81a92f69a4
+ Added custom commands interface + Tidy up and reorder game interface
35 lines
644 B
C++
35 lines
644 B
C++
#pragma once
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namespace fnv1a
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{
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uint64_t generate_hash(const char* string, uint64_t start = 0xCBF29CE484222325);
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uint64_t generate_hash_pattern(const char* string);
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}
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namespace variables
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{
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struct varInfo
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{
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std::string name;
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const char* desc;
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uint64_t fnv1a;
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};
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struct varEntry : varInfo
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{
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uintptr_t pointer = 0;
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};
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extern std::vector<varEntry> dvars_table;
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extern std::vector<varEntry> commands_table;
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std::vector<const char*> get_dvars_list();
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std::vector<const char*> get_commands_list();
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}
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namespace runtime_errors
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{
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constexpr uint64_t custom_error_id = 0x42693201;
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const char* get_error_message(uint64_t code);
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} |