mirror of
https://github.com/microsoft/GSL.git
synced 2024-11-28 18:41:57 -05:00
84aeb59f26
Here is the warning currently being produced: CMake Warning (dev) at C:/Program Files/CMake/share/cmake-3.19/Modules/GNUInstallDirs.cmake:223 (message): Unable to determine default CMAKE_INSTALL_LIBDIR directory because no target architecture is known. Please enable at least one language before including GNUInstallDirs. Call Stack (most recent call first): cmake/guidelineSupportLibrary.cmake:20 (include) CMakeLists.txt:4 (include) This warning is for project developers. Use -Wno-dev to suppress it. I noted how I fixed the error. This is caused by GNUInstallDirs automatically executing code just by including it. I also added -Werror=dev to the CI to ensure this never happens again. Co-authored-by: Juan Ramos <juanr0911@gmail.com>
117 lines
4.7 KiB
CMake
117 lines
4.7 KiB
CMake
# This cmake module is meant to hold helper functions/macros
|
|
# that make maintaining the cmake build system much easier.
|
|
# This is especially helpful since gsl needs to provide coverage
|
|
# for multiple versions of cmake.
|
|
#
|
|
# Any functions/macros should have a gsl_* prefix to avoid problems
|
|
if (CMAKE_VERSION VERSION_GREATER 3.10 OR CMAKE_VERSION VERSION_EQUAL 3.10)
|
|
include_guard()
|
|
else()
|
|
if (DEFINED guideline_support_library_include_guard)
|
|
return()
|
|
endif()
|
|
set(guideline_support_library_include_guard ON)
|
|
endif()
|
|
|
|
# Necessary for 'write_basic_package_version_file'
|
|
include(CMakePackageConfigHelpers)
|
|
|
|
function(gsl_set_default_cxx_standard min_cxx_standard)
|
|
set(GSL_CXX_STANDARD "${min_cxx_standard}" CACHE STRING "Use c++ standard")
|
|
|
|
set(GSL_CXX_STD "cxx_std_${GSL_CXX_STANDARD}")
|
|
|
|
if (MSVC)
|
|
set(GSL_CXX_STD_OPT "-std:c++${GSL_CXX_STANDARD}")
|
|
else()
|
|
set(GSL_CXX_STD_OPT "-std=c++${GSL_CXX_STANDARD}")
|
|
endif()
|
|
|
|
# when minimum version required is 3.8.0 remove if below
|
|
# both branches do exactly the same thing
|
|
if (CMAKE_VERSION VERSION_LESS 3.7.9)
|
|
include(CheckCXXCompilerFlag)
|
|
CHECK_CXX_COMPILER_FLAG("${GSL_CXX_STD_OPT}" COMPILER_SUPPORTS_CXX_STANDARD)
|
|
|
|
if(COMPILER_SUPPORTS_CXX_STANDARD)
|
|
target_compile_options(GSL INTERFACE "${GSL_CXX_STD_OPT}")
|
|
else()
|
|
message(FATAL_ERROR "The compiler ${CMAKE_CXX_COMPILER} has no c++${GSL_CXX_STANDARD} support. Please use a different C++ compiler.")
|
|
endif()
|
|
else()
|
|
target_compile_features(GSL INTERFACE "${GSL_CXX_STD}")
|
|
# on *nix systems force the use of -std=c++XX instead of -std=gnu++XX (default)
|
|
set(CMAKE_CXX_EXTENSIONS OFF)
|
|
endif()
|
|
endfunction()
|
|
|
|
# The best way for a project to specify the GSL's C++ standard is by the client specifying
|
|
# the CMAKE_CXX_STANDARD. However, this isn't always ideal. Since the CMAKE_CXX_STANDARD is
|
|
# tied to the cmake version. And many projects have low cmake minimums.
|
|
#
|
|
# So provide an alternative approach in case that doesn't work.
|
|
function(gsl_client_set_cxx_standard min_cxx_standard)
|
|
if (DEFINED CMAKE_CXX_STANDARD)
|
|
if (${CMAKE_CXX_STANDARD} VERSION_LESS ${min_cxx_standard})
|
|
message(FATAL_ERROR "GSL: Requires at least CXX standard ${min_cxx_standard}, user provided ${CMAKE_CXX_STANDARD}")
|
|
endif()
|
|
|
|
# Set the GSL standard to what the client desires
|
|
set(GSL_CXX_STANDARD "${CMAKE_CXX_STANDARD}" PARENT_SCOPE)
|
|
|
|
# Exit out early to avoid extra unneccessary work
|
|
return()
|
|
endif()
|
|
|
|
# Otherwise pick a reasonable default
|
|
gsl_set_default_cxx_standard(${min_cxx_standard})
|
|
endfunction()
|
|
|
|
# Adding the GSL.natvis files improves the debugging experience for users of this library.
|
|
function(gsl_add_native_visualizer_support)
|
|
if (CMAKE_VERSION VERSION_GREATER 3.7.8)
|
|
if (MSVC_IDE)
|
|
option(GSL_VS_ADD_NATIVE_VISUALIZERS "Configure project to use Visual Studio native visualizers" TRUE)
|
|
else()
|
|
set(GSL_VS_ADD_NATIVE_VISUALIZERS FALSE CACHE INTERNAL "Native visualizers are Visual Studio extension" FORCE)
|
|
endif()
|
|
|
|
# add natvis file to the library so it will automatically be loaded into Visual Studio
|
|
if(GSL_VS_ADD_NATIVE_VISUALIZERS)
|
|
target_sources(GSL INTERFACE $<BUILD_INTERFACE:${GSL_SOURCE_DIR}/GSL.natvis>)
|
|
endif()
|
|
endif()
|
|
endfunction()
|
|
|
|
function(gsl_install_logic)
|
|
install(TARGETS GSL EXPORT Microsoft.GSLConfig)
|
|
install(
|
|
DIRECTORY include/gsl
|
|
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
|
)
|
|
# Make library importable by other projects
|
|
install(EXPORT Microsoft.GSLConfig NAMESPACE Microsoft.GSL:: DESTINATION ${CMAKE_INSTALL_DATADIR}/cmake/Microsoft.GSL)
|
|
export(TARGETS GSL NAMESPACE Microsoft.GSL:: FILE Microsoft.GSLConfig.cmake)
|
|
|
|
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/Microsoft.GSLConfigVersion.cmake DESTINATION ${CMAKE_INSTALL_DATADIR}/cmake/Microsoft.GSL)
|
|
endfunction()
|
|
|
|
# Add find_package() versioning support. The version for
|
|
# generated Microsoft.GSLConfigVersion.cmake will be used from
|
|
# last project() command. The version's compatibility is set between all
|
|
# minor versions (as it was in prev. GSL releases).
|
|
function(gsl_create_packaging_file)
|
|
if(${CMAKE_VERSION} VERSION_LESS "3.14.0")
|
|
write_basic_package_version_file(
|
|
${CMAKE_CURRENT_BINARY_DIR}/Microsoft.GSLConfigVersion.cmake
|
|
COMPATIBILITY SameMajorVersion
|
|
)
|
|
else()
|
|
write_basic_package_version_file(
|
|
${CMAKE_CURRENT_BINARY_DIR}/Microsoft.GSLConfigVersion.cmake
|
|
COMPATIBILITY SameMajorVersion
|
|
ARCH_INDEPENDENT
|
|
)
|
|
endif()
|
|
endfunction()
|