The entire implementation is provided inline in the headers under the [gsl](./include/gsl) directory. The implementation generally assumes a platform that implements C++14 support. There are specific workarounds to support MSVC 2015.
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
This project makes use of the [Google Test](https://github.com/google/googletest) testing library. Please see the [ThirdPartyNotices.txt](./ThirdPartyNotices.txt) file for details regarding the licensing of Google Test.
Visual Studio with MSVC | [![Status](https://ci.appveyor.com/api/projects/status/github/Microsoft/GSL?svg=true)](https://ci.appveyor.com/project/neilmacintosh/GSL)
Visual Studio with LLVM | [![Status](https://ci.appveyor.com/api/projects/status/github/Microsoft/GSL?svg=true)](https://ci.appveyor.com/project/neilmacintosh/GSL)
Note: For `gsl::byte` to work correctly with Clang and GCC you might have to use the ` -fno-strict-aliasing` compiler option.
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If you successfully port GSL to another platform, we would love to hear from you!
- Submit an issue specifying the platform and target.
- Consider contributing your changes by filing a pull request with any necessary changes.
- If at all possible, add a CI/CD step and add the button to the table below!
The GSL port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.
Alternatively set your compiler's *include path* flag to point to the GSL development folder (`c:\GSL\include` in the example above) or installation folder (after running the install). Eg.
For Visual Studio users, the file [GSL.natvis](./GSL.natvis) in the root directory of the repository can be added to your project if you would like more helpful visualization of GSL types in the Visual Studio debugger than would be offered by default.