);
this.on('data', function(chunk) { res += chunk; });
this.on('end', function() {
cb(null, res);
});
return this;
}