cmake_minimum_required(VERSION 3.1.3...3.16) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/") include(guidelineSupportLibrary) project(GSL VERSION 3.1.0 LANGUAGES CXX) include(ExternalProject) find_package(Git) # Use GNUInstallDirs to provide the right locations on all platforms include(GNUInstallDirs) # Creates a library GSL which is an interface (header files only) add_library(GSL INTERFACE) # NOTE: If you want to use GSL prefer to link against GSL using this alias target # EX: # target_link_libraries(foobar PRIVATE Microsoft.GSL::GSL) # # Add Microsoft.GSL::GSL alias for GSL so that dependents can be agnostic about # whether GSL was added via `add_subdirectory` or `find_package` add_library(Microsoft.GSL::GSL ALIAS GSL) # Determine whether this is a standalone project or included by other projects set(GSL_STANDALONE_PROJECT OFF) if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR) set(GSL_STANDALONE_PROJECT ON) endif() # This GSL implementation generally assumes a platform that implements C++14 support. set(gsl_min_cxx_standard "14") if (GSL_STANDALONE_PROJECT) gsl_set_default_cxx_standard(${gsl_min_cxx_standard}) else() gsl_client_set_cxx_standard(${gsl_min_cxx_standard}) endif() # add include folders to the library and targets that consume it # the SYSTEM keyword suppresses warnings for users of the library if(GSL_STANDALONE_PROJECT) target_include_directories(GSL INTERFACE $ $ ) else() target_include_directories(GSL SYSTEM INTERFACE $ $ ) endif() if (CMAKE_VERSION VERSION_GREATER 3.7.8) if (MSVC_IDE) option(GSL_VS_ADD_NATIVE_VISUALIZERS "Configure project to use Visual Studio native visualizers" TRUE) else() set(GSL_VS_ADD_NATIVE_VISUALIZERS FALSE CACHE INTERNAL "Native visualizers are Visual Studio extension" FORCE) endif() # add natvis file to the library so it will automatically be loaded into Visual Studio if(GSL_VS_ADD_NATIVE_VISUALIZERS) target_sources(GSL INTERFACE $ ) endif() endif() install(TARGETS GSL EXPORT Microsoft.GSLConfig) install( DIRECTORY include/gsl DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} ) # Make library importable by other projects install(EXPORT Microsoft.GSLConfig NAMESPACE Microsoft.GSL:: DESTINATION ${CMAKE_INSTALL_DATADIR}/cmake/Microsoft.GSL) export(TARGETS GSL NAMESPACE Microsoft.GSL:: FILE Microsoft.GSLConfig.cmake) # Add find_package() versioning support. The version for # generated Microsoft.GSLConfigVersion.cmake will be used from # last project() command. The version's compatibility is set between all # minor versions (as it was in prev. GSL releases). include(CMakePackageConfigHelpers) if(${CMAKE_VERSION} VERSION_LESS "3.14.0") write_basic_package_version_file( ${CMAKE_CURRENT_BINARY_DIR}/Microsoft.GSLConfigVersion.cmake COMPATIBILITY SameMajorVersion ) else() write_basic_package_version_file( ${CMAKE_CURRENT_BINARY_DIR}/Microsoft.GSLConfigVersion.cmake COMPATIBILITY SameMajorVersion ARCH_INDEPENDENT ) endif() install(FILES ${CMAKE_CURRENT_BINARY_DIR}/Microsoft.GSLConfigVersion.cmake DESTINATION ${CMAKE_INSTALL_DATADIR}/cmake/Microsoft.GSL) option(GSL_TEST "Generate tests." ${GSL_STANDALONE_PROJECT}) if (GSL_TEST) enable_testing() if(IOS) add_compile_definitions( GTEST_HAS_DEATH_TEST=1 ) endif() add_subdirectory(tests) endif ()