#include #include "platform.hpp" #include "definitions/game.hpp" #include "loader/component_loader.hpp" #include #include #include #include #include #include namespace platform { uint64_t bnet_get_userid() { static uint64_t userid = 0; if (!userid) { uint32_t default_xuid = utilities::cryptography::xxh32::compute(utilities::identity::get_sys_username()); userid = utilities::json_config::ReadUnsignedInteger64("identity", "xuid", default_xuid); } return userid; } const char* bnet_get_username() { static std::string username{}; if (username.empty()) { std::string default_name = utilities::identity::get_sys_username(); username = utilities::json_config::ReadString("identity", "name", default_name); } return username.data(); } std::string get_userdata_directory() { return std::format("players/bnet-{}", bnet_get_userid()); } namespace { utilities::hook::detour PC_TextChat_Print_Hook; void PC_TextChat_Print_Stub(const char* text) { #ifdef DEBUG logger::write(logger::LOG_TYPE_DEBUG, "PC_TextChat_Print(%s)", text); #endif } void check_platform_registry() { winreg::RegKey key; winreg::RegResult result = key.TryOpen(HKEY_CURRENT_USER, L"SOFTWARE\\Blizzard Entertainment\\Battle.net"); if (!result) { MessageBoxA(nullptr, "You need to have BlackOps4 from Battle.Net to use this product...", "Error", MB_ICONWARNING); ShellExecuteA(nullptr, "open", "http://battle.net/", nullptr, nullptr, SW_SHOWNORMAL); logger::write(logger::LOG_TYPE_INFO, "[ PLATFORM ]: Couldnt find Battle.Net Launcher; Shutting down..."); TerminateProcess(GetCurrentProcess(), 1); } } } class component final : public component_interface { public: void pre_start() override { check_platform_registry(); } void post_unpack() override { utilities::hook::set(0x1423271D0_g, 0x01B0); // BattleNet_IsDisabled (patch to mov al,1) utilities::hook::set(0x1423271E0_g, 0x90C301B0); // BattleNet_IsConnected (patch to mov al,1 retn) utilities::hook::set(0x142325210_g, 0xC3); // patch#1 Annoying function crashing game; related to BattleNet (TODO : Needs Further Investigation) utilities::hook::set(0x142307B40_g, 0xC3); // patch#2 Annoying function crashing game; related to BattleNet (TODO : Needs Further Investigation) utilities::hook::set(0x143D08290_g, 0x90C301B0); // patch#3 BattleNet_IsModeAvailable? (patch to mov al,1 retn) utilities::hook::nop(0x1437DA454_g, 13); // begin cross-auth even without platform being initialized [LiveConnect_BeginCrossAuthPlatform] utilities::hook::set(0x1444D2D60_g, 0xC301B0); // Auth3 Response RSA signature check [bdAuth::validateResponseSignature] utilities::hook::set(0x1444E34C0_g, 0xC301B0); // Auth3 Response platform extended data check [bdAuthPC::processPlatformData] utilities::hook::nop(0x1438994E9_g, 22); // get live name even without platform being initialized [Live_UserSignedIn] utilities::hook::nop(0x1438C3476_g, 22); // get live xuid even without platform being initialized [LiveUser_UserGetXuid] utilities::hook::jump(0x142325C70_g, bnet_get_username); // detour battlenet username utilities::hook::jump(0x142325CA0_g, bnet_get_userid); // detour battlenet userid //PC_TextChat_Print_Hook.create(0x1422D4A20_g, PC_TextChat_Print_Stub); // Disable useless system messages passed into chat box logger::write(logger::LOG_TYPE_INFO, "[ PLATFORM ]: BattleTag: '%s', BattleID: '%llu'", bnet_get_username(), bnet_get_userid()); } }; } REGISTER_COMPONENT(platform::component)