added active gamepad related checks

This commit is contained in:
e7d 2017-05-14 11:33:37 +02:00
parent ea65dac594
commit cc1fa68387

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@ -158,6 +158,8 @@ class Gamepad {
// ensure that a gamepad is currently active
if (!this.activeGamepad) {
this.displayGamepadHelp();
return;
}
@ -175,6 +177,10 @@ class Gamepad {
}
}
if (!this.activeGamepadType) {
return;
}
let button;
let axis;
this.hideGamepadHelp();