Merge branch 'master' into dev/neilmac/spans_in_maps

This commit is contained in:
Neil MacIntosh 2016-08-09 18:14:11 -07:00
commit 5ebfc16f14
21 changed files with 41 additions and 23 deletions

View File

@ -3,10 +3,10 @@ cmake_minimum_required(VERSION 2.8.7)
project(GSL CXX) project(GSL CXX)
set(GSL_HEADERS set(GSL_HEADERS
"include/gsl.h" "gsl/gsl.h"
"include/gsl_assert.h" "gsl/gsl_assert.h"
"include/span.h" "gsl/span.h"
"include/string_span.h" "gsl/string_span.h"
) )
include_directories( include_directories(

View File

@ -6,10 +6,10 @@ This repo contains Microsoft's implementation of GSL.
The library includes types like `span<T>`, `string_span`, `owner<>` and others. The library includes types like `span<T>`, `string_span`, `owner<>` and others.
The entire implementation is provided inline in the headers under the [include](./include) directory. The implementation generally assumes a platform that implements C++14 support. There are specific workarounds to support MSVC 2013 and 2015. The entire implementation is provided inline in the headers under the [gsl](./gsl) directory. The implementation generally assumes a platform that implements C++14 support. There are specific workarounds to support MSVC 2013 and 2015.
While some types have been broken out into their own headers (e.g. [include/span.h](./include/span.h)), While some types have been broken out into their own headers (e.g. [gsl/span.h](./gsl/span.h)),
it is simplest to just include [gsl.h](./include/gsl.h) and gain access to the entire library. it is simplest to just include [gsl/gsl.h](./gsl/gsl.h) and gain access to the entire library.
> NOTE: We encourage contributions that improve or refine any of the types in this library as well as ports to > NOTE: We encourage contributions that improve or refine any of the types in this library as well as ports to
other platforms. Please see [CONTRIBUTING.md](./CONTRIBUTING.md) for more information about contributing. other platforms. Please see [CONTRIBUTING.md](./CONTRIBUTING.md) for more information about contributing.
@ -66,5 +66,20 @@ All tests should pass - indicating your platform is fully supported and you are
## Using the libraries ## Using the libraries
As the types are entirely implemented inline in headers, there are no linking requirements. As the types are entirely implemented inline in headers, there are no linking requirements.
Just place the contents of the [include](./include) directory within your source tree so it is available You can copy the [gsl](./gsl) directory into your source tree so it is available
to your compiler, then include the appropriate headers in your program, and away you go! to your compiler, then include the appropriate headers in your program.
Alternatively set your compiler's *include path* flag to point to the GSL development folder (`c:\GSL` in the example above) or installation folder (after running the install). Eg.
MSVC++
/I c:\GSL
GCC/clang
-I$HOME/dev/GSL
Include the library using:
#include <gsl/gsl.h>

View File

@ -814,10 +814,13 @@ as_writeable_bytes(span<ElementType, Extent> s) noexcept
#undef noexcept #undef noexcept
#ifdef _MSC_VER #ifdef _MSC_VER
#pragma warning(pop)
#pragma pop_macro("noexcept") #pragma pop_macro("noexcept")
#endif #endif
#endif // GSL_THROW_ON_CONTRACT_VIOLATION #endif // GSL_THROW_ON_CONTRACT_VIOLATION
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#endif // GSL_SPAN_H #endif // GSL_SPAN_H

View File

@ -9,7 +9,7 @@ endif()
add_subdirectory(unittest-cpp) add_subdirectory(unittest-cpp)
include_directories( include_directories(
../include ..
./unittest-cpp ./unittest-cpp
) )
@ -33,7 +33,7 @@ else()
endif() endif()
function(add_gsl_test name) function(add_gsl_test name)
add_executable(${name} ${name}.cpp ../include/gsl.h ../include/gsl_assert.h ../include/gsl_util.h ../include/multi_span.h ../include/span.h ../include/string_span.h) add_executable(${name} ${name}.cpp ../gsl/gsl.h ../gsl/gsl_assert.h ../gsl/gsl_util.h ../gsl/multi_span.h ../gsl/span.h ../gsl/string_span.h)
target_link_libraries(${name} UnitTest++) target_link_libraries(${name} UnitTest++)
install(TARGETS ${name} install(TARGETS ${name}
RUNTIME DESTINATION bin RUNTIME DESTINATION bin

View File

@ -15,7 +15,7 @@
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <gsl.h> #include <gsl/gsl.h>
using namespace gsl; using namespace gsl;

View File

@ -15,7 +15,7 @@
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <gsl.h> #include <gsl/gsl.h>
#include <vector> #include <vector>
#include <initializer_list> #include <initializer_list>

View File

@ -15,7 +15,7 @@
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <multi_span.h> #include <gsl/multi_span.h>
#include <vector> #include <vector>
using namespace std; using namespace std;

View File

@ -15,7 +15,7 @@
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <gsl_byte.h> #include <gsl/gsl_byte.h>
#include <iostream> #include <iostream>
#include <list> #include <list>

View File

@ -15,7 +15,7 @@
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <multi_span.h> #include <gsl/multi_span.h>
#include <iostream> #include <iostream>
#include <list> #include <list>

View File

@ -15,7 +15,7 @@
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <gsl.h> #include <gsl/gsl.h>
#include <vector> #include <vector>
using namespace gsl; using namespace gsl;

View File

@ -15,7 +15,7 @@
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <gsl.h> #include <gsl/gsl.h>
#include <functional> #include <functional>
using namespace gsl; using namespace gsl;

View File

@ -15,7 +15,7 @@
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <span.h> #include <gsl/span.h>
#include <iostream> #include <iostream>
#include <list> #include <list>

View File

@ -15,7 +15,7 @@
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <multi_span.h> #include <gsl/multi_span.h>
#include <string> #include <string>
#include <vector> #include <vector>

View File

@ -16,7 +16,7 @@
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <cstdlib> #include <cstdlib>
#include <string_span.h> #include <gsl/string_span.h>
#include <vector> #include <vector>
#include <map> #include <map>

View File

@ -15,7 +15,7 @@
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
#include <UnitTest++/UnitTest++.h> #include <UnitTest++/UnitTest++.h>
#include <gsl.h> #include <gsl/gsl.h>
#include <functional> #include <functional>
using namespace gsl; using namespace gsl;