From a6baab7c0124354bf6c459b0295b09b1737df08b Mon Sep 17 00:00:00 2001 From: mkluwe Date: Mon, 13 Feb 2017 20:47:04 +0100 Subject: [PATCH] Update README.md (#454) * Update README.md edited link to the `gsl` include directory * Update README.md added `include` to the include path according to the directory structure --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 50841fc..ee630e0 100644 --- a/README.md +++ b/README.md @@ -69,18 +69,18 @@ All tests should pass - indicating your platform is fully supported and you are ## Using the libraries As the types are entirely implemented inline in headers, there are no linking requirements. -You can copy the [gsl](./gsl) directory into your source tree so it is available +You can copy the [gsl](./include/gsl) directory into your source tree so it is available to your compiler, then include the appropriate headers in your program. -Alternatively set your compiler's *include path* flag to point to the GSL development folder (`c:\GSL` in the example above) or installation folder (after running the install). Eg. +Alternatively set your compiler's *include path* flag to point to the GSL development folder (`c:\GSL\include` in the example above) or installation folder (after running the install). Eg. MSVC++ - /I c:\GSL + /I c:\GSL\include GCC/clang - -I$HOME/dev/GSL + -I$HOME/dev/GSL/include Include the library using: