81a92f69a4
+ Added custom commands interface + Tidy up and reorder game interface
38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
#include <std_include.hpp>
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#include "game.hpp"
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namespace game
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{
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const char* Com_GetVersionString()
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{
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static std::string version_string{};
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if (version_string.empty()) {
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version_string = std::format("BlackOps4 {}", Com_GetBuildVersion());
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}
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return version_string.data();
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}
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void verify_game_version()
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{
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if (*(int*)0x1449CA7E8_g != 13869365) // BlackOps4 CL(13869365) BEYQBBUILD106 DEV [Wed Feb 22 16:31:32 2023]
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{
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throw std::runtime_error("Unsupported BlackOps4.exe Version. This DLL Expects Latest BNET Build");
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}
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#ifdef DEBUG
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logger::write(logger::LOG_TYPE_DEBUG, "[ SYSTEM ]: Verified Game Version '%s'", Com_GetVersionString());
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#endif // DEBUG
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}
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scoped_critical_section::scoped_critical_section(int32_t s, scoped_critical_section_type type) : _s(0), _hasOwnership(false), _isScopedRelease(false), _next(nullptr)
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{
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game::ScopedCriticalSectionConstructor(this, s, type);
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}
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scoped_critical_section::~scoped_critical_section()
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{
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game::ScopedCriticalSectionDestructor(this);
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}
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} |