add rumble conffirmation on selection
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@ -399,6 +399,20 @@ class Gamepad {
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// if one of its button is pressed, activate this gamepad
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if (button.pressed) {
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this.map(gamepad.index);
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// confirm mapping with a vibration when available
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if (gamepad.vibrationActuator) {
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gamepad.vibrationActuator.playEffect(
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gamepad.vibrationActuator.type,
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{
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duration: 100,
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strongMagnitude: 0.2,
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weakMagnitude: 1,
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startDelay: 0,
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}
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);
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}
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return;
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}
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}
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