91 lines
1.6 KiB
C++
91 lines
1.6 KiB
C++
#include <std_include.hpp>
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#include "xassets.hpp"
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namespace xassets
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{
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namespace
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{
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const char* cache_names[]
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{
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"invalid",
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"vehicle",
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"model",
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"aitype",
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"character",
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"xmodelalias",
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"weapon",
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"gesture",
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"gesturetable",
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"zbarrier",
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"rumble",
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"shellshock",
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"statuseffect",
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"xcam",
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"destructible",
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"streamerhint",
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"flowgraph",
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"xanim",
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"sanim",
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"scriptbundle",
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"talent",
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"statusicon",
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"locationselector",
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"menu",
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"material",
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"string",
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"eventstring",
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"moviefile",
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"objective",
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"fx",
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"lui_menu_data",
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"lui_elem",
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"lui_elem_uid",
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"radiant_exploder",
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"soundalias",
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"client_fx",
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"client_tagfxset",
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"client_lui_elem",
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"client_lui_elem_uid",
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"requires_implements"
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};
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}
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BGCacheTypes BG_Cache_GetTypeIndex(const char* name)
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{
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//BG_Cache_GetTypeIndexInternal base isn't available after unpack
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for (size_t i = 0; i < BGCacheTypes::BG_CACHE_TYPE_COUNT; i++)
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{
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if (!_strcmpi(name, cache_names[i]))
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{
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return (BGCacheTypes)i;
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}
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}
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return BG_CACHE_TYPE_INVALID;
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}
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const char* BG_Cache_GetTypeName(BGCacheTypes type)
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{
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return cache_names[type];
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}
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XAssetType DB_GetXAssetTypeIndex(const char* name)
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{
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for (size_t i = 0; i < XAssetType::ASSET_TYPE_COUNT; i++)
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{
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if (!_strcmpi(name, s_XAssetTypeInfo[i].name))
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{
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return (XAssetType)i;
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}
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}
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return XAssetType::ASSET_TYPE_COUNT;
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}
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const char* DB_GetXAssetTypeName(XAssetType type)
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{
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if (type >= ASSET_TYPE_COUNT)
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{
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return "invalid";
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}
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return s_XAssetTypeInfo[type].name;
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}
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} |