286 lines
5.8 KiB
C++
286 lines
5.8 KiB
C++
#pragma once
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namespace game
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{
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typedef uint32_t ScrVarIndex_t;
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typedef uint64_t ScrVarNameIndex_t;
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struct GSC_IMPORT_ITEM
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{
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uint32_t name;
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uint32_t name_space;
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uint16_t num_address;
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uint8_t param_count;
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uint8_t flags;
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};
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struct GSC_EXPORT_ITEM
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{
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uint32_t checksum;
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uint32_t address;
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uint32_t name;
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uint32_t name_space;
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uint32_t callback_event;
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uint8_t param_count;
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uint8_t flags;
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};
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struct GSC_OBJ
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{
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byte magic[8];
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int32_t crc;
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int32_t pad;
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uint64_t name;
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int32_t include_offset;
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uint16_t string_count;
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uint16_t exports_count;
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int32_t start_data;
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int32_t string_offset;
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int16_t imports_count;
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uint16_t fixup_count;
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int32_t ukn2c;
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int32_t exports_offset;
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int32_t ukn34;
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int32_t imports_offset;
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uint16_t globalvar_count;
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int32_t fixup_offset;
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int32_t globalvar_offset;
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int32_t script_size;
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int32_t requires_implements_offset;
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int32_t ukn50;
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int32_t data_length;
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uint16_t include_count;
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byte ukn5a;
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byte requires_implements_count;
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inline GSC_EXPORT_ITEM* get_exports()
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{
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return reinterpret_cast<GSC_EXPORT_ITEM*>(magic + exports_offset);
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}
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inline GSC_IMPORT_ITEM* get_imports()
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{
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return reinterpret_cast<GSC_IMPORT_ITEM*>(magic + imports_offset);
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}
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inline uint64_t* get_includes()
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{
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return reinterpret_cast<uint64_t*>(magic + include_offset);
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}
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inline GSC_EXPORT_ITEM* get_exports_end()
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{
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return get_exports() + exports_count;
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}
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inline uint64_t* get_includes_end()
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{
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return get_includes() + include_count;
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}
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};
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enum scriptInstance_t : int32_t
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{
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SCRIPTINSTANCE_SERVER = 0x0,
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SCRIPTINSTANCE_CLIENT = 0x1,
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SCRIPTINSTANCE_MAX = 0x2,
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};
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typedef void (*BuiltinFunction)(scriptInstance_t);
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struct BO4_BuiltinFunctionDef
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{
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uint32_t canonId;
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uint32_t min_args;
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uint32_t max_args;
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BuiltinFunction actionFunc;
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uint32_t type;
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};
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struct __declspec(align(4)) BO4_scrVarGlobalVars_t
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{
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uint32_t name;
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ScrVarIndex_t id;
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bool persist;
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};
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enum ScrVarType_t : uint32_t {
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TYPE_UNDEFINED = 0x0,
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TYPE_POINTER = 0x1,
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TYPE_STRING = 0x2,
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TYPE_VECTOR = 0x3,
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TYPE_HASH = 0x4,
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TYPE_FLOAT = 0x5,
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TYPE_INTEGER = 0x6,
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TYPE_UINTPTR = 0x7,
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TYPE_ENTITY_OFFSET = 0x8,
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TYPE_CODEPOS = 0x9,
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TYPE_PRECODEPOS = 0xA,
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TYPE_API_FUNCTION = 0xB,
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TYPE_SCRIPT_FUNCTION = 0xC,
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TYPE_STACK = 0xD,
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TYPE_THREAD = 0xE,
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TYPE_NOTIFY_THREAD = 0xF,
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TYPE_TIME_THREAD = 0x10,
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TYPE_FRAME_THREAD = 0x11,
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TYPE_CHILD_THREAD = 0x12,
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TYPE_CLASS = 0x13,
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TYPE_SHARED_STRUCT = 0x14,
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TYPE_STRUCT = 0x15,
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TYPE_REMOVED_ENTITY = 0x16,
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TYPE_ENTITY = 0x17,
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TYPE_ARRAY = 0x18,
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TYPE_REMOVED_THREAD = 0x19,
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TYPE_FREE = 0x1a,
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TYPE_THREAD_LIST = 0x1b,
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TYPE_ENT_LIST = 0x1c,
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TYPE_COUNT
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};
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struct BO4_scrVarPub {
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const char* fieldBuffer;
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const char* error_message;
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byte* programBuffer;
