add a detected gamepads list in help
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21
index.html
21
index.html
@ -14,14 +14,29 @@
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</head>
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<body>
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<div class="no-gamepad">No active gamepad detected. Press <kbd>H</kbd> to read instructions.</div>
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<div class="gamepad"></div>
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<div class="help">
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<div id="no-gamepad">No active gamepad detected. Press <kbd>H</kbd> to read instructions.</div>
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<div id="gamepad"></div>
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<div id="help">
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<h2>Help</h2>
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<h3>Instructions</h3>
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<p>Press and hold any of your gamepad buttons for at least 1 second. If your gamepad is supported, it shows up.</p>
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<h3>Detected Controllers</h3>
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<table id="gamepad-list">
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<thead>
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<tr>
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<th>Index</th>
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<th>Controller ID</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td colspan="2">No gamepad detected.</td>
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</tr>
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</tbody>
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</table>
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<h3>Keyboard shortcuts</h3>
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<table>
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<thead>
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@ -12,10 +12,10 @@ class Gamepad {
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// cached DOM references
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this.$body = $('body');
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this.$gamepad = $('.gamepad');
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this.$nogamepad = $('.no-gamepad');
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this.$debug = $('.debug');
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this.$help = $('.help');
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this.$gamepad = $('#gamepad');
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this.$nogamepad = $('#no-gamepad');
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this.$help = $('#help');
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this.$gamepadList = $('#gamepad-list');
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this.backgroundColors = ['transparent', 'dimgrey', 'black', 'lime', 'magenta'];
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this.backgroundColorIndex = 0;
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@ -190,6 +190,28 @@ class Gamepad {
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for (let key in navigatorGamepads) {
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this.gamepads[key] = navigatorGamepads[key];
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}
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this.buildHelpGamepadList();
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}
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/**
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* Builds the help gamepad list
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*/
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buildHelpGamepadList() {
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const $tbody = [];
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for (let key in this.gamepads) {
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const gamepad = this.gamepads[key];
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if (!gamepad) {
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continue;
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}
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$tbody.push('<tr><td>' + gamepad.index + '</td><td>' + gamepad.id + '</td></tr>');
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}
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if ($tbody.length === 0) {
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$tbody.push('<tr><td colspan="2">No gamepad detected.</td></tr>');
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}
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this.$gamepadList.html($tbody.join(''));
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}
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/**
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