shallow_clone: true platform: - x86 - x64 configuration: - Debug - Release image: - Visual Studio 2015 - Visual Studio 2017 environment: matrix: #- GSL_CXX_STANDARD: 14 # USE_TOOLSET: MSVC #- GSL_CXX_STANDARD: 17 # USE_TOOLSET: MSVC - GSL_CXX_STANDARD: 14 USE_TOOLSET: LLVM - GSL_CXX_STANDARD: 17 USE_TOOLSET: LLVM matrix: exclude: - image: Visual Studio 2015 GSL_CXX_STANDARD: 17 - image: Visual Studio 2015 USE_TOOLSET: LLVM cache: - C:\cmake-3.8.0-win32-x86 install: - ps: | if ($env:USE_TOOLSET -ne "LLVM") { if (![IO.File]::Exists("C:\cmake-3.8.0-win32-x86\bin\cmake.exe")) { Start-FileDownload 'https://cmake.org/files/v3.8/cmake-3.8.0-win32-x86.zip' 7z x -y cmake-3.8.0-win32-x86.zip -oC:\ } $env:PATH="C:\cmake-3.8.0-win32-x86\bin;$env:PATH" } before_build: - ps: | mkdir build cd build if ("$env:APPVEYOR_JOB_NAME" -match "Image: Visual Studio 2015") { $env:generator="Visual Studio 14 2015" } else { $env:generator="Visual Studio 15 2017" } if ($env:PLATFORM -eq "x64") { $env:generator="$env:generator Win64" } echo generator="$env:generator" if ($env:USE_TOOLSET -eq "LLVM") { $LINKER = "lld-link" # Workaround for lld bug with vcpkg integration if ((Get-Content C:\Tools\vcpkg\toolsrc\VERSION.txt).Replace('.','').Trim('"') -lt 20181020) { if ($env:PLATFORM -eq "x64") { call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat" } else { call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars32.bat" } $LINKER = "link.exe" # MSVC-linker } else { echo "==> vcpkg has been updated, please remove workaround from appvayor.yml." } # /Workaround clang-cl --version cmake .. -G "$env:generator" -T llvm -DGSL_CXX_STANDARD="$env:GSL_CXX_STANDARD" -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_LINKER=$LINKER } else { cmake .. -G "$env:generator" -DGSL_CXX_STANDARD="$env:GSL_CXX_STANDARD" } build_script: - cmake --build . --config %CONFIGURATION% -- /m /v:minimal test_script: - ctest -j2 deploy: off