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byte* endScriptBuffer;
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byte* programHunkUser; // HunkUser
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BO4_scrVarGlobalVars_t globalVars[16];
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ScrVarNameIndex_t entFieldNameIndex;
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ScrVarIndex_t freeEntList;
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ScrVarIndex_t tempVariable;
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uint32_t checksum;
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uint32_t entId;
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uint32_t varHighWatermark;
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uint32_t numScriptThreads;
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uint32_t numVarAllocations;
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int32_t varHighWatermarkId;
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};
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union ScrVarValueUnion_t
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{
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int64_t intValue;
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uintptr_t uintptrValue;
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float floatValue;
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int32_t stringValue;
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const float* vectorValue;
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byte* codePosValue;
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ScrVarIndex_t pointerValue;
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};
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struct ScrVarValue_t
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{
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ScrVarValueUnion_t u;
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ScrVarType_t type;
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};
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struct ScrVar_t_Info
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{
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uint32_t nameType : 3;
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uint32_t flags : 5;
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uint32_t refCount : 24;
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};
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struct ScrVar_t
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{
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ScrVarNameIndex_t nameIndex;
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ScrVar_t_Info _anon_0;
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ScrVarIndex_t nextSibling;
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ScrVarIndex_t prevSibling;
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ScrVarIndex_t parentId;
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ScrVarIndex_t nameSearchHashList;
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uint32_t pad0;
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};
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union ScrVarObjectInfo1_t
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{
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uint64_t object_o;
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unsigned int size;
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ScrVarIndex_t nextEntId;
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ScrVarIndex_t self;
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ScrVarIndex_t free;
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};
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union ScrVarObjectInfo2_t
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{
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uint32_t object_w;
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ScrVarIndex_t stackId;
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};
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struct function_stack_t
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{
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byte* pos;
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ScrVarValue_t* top;
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ScrVarValue_t* startTop;
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ScrVarIndex_t threadId;
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uint16_t localVarCount;
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uint16_t profileInfoCount;
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};
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struct function_frame_t
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{
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function_stack_t fs;
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};
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struct ScrVmContext_t
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{
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ScrVarIndex_t fieldValueId;
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ScrVarIndex_t objectId;
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byte* lastGoodPos;
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ScrVarValue_t* lastGoodTop;
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};
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typedef void (*VM_OP_FUNC)(scriptInstance_t, function_stack_t*, ScrVmContext_t*, bool*);
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struct BO4_scrVarGlob
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{
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ScrVarIndex_t* scriptNameSearchHashList;
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ScrVar_t* scriptVariables;
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ScrVarObjectInfo1_t* scriptVariablesObjectInfo1;
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ScrVarObjectInfo2_t* scriptVariablesObjectInfo2;
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ScrVarValue_t* scriptValues;
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};
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struct BO4_scrVmPub
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{
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void* unk0;
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void* unk8;
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void* executionQueueHeap; // HunkUser
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void* timeByValueQueue; // VmExecutionQueueData_t
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void* timeByThreadQueue[1024]; // VmExecutionQueue_t
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void* frameByValueQueue; // VmExecutionQueueData_t
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void* frameByThreadQueue[1024]; // VmExecutionQueue_t
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void* timeoutByValueList; // VmExecutionQueueData_t
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void* timeoutByThreadList[1024]; // VmExecutionQueue_t
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void* notifyByObjectQueue[1024]; // VmExecutionNotifyQueue_t
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void* notifyByThreadQueue[1024]; // VmExecutionNotifyQueue_t
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void* endonByObjectList[1024]; // VmExecutionNotifyQueue_t
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void* endonByThreadList[1024]; // VmExecutionNotifyQueue_t
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ScrVarIndex_t* localVars;
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ScrVarValue_t* maxstack;
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function_frame_t* function_frame;
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ScrVarValue_t* top;
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function_frame_t function_frame_start[64];
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ScrVarValue_t stack[2048];
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uint32_t time;
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uint32_t frame;
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int function_count;
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int callNesting;
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unsigned int inparamcount;
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bool showError;
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bool systemInitialized;
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bool vmInitialized;
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bool isShutdown;
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};
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struct objFileInfo_t
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{
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GSC_OBJ* activeVersion;
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int slot;
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int refCount;
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uint32_t groupId;
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};
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} |