Merge pull request #929 from JordanMaples/yml_experiment

split GitHub action into multiple files.
This commit is contained in:
Jordan Maples [MSFT] 2020-09-23 14:23:52 -07:00 committed by GitHub
commit 5de956aaf0
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3 changed files with 54 additions and 47 deletions

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@ -1,4 +1,4 @@
name: CI
name: CI_Android
on:
push:
branches: [ master ]
@ -6,50 +6,6 @@ on:
branches: [ master ]
jobs:
iOS:
runs-on: macos-latest
defaults:
run:
working-directory: build
steps:
- uses: actions/checkout@v2
- name: Create build directory
run: mkdir -p build
working-directory: .
- name: Configure
run: |
cmake \
-GXcode \
-DCMAKE_SYSTEM_NAME=iOS \
"-DCMAKE_OSX_ARCHITECTURES=arm64;x86_64" \
-DCMAKE_OSX_DEPLOYMENT_TARGET=8 \
-DCMAKE_TRY_COMPILE_TARGET_TYPE=STATIC_LIBRARY \
"-DMACOSX_BUNDLE_GUI_IDENTIFIER=GSL.\$(EXECUTABLE_NAME)" \
-DMACOSX_BUNDLE_BUNDLE_VERSION=3.0.1 \
-DMACOSX_BUNDLE_SHORT_VERSION_STRING=3.0.1 \
..
- name: Build
run: cmake --build . --parallel `sysctl -n hw.ncpu` --config Release -- -sdk iphonesimulator
- name: Start simulator
run: |
RUNTIME=`xcrun simctl list runtimes iOS -j|jq '.runtimes|last.identifier'`
UDID=`xcrun simctl list devices iPhone available -j|jq -r ".devices[$RUNTIME]|last.udid"`
xcrun simctl bootstatus $UDID -b
- name: Test
run: |
for TEST in `find tests/Release-iphonesimulator -depth 1 -name "*.app"`
do
xcrun simctl install booted $TEST
TEST_ID=`plutil -convert json -o - $TEST/Info.plist|jq -r ".CFBundleIdentifier"`
xcrun simctl launch --console booted $TEST_ID
xcrun simctl uninstall booted $TEST_ID
done
Android:
runs-on: macos-latest
defaults:

51
.github/workflows/ios.yml vendored Normal file
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@ -0,0 +1,51 @@
name: CI_iOS
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
iOS:
runs-on: macos-latest
defaults:
run:
working-directory: build
steps:
- uses: actions/checkout@v2
- name: Create build directory
run: mkdir -p build
working-directory: .
- name: Configure
run: |
cmake \
-GXcode \
-DCMAKE_SYSTEM_NAME=iOS \
"-DCMAKE_OSX_ARCHITECTURES=arm64;x86_64" \
-DCMAKE_OSX_DEPLOYMENT_TARGET=8 \
-DCMAKE_TRY_COMPILE_TARGET_TYPE=STATIC_LIBRARY \
"-DMACOSX_BUNDLE_GUI_IDENTIFIER=GSL.\$(EXECUTABLE_NAME)" \
-DMACOSX_BUNDLE_BUNDLE_VERSION=3.0.1 \
-DMACOSX_BUNDLE_SHORT_VERSION_STRING=3.0.1 \
..
- name: Build
run: cmake --build . --parallel `sysctl -n hw.ncpu` --config Release -- -sdk iphonesimulator
- name: Start simulator
run: |
RUNTIME=`xcrun simctl list runtimes iOS -j|jq '.runtimes|last.identifier'`
UDID=`xcrun simctl list devices iPhone available -j|jq -r ".devices[$RUNTIME]|last.udid"`
xcrun simctl bootstatus $UDID -b
- name: Test
run: |
for TEST in `find tests/Release-iphonesimulator -depth 1 -name "*.app"`
do
xcrun simctl install booted $TEST
TEST_ID=`plutil -convert json -o - $TEST/Info.plist|jq -r ".CFBundleIdentifier"`
xcrun simctl launch --console booted $TEST_ID
xcrun simctl uninstall booted $TEST_ID
done

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@ -108,8 +108,8 @@ If you successfully port GSL to another platform, we would love to hear from you
Target | CI/CD Status
:------- | -----------:
iOS | ![CI](https://github.com/microsoft/GSL/workflows/CI/badge.svg)
Android | ![CI](https://github.com/microsoft/GSL/workflows/CI/badge.svg)
iOS | ![CI_iOS](https://github.com/microsoft/GSL/workflows/CI_iOS/badge.svg)
Android | ![CI_Android](https://github.com/microsoft/GSL/workflows/CI_Android/badge.svg)
Note: These CI/CD steps are run with each pull request, however failures in them are non-blocking.