fixed gamepad type determination order
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6e92dddd95
commit
101c2d526f
@ -223,12 +223,12 @@ class Gamepad {
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// determine gamepad type
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// determine gamepad type
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this.activeGamepadType = null;
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this.activeGamepadType = null;
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if (this.params.gamepadType) {
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if (this.debug) {
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// if the gamepad type is set through params, apply it
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this.activeGamepadType = this.params.gamepadType;
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} else if (this.debug) {
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// if the debug option is active, use the associated template
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// if the debug option is active, use the associated template
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this.activeGamepadType = 'debug';
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this.activeGamepadType = 'debug';
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} else if (this.params.gamepadType) {
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// if the gamepad type is set through params, apply it
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this.activeGamepadType = this.params.gamepadType;
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} else {
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} else {
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// else, determine the template to use from the gamepad identifier
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// else, determine the template to use from the gamepad identifier
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for (let gamepadType in this.gamepadIdentifiers) {
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for (let gamepadType in this.gamepadIdentifiers) {
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