t8-mod/source/proxy-dll/component/platform.cpp
project-bo4 354d022967 Squashed commit of the following:
commit f44d146e4ac906ff898e8968c6857fd2280f6d20
Author: project-bo4 <127137346+project-bo4@users.noreply.github.com>
Date:   Thu May 11 13:39:29 2023 -0700

    remove lpc package from repository

commit 29fb0f63e50de468ab0b9db35f7e8fdadf58afc3
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Thu May 11 13:06:13 2023 -0700

    generic improvements

    + added identity configuration
    + objectstore improvements
    + added battlenet 'US' servers to blocklist
    + some other minor improvements

commit 5d5e31099ebcce5a637b9a02d4936a97fb0802a7
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Sat Mar 25 16:32:52 2023 -0700

    lpc improvements

    + fix lpc issue with foreign languages(non-english) not being considered in listing
    + check lpc files pre-start and warn user if missing any of core items

commit 2de1a54b6f4cc5c44dc906871021cfbc85057ca9
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Thu Mar 23 12:45:56 2023 -0700

    demonware improvements

    + handle object store uploadUserObject
    + silence bdUNK125

commit 710dcc3ec6178071d67c27e5bf6705f08cabe7e2
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Mon Mar 20 13:43:56 2023 -0700

    forgot to update names

commit 217682dfb07b35f7a09399fb2698924bb7fe8b77
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Mon Mar 20 11:09:18 2023 -0700

    upload lpc and update readme

commit 83f812b33b90791a8d13b9468f27da51e0a4f2b9
Author: project-bo4 <themanwithantidote@gmail.com>
Date:   Mon Mar 20 10:53:43 2023 -0700

    demonware emulator

    + demonware emulator
    + platform name and id
    + xxhash and picoproto
    - remove g_runframe hook
    -disable discovery(save time)
    + improvements to utils
    + add new resources
2023-05-11 13:50:11 -07:00

102 lines
3.6 KiB
C++

#include <std_include.hpp>
#include "platform.hpp"
#include "loader/component_loader.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
#include <utils/identity.hpp>
#include <utils/json_config.hpp>
#include <utils/cryptography.hpp>
#include "WinReg.hpp"
#include "definitions/t8_engine.hpp"
namespace platform
{
uint64_t bnet_get_userid()
{
static uint64_t userid = 0;
if (!userid)
{
uint32_t default_xuid = utils::cryptography::xxh32::compute(utils::identity::get_sys_username());
userid = utils::json_config::ReadUnsignedInteger("identity", "xuid", default_xuid);
}
return userid;
}
const char* bnet_get_username()
{
static std::string username{};
if (username.empty())
{
std::string default_name = utils::identity::get_sys_username();
username = utils::json_config::ReadString("identity", "name", default_name);
}
return username.data();
}
std::string get_userdata_directory()
{
return std::format("players/bnet-{}", bnet_get_userid());
}
namespace
{
utils::hook::detour PC_TextChat_Print_Hook;
void PC_TextChat_Print_Stub(const char* text)
{
#ifdef DEBUG
logger::write(logger::LOG_TYPE_DEBUG, "PC_TextChat_Print(%s)", text);
#endif
}
void check_platform_registry()
{
winreg::RegKey key;
winreg::RegResult result = key.TryOpen(HKEY_CURRENT_USER, L"SOFTWARE\\Blizzard Entertainment\\Battle.net");
if (!result)
{
MessageBoxA(nullptr, "You need to have BlackOps4 from Battle.Net to use this product...", "Error", MB_ICONWARNING);
ShellExecuteA(nullptr, "open", "http://battle.net/", nullptr, nullptr, SW_SHOWNORMAL);
logger::write(logger::LOG_TYPE_INFO, "[ PLATFORM ]: Couldnt find Battle.Net Launcher; Shutting down...");
TerminateProcess(GetCurrentProcess(), 1);
}
}
}
class component final : public component_interface
{
public:
void pre_start() override
{
check_platform_registry();
}
void post_unpack() override
{
utils::hook::set<uint16_t>(0x1423271D0_g, 0x01B0); // BattleNet_IsDisabled (patch to mov al,1)
utils::hook::set<uint32_t>(0x1423271E0_g, 0x90C301B0); // BattleNet_IsConnected (patch to mov al,1 retn)
utils::hook::set<uint8_t>(0x142325210_g, 0xC3); // patch#1 Annoying function crashing game; related to BattleNet (TODO : Needs Further Investigation)
utils::hook::set<uint8_t>(0x142307B40_g, 0xC3); // patch#2 Annoying function crashing game; related to BattleNet (TODO : Needs Further Investigation)
utils::hook::set<uint32_t>(0x143D08290_g, 0x90C301B0); // patch#3 BattleNet_IsModeAvailable? (patch to mov al,1 retn)
utils::hook::nop(0x1437DA454_g, 13); // begin cross-auth even without platform being initialized [LiveConnect_BeginCrossAuthPlatform]
utils::hook::set(0x1444D2D60_g, 0xC301B0); // Auth3 Response RSA signature check [bdAuth::validateResponseSignature]
utils::hook::set(0x1444E34C0_g, 0xC301B0); // Auth3 Response platform extended data check [bdAuthPC::processPlatformData]
utils::hook::nop(0x1438994E9_g, 22); // get live name even without platform being initialized [Live_UserSignedIn]
utils::hook::nop(0x1438C3476_g, 22); // get live xuid even without platform being initialized [LiveUser_UserGetXuid]
utils::hook::jump(0x142325C70_g, bnet_get_username); // detour battlenet username
utils::hook::jump(0x142325CA0_g, bnet_get_userid); // detour battlenet userid
//PC_TextChat_Print_Hook.create(0x1422D4A20_g, PC_TextChat_Print_Stub); // Disable useless system messages passed into chat box
logger::write(logger::LOG_TYPE_INFO, "[ PLATFORM ]: BattleTag: '%s', BattleID: '%llu'", bnet_get_username(), bnet_get_userid());
}
};
}
REGISTER_COMPONENT(platform::component)