55553a4099
+ Improved blackbox's backtracer + Improved json config read/writer
103 lines
3.6 KiB
C++
103 lines
3.6 KiB
C++
#include <std_include.hpp>
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#include "platform.hpp"
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#include "definitions/game.hpp"
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#include "loader/component_loader.hpp"
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#include <utils/hook.hpp>
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#include <utils/string.hpp>
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#include <utils/identity.hpp>
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#include <utils/json_config.hpp>
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#include <utils/cryptography.hpp>
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#include <WinReg.hpp>
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namespace platform
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{
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uint64_t bnet_get_userid()
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{
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static uint64_t userid = 0;
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if (!userid)
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{
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uint32_t default_xuid = utils::cryptography::xxh32::compute(utils::identity::get_sys_username());
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userid = utils::json_config::ReadUnsignedInteger64("identity", "xuid", default_xuid);
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}
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return userid;
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}
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const char* bnet_get_username()
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{
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static std::string username{};
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if (username.empty())
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{
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std::string default_name = utils::identity::get_sys_username();
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username = utils::json_config::ReadString("identity", "name", default_name);
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}
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return username.data();
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}
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std::string get_userdata_directory()
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{
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return std::format("players/bnet-{}", bnet_get_userid());
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}
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namespace
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{
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utils::hook::detour PC_TextChat_Print_Hook;
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void PC_TextChat_Print_Stub(const char* text)
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{
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#ifdef DEBUG
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logger::write(logger::LOG_TYPE_DEBUG, "PC_TextChat_Print(%s)", text);
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#endif
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}
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void check_platform_registry()
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{
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winreg::RegKey key;
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winreg::RegResult result = key.TryOpen(HKEY_CURRENT_USER, L"SOFTWARE\\Blizzard Entertainment\\Battle.net");
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if (!result)
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{
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MessageBoxA(nullptr, "You need to have BlackOps4 from Battle.Net to use this product...", "Error", MB_ICONWARNING);
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ShellExecuteA(nullptr, "open", "http://battle.net/", nullptr, nullptr, SW_SHOWNORMAL);
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logger::write(logger::LOG_TYPE_INFO, "[ PLATFORM ]: Couldnt find Battle.Net Launcher; Shutting down...");
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TerminateProcess(GetCurrentProcess(), 1);
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}
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}
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}
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class component final : public component_interface
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{
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public:
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void pre_start() override
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{
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check_platform_registry();
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}
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void post_unpack() override
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{
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utils::hook::set<uint16_t>(0x1423271D0_g, 0x01B0); // BattleNet_IsDisabled (patch to mov al,1)
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utils::hook::set<uint32_t>(0x1423271E0_g, 0x90C301B0); // BattleNet_IsConnected (patch to mov al,1 retn)
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utils::hook::set<uint8_t>(0x142325210_g, 0xC3); // patch#1 Annoying function crashing game; related to BattleNet (TODO : Needs Further Investigation)
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utils::hook::set<uint8_t>(0x142307B40_g, 0xC3); // patch#2 Annoying function crashing game; related to BattleNet (TODO : Needs Further Investigation)
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utils::hook::set<uint32_t>(0x143D08290_g, 0x90C301B0); // patch#3 BattleNet_IsModeAvailable? (patch to mov al,1 retn)
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utils::hook::nop(0x1437DA454_g, 13); // begin cross-auth even without platform being initialized [LiveConnect_BeginCrossAuthPlatform]
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utils::hook::set(0x1444D2D60_g, 0xC301B0); // Auth3 Response RSA signature check [bdAuth::validateResponseSignature]
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utils::hook::set(0x1444E34C0_g, 0xC301B0); // Auth3 Response platform extended data check [bdAuthPC::processPlatformData]
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utils::hook::nop(0x1438994E9_g, 22); // get live name even without platform being initialized [Live_UserSignedIn]
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utils::hook::nop(0x1438C3476_g, 22); // get live xuid even without platform being initialized [LiveUser_UserGetXuid]
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utils::hook::jump(0x142325C70_g, bnet_get_username); // detour battlenet username
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utils::hook::jump(0x142325CA0_g, bnet_get_userid); // detour battlenet userid
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//PC_TextChat_Print_Hook.create(0x1422D4A20_g, PC_TextChat_Print_Stub); // Disable useless system messages passed into chat box
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logger::write(logger::LOG_TYPE_INFO, "[ PLATFORM ]: BattleTag: '%s', BattleID: '%llu'", bnet_get_username(), bnet_get_userid());
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}
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};
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}
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REGISTER_COMPONENT(platform::component) |