t8-mod/source/proxy-dll/demonware/servers/udp_server.hpp
project-bo4 354d022967 Squashed commit of the following:
commit f44d146e4ac906ff898e8968c6857fd2280f6d20
Author: project-bo4 <127137346+project-bo4@users.noreply.github.com>
Date:   Thu May 11 13:39:29 2023 -0700

    remove lpc package from repository

commit 29fb0f63e50de468ab0b9db35f7e8fdadf58afc3
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Thu May 11 13:06:13 2023 -0700

    generic improvements

    + added identity configuration
    + objectstore improvements
    + added battlenet 'US' servers to blocklist
    + some other minor improvements

commit 5d5e31099ebcce5a637b9a02d4936a97fb0802a7
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Sat Mar 25 16:32:52 2023 -0700

    lpc improvements

    + fix lpc issue with foreign languages(non-english) not being considered in listing
    + check lpc files pre-start and warn user if missing any of core items

commit 2de1a54b6f4cc5c44dc906871021cfbc85057ca9
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Thu Mar 23 12:45:56 2023 -0700

    demonware improvements

    + handle object store uploadUserObject
    + silence bdUNK125

commit 710dcc3ec6178071d67c27e5bf6705f08cabe7e2
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Mon Mar 20 13:43:56 2023 -0700

    forgot to update names

commit 217682dfb07b35f7a09399fb2698924bb7fe8b77
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Mon Mar 20 11:09:18 2023 -0700

    upload lpc and update readme

commit 83f812b33b90791a8d13b9468f27da51e0a4f2b9
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Mon Mar 20 10:53:43 2023 -0700

    demonware emulator

    + demonware emulator
    + platform name and id
    + xxhash and picoproto
    - remove g_runframe hook
    -disable discovery(save time)
    + improvements to utils
    + add new resources
2023-05-11 13:50:11 -07:00

63 lines
1.4 KiB
C++

#pragma once
#include "base_server.hpp"
#include <utils/concurrency.hpp>
namespace demonware
{
class udp_server : public base_server
{
public:
struct endpoint_data
{
SOCKET socket{};
sockaddr_in address{};
endpoint_data() = default;
endpoint_data(const SOCKET sock, const sockaddr* addr, const int size)
{
if (size != sizeof(this->address))
{
throw std::runtime_error("Invalid size");
}
this->socket = sock;
std::memcpy(&this->address, addr, sizeof(this->address));
}
};
using base_server::base_server;
void handle_input(const char* buf, size_t size, endpoint_data endpoint);
size_t handle_output(SOCKET socket, char* buf, size_t size, sockaddr* address, int* addrlen);
bool pending_data(SOCKET socket);
void frame() override;
protected:
virtual void handle(const endpoint_data& endpoint, const std::string& data) = 0;
void send(const endpoint_data& endpoint, std::string data);
private:
struct in_packet
{
std::string data;
endpoint_data endpoint;
};
struct out_packet
{
std::string data;
sockaddr_in address;
};
using in_queue = std::queue<in_packet>;
using out_queue = std::queue<out_packet>;
using socket_queue_map = std::unordered_map<SOCKET, out_queue>;
utils::concurrency::container<in_queue> in_queue_;
utils::concurrency::container<socket_queue_map> out_queue_;
};
}