initial commit
This commit is contained in:
commit
d0da90a25e
81
index.html
Normal file
81
index.html
Normal file
@ -0,0 +1,81 @@
|
||||
<body>
|
||||
<h1>HTML5 Gamepad Test</h1>
|
||||
<div id="running"></div>
|
||||
<div id="gamepads"></div>
|
||||
</body>
|
||||
<script>
|
||||
|
||||
const runningElem = document.querySelector('#running');
|
||||
const gamepadsElem = document.querySelector('#gamepads');
|
||||
const gamepadsByIndex = {};
|
||||
|
||||
function addGamepad(gamepad) {
|
||||
console.log('add:', gamepad.index);
|
||||
const elem = document.createElement('pre');
|
||||
gamepadsElem.appendChild(elem);
|
||||
|
||||
gamepadsByIndex[gamepad.index] = {
|
||||
gamepad,
|
||||
elem,
|
||||
};
|
||||
}
|
||||
|
||||
function removeGamepad(gamepad) {
|
||||
const info = gamepadsByIndex[gamepad.index];
|
||||
if (info) {
|
||||
delete gamepadsByIndex[gamepad.index];
|
||||
info.elem.parentElement.removeChild(info.elem);
|
||||
}
|
||||
}
|
||||
|
||||
function addGamepadIfNew(gamepad) {
|
||||
if (!gamepadsByIndex[gamepad.index]) {
|
||||
addGamepad(gamepad);
|
||||
}
|
||||
}
|
||||
|
||||
function handleConnect(e) {
|
||||
console.log('connect');
|
||||
addGamepadIfNew(e.gamepad);
|
||||
}
|
||||
|
||||
function handleDisconnect(e) {
|
||||
console.log('disconnect');
|
||||
removeGamepad(e.gamepad);
|
||||
}
|
||||
|
||||
const keys = ['connected', 'displayId', 'mapping', /*'timestamp'*/];
|
||||
function processController(info) {
|
||||
const {elem, gamepad} = info;
|
||||
const lines = [`gamepad:${gamepad.index}`];
|
||||
for (const key of keys) {
|
||||
lines.push(`${key}: ${gamepad[key]}`);
|
||||
}
|
||||
lines.push(gamepad.axes.map((v, ndx) => `${ndx}: ${v.toFixed(2)}`).join(','));
|
||||
lines.push(gamepad.buttons.map((v, ndx) => `${ndx}: ${v.pressed}, ${v.value.toFixed(2)}`).join(','));
|
||||
elem.textContent = lines.join('\n');
|
||||
}
|
||||
|
||||
function addNewPads() {
|
||||
const gamepads = navigator.getGamepads();
|
||||
for (let i = 0; i < gamepads.length; i++) {
|
||||
const gamepad = gamepads[i]
|
||||
if (gamepad) {
|
||||
addGamepadIfNew(gamepad);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
window.addEventListener("gamepadconnected", handleConnect);
|
||||
window.addEventListener("gamepaddisconnected", handleDisconnect);
|
||||
|
||||
function process() {
|
||||
runningElem.textContent = ((performance.now() * 0.001 * 60 | 0) % 100).toString().padStart(2, '0');
|
||||
addNewPads(); // some browsers add by polling, others by event
|
||||
|
||||
Object.values(gamepadsByIndex).forEach(processController);
|
||||
requestAnimationFrame(process);
|
||||
}
|
||||
requestAnimationFrame(process);
|
||||
|
||||
</script>
|
Loading…
x
Reference in New Issue
Block a user