t8-mod/source/proxy-dll/demonware/services/bdLootGeneration.cpp
project-bo4 354d022967 Squashed commit of the following:
commit f44d146e4ac906ff898e8968c6857fd2280f6d20
Author: project-bo4 <127137346+project-bo4@users.noreply.github.com>
Date:   Thu May 11 13:39:29 2023 -0700

    remove lpc package from repository

commit 29fb0f63e50de468ab0b9db35f7e8fdadf58afc3
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Thu May 11 13:06:13 2023 -0700

    generic improvements

    + added identity configuration
    + objectstore improvements
    + added battlenet 'US' servers to blocklist
    + some other minor improvements

commit 5d5e31099ebcce5a637b9a02d4936a97fb0802a7
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Sat Mar 25 16:32:52 2023 -0700

    lpc improvements

    + fix lpc issue with foreign languages(non-english) not being considered in listing
    + check lpc files pre-start and warn user if missing any of core items

commit 2de1a54b6f4cc5c44dc906871021cfbc85057ca9
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Thu Mar 23 12:45:56 2023 -0700

    demonware improvements

    + handle object store uploadUserObject
    + silence bdUNK125

commit 710dcc3ec6178071d67c27e5bf6705f08cabe7e2
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Mon Mar 20 13:43:56 2023 -0700

    forgot to update names

commit 217682dfb07b35f7a09399fb2698924bb7fe8b77
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Mon Mar 20 11:09:18 2023 -0700

    upload lpc and update readme

commit 83f812b33b90791a8d13b9468f27da51e0a4f2b9
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Mon Mar 20 10:53:43 2023 -0700

    demonware emulator

    + demonware emulator
    + platform name and id
    + xxhash and picoproto
    - remove g_runframe hook
    -disable discovery(save time)
    + improvements to utils
    + add new resources
2023-05-11 13:50:11 -07:00

18 lines
413 B
C++

#include <std_include.hpp>
#include "../services.hpp"
namespace demonware
{
bdLootGeneration::bdLootGeneration() : service(195, "bdLootGeneration")
{
this->register_task(2, &bdLootGeneration::getPlayerState);
}
void bdLootGeneration::getPlayerState(service_server* server, byte_buffer* buffer) const
{
auto reply = server->create_structed_reply(this->task_id());
reply->send(""); // Un-handled
}
}