Merge branch 'master' into dev/neilmac/iterators

This commit is contained in:
Neil MacIntosh 2016-08-10 19:00:43 -07:00
commit 6b4ae834a3
21 changed files with 62 additions and 38 deletions

View File

@ -3,10 +3,10 @@ cmake_minimum_required(VERSION 2.8.7)
project(GSL CXX)
set(GSL_HEADERS
"include/gsl.h"
"include/gsl_assert.h"
"include/span.h"
"include/string_span.h"
"gsl/gsl"
"gsl/gsl_assert"
"gsl/span"
"gsl/string_span"
)
include_directories(

View File

@ -6,10 +6,10 @@ This repo contains Microsoft's implementation of GSL.
The library includes types like `span<T>`, `string_span`, `owner<>` and others.
The entire implementation is provided inline in the headers under the [include](./include) directory. The implementation generally assumes a platform that implements C++14 support. There are specific workarounds to support MSVC 2013 and 2015.
The entire implementation is provided inline in the headers under the [gsl](./gsl) directory. The implementation generally assumes a platform that implements C++14 support. There are specific workarounds to support MSVC 2013 and 2015.
While some types have been broken out into their own headers (e.g. [include/span.h](./include/span.h)),
it is simplest to just include [gsl.h](./include/gsl.h) and gain access to the entire library.
While some types have been broken out into their own headers (e.g. [gsl/span](./gsl/span)),
it is simplest to just include [gsl/gsl](./gsl/gsl) and gain access to the entire library.
> NOTE: We encourage contributions that improve or refine any of the types in this library as well as ports to
other platforms. Please see [CONTRIBUTING.md](./CONTRIBUTING.md) for more information about contributing.
@ -66,5 +66,19 @@ All tests should pass - indicating your platform is fully supported and you are
## Using the libraries
As the types are entirely implemented inline in headers, there are no linking requirements.
Just place the contents of the [include](./include) directory within your source tree so it is available
to your compiler, then include the appropriate headers in your program, and away you go!
You can copy the [gsl](./gsl) directory into your source tree so it is available
to your compiler, then include the appropriate headers in your program.
Alternatively set your compiler's *include path* flag to point to the GSL development folder (`c:\GSL` in the example above) or installation folder (after running the install). Eg.
MSVC++
/I c:\GSL
GCC/clang
-I$HOME/dev/GSL
Include the library using:
#include <gsl/gsl>

View File

@ -19,11 +19,11 @@
#ifndef GSL_GSL_H
#define GSL_GSL_H
#include "gsl_assert.h" // Ensures/Expects
#include "gsl_util.h" // finally()/narrow()/narrow_cast()...
#include "multi_span.h" // multi_span, strided_span...
#include "span.h" // span
#include "string_span.h" // zstring, string_span, zstring_builder...
#include "gsl_assert" // Ensures/Expects
#include "gsl_util" // finally()/narrow()/narrow_cast()...
#include "multi_span" // multi_span, strided_span...
#include "span" // span
#include "string_span" // zstring, string_span, zstring_builder...
#include <memory>
#ifdef _MSC_VER

View File

@ -19,7 +19,7 @@
#ifndef GSL_UTIL_H
#define GSL_UTIL_H
#include "gsl_assert.h" // Ensures/Expects
#include "gsl_assert" // Ensures/Expects
#include <array>
#include <exception>
#include <type_traits>

View File

@ -19,9 +19,9 @@
#ifndef GSL_MULTI_SPAN_H
#define GSL_MULTI_SPAN_H
#include "gsl_assert.h"
#include "gsl_byte.h"
#include "gsl_util.h"
#include "gsl_assert"
#include "gsl_byte"
#include "gsl_util"
#include <algorithm>
#include <array>
#include <cassert>

View File

@ -20,9 +20,9 @@
#ifndef GSL_SPAN_H
#define GSL_SPAN_H
#include "gsl_assert.h"
#include "gsl_byte.h"
#include "gsl_util.h"
#include "gsl_assert"
#include "gsl_byte"
#include "gsl_util"
#include <array>
#include <iterator>
#include <limits>
@ -681,10 +681,13 @@ as_writeable_bytes(span<ElementType, Extent> s) noexcept
#undef noexcept
#ifdef _MSC_VER
#pragma warning(pop)
#pragma pop_macro("noexcept")
#endif
#endif // GSL_THROW_ON_CONTRACT_VIOLATION
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#endif // GSL_SPAN_H

View File

@ -19,9 +19,9 @@
#ifndef GSL_STRING_SPAN_H
#define GSL_STRING_SPAN_H
#include "gsl_assert.h"
#include "gsl_util.h"
#include "span.h"
#include "gsl_assert"
#include "gsl_util"
#include "span"
#include <cstdint>
#include <cstring>
#include <string>

View File

@ -9,7 +9,7 @@ endif()
add_subdirectory(unittest-cpp)
include_directories(
../include
..
./unittest-cpp
)
@ -33,7 +33,7 @@ else()
endif()
function(add_gsl_test name)
add_executable(${name} ${name}.cpp ../include/gsl.h ../include/gsl_assert.h ../include/gsl_util.h ../include/multi_span.h ../include/span.h ../include/string_span.h)
add_executable(${name} ${name}.cpp ../gsl/gsl ../gsl/gsl_assert ../gsl/gsl_util ../gsl/multi_span ../gsl/span ../gsl/string_span)
target_link_libraries(${name} UnitTest++)
install(TARGETS ${name}
RUNTIME DESTINATION bin

View File

@ -15,7 +15,7 @@
///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h>
#include <gsl.h>
#include <gsl/gsl>
using namespace gsl;

View File

@ -15,7 +15,7 @@
///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h>
#include <gsl.h>
#include <gsl/gsl>
#include <vector>
#include <initializer_list>

View File

@ -15,7 +15,7 @@
///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h>
#include <multi_span.h>
#include <gsl/multi_span>
#include <vector>
using namespace std;

View File

@ -15,7 +15,7 @@
///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h>
#include <gsl_byte.h>
#include <gsl/gsl_byte>
#include <iostream>
#include <list>

View File

@ -15,7 +15,7 @@
///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h>
#include <multi_span.h>
#include <gsl/multi_span>
#include <iostream>
#include <list>

View File

@ -15,7 +15,7 @@
///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h>
#include <gsl.h>
#include <gsl/gsl>
#include <vector>
using namespace gsl;

View File

@ -15,7 +15,7 @@
///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h>
#include <gsl.h>
#include <gsl/gsl>
#include <functional>
using namespace gsl;

View File

@ -15,7 +15,7 @@
///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h>
#include <span.h>
#include <gsl/span>
#include <iostream>
#include <list>

View File

@ -15,7 +15,7 @@
///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h>
#include <multi_span.h>
#include <gsl/multi_span>
#include <string>
#include <vector>

View File

@ -16,8 +16,9 @@
#include <UnitTest++/UnitTest++.h>
#include <cstdlib>
#include <string_span.h>
#include <gsl/string_span>
#include <vector>
#include <map>
using namespace std;
using namespace gsl;
@ -942,7 +943,13 @@ SUITE(string_span_tests)
CHECK(*(str + 3) == L'\0');
}
}
}
TEST(Issue305)
{
std::map<gsl::cstring_span<>, int> foo = { { "foo", 0 },{ "bar", 1 } };
CHECK(foo["foo"] == 0);
CHECK(foo["bar"] == 1);
}
}

View File

@ -15,7 +15,7 @@
///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h>
#include <gsl.h>
#include <gsl/gsl>
#include <functional>
using namespace gsl;