2017-05-14 10:08:39 +02:00

24 lines
709 B
JavaScript

gamepad.updateButton = function($button) {
const value = parseFloat($button.attr('data-value'), 10);
if ($button.is('.trigger')) {
$button.css({
'-webkit-clip-path': 'inset(' + (1 - value) * 100 + '% 0px 0px 0pc)'
});
}
}
gamepad.updateAxis = function($axis) {
const axisX = $axis.attr('data-value-x');
const axisY = $axis.attr('data-value-y');
const axisZ = $axis.attr('data-value-z');
if ($axis.is('.stick')) {
$axis.css({
'margin-top': axisY * 25,
'margin-left': axisX * 25,
'transform': 'rotateX(' + -parseFloat(axisY * 30, 8) + 'deg) rotateY(' + parseFloat(axisX * 30, 8) + 'deg)'
});
}
}