#pragma once #include "definitions\game.hpp" namespace dvars { std::string get_value_string(const game::dvar_t* dvar, game::DvarValue* value); std::string get_domain_string(const game::dvarType_t type, const game::DvarLimits& domain); game::dvar_t* find_dvar(uint64_t hashRef); game::dvar_t* find_dvar(const char* nameRef); game::dvar_t* find_dvar(const std::string& nameRef); }