84facee97e
+ Added 'keycatchers' as an standalone component + Improvement to logger with output division + Improvements to game console
10 lines
249 B
C++
10 lines
249 B
C++
#pragma once
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namespace keycatchers
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{
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using ke_typedef = std::function<bool(int, int, bool, unsigned int)>;
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using ch_typedef = std::function<bool(int, int, bool)>;
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void add_key_event(ke_typedef&& func);
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void add_char_event(ch_typedef&& func);
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} |