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33 lines
1.2 KiB
C++
33 lines
1.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2015 Microsoft Corporation. All rights reserved.
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//
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// This code is licensed under the MIT License (MIT).
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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///////////////////////////////////////////////////////////////////////////////
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#pragma once
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#ifndef GSL_BYTE_H
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#define GSL_BYTE_H
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namespace gsl
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{
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// This is a simple definition for now that allows
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// use of byte within span<> to be standards-compliant
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//
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// Ultimately a small language change would allow a more
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// robust definition (see WG21 proposal P0257 for details).
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using byte = unsigned char;
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} // namespace gsl
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#endif // GSL_BYTE_H
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