use 100% max zoom for "auto" zoom
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@ -723,10 +723,11 @@ class Gamepad {
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this.zoomMode = level === "auto" ? "auto" : "manual";
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this.zoomMode = level === "auto" ? "auto" : "manual";
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if (level === "auto") {
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if (level === "auto") {
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// "auto" means a "contained" in frame zoom
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// "auto" means a "contained in window" zoom, with a max zoom of 1
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this.zoomLevel = Math.min(
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this.zoomLevel = Math.min(
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window.innerWidth / this.$gamepad.width(),
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window.innerWidth / this.$gamepad.width(),
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window.innerHeight / this.$gamepad.height()
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window.innerHeight / this.$gamepad.height(),
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1
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);
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);
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} else if (level === 0) {
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} else if (level === 0) {
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// 0 means a zoom reset
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// 0 means a zoom reset
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