basic unlock all

This commit is contained in:
qaate47 2023-12-13 22:22:46 +01:00
parent b973aa50d1
commit a756ffad86
2 changed files with 100 additions and 35 deletions

View File

@ -1,7 +1,10 @@
#include <std_include.hpp> #include <std_include.hpp>
#include "loader/component_loader.hpp" #include "loader/component_loader.hpp"
#include "definitions/game.hpp"
#include "definitions/variables.hpp"
#include <utilities/hook.hpp> #include <utilities/hook.hpp>
#include <utilities/json_config.hpp>
namespace unlockall namespace unlockall
{ {
@ -29,38 +32,38 @@ namespace unlockall
1000018, // zm_bgb_cache_back 1000018, // zm_bgb_cache_back
1000019, // zm_bgb_join_the_party 1000019, // zm_bgb_join_the_party
1000020, // zm_bgb_wall_power 1000020, // zm_bgb_wall_power
1000021, // [0x596A42B9715FCF4E] 1000021, // talisman_box_guarantee_box_only
1000022, // [0x3ECEF105EDFCE221] 1000022, // talisman_coagulant
1000023, // [0x4A2042B3984A50AC] 1000023, // talisman_extra_claymore
1000024, // [0x4C39AFAA7B8D508C] 1000024, // talisman_extra_frag
1000025, // [0x616F409871DE1C2A] 1000025, // talisman_extra_molotov
1000026, // [0x233AD55AC2B835D0] 1000026, // talisman_extra_semtex
1000027, // [0x3E64B28EDF21732A] 1000027, // talisman_impatient
1000028, // [0xD2C0474517A8626 ] 1000028, // talisman_weapon_reducepapcost
1000029, // [0x589C4CE1578064B7] 1000029, // talisman_perk_reducecost_1
1000030, // [0x589C4DE15780666A] 1000030, // talisman_perk_reducecost_2
1000031, // [0x589C4EE15780681D] 1000031, // talisman_perk_reducecost_3
1000032, // [0x589C47E157805C38] 1000032, // talisman_perk_reducecost_4
1000033, // [0x1C519F7F8371ECF8] 1000033, // talisman_shield_price
1000034, // [0x70EEBDA916971B02] 1000034, // talisman_special_xp_rate
1000035, // [0x1A0802EC72B26A24] 1000035, // talisman_start_weapon_smg
1000036, // [0xCAFC6BD7BFA105A ] 1000036, // talisman_box_guarantee_lmg
1000037, // [0x6BD593B03DBE4709] 1000037, // talisman_extra_miniturret
1000038, // [0x7BA5A74038BFFAB4] 1000038, // talisman_perk_start_1
1000039, // [0x7BA5AA4038BFFFCD] 1000039, // talisman_perk_start_2
1000040, // [0x7BA5A94038BFFE1A] 1000040, // talisman_perk_start_3
1000041, // [0x7BA5A44038BFF59B] 1000041, // talisman_perk_start_4
1000042, // [0x2DA3AF324B74C125] 1000042, // talisman_shield_durability_rare
1000043, // [0x24D9B998E4BC4F8 ] 1000043, // talisman_start_weapon_ar
1000044, // [0x17AFAE5369A40BC2] 1000044, // talisman_perk_permanent_1
1000045, // [0x17AFAD5369A40A0F] 1000045, // talisman_perk_permanent_2
1000046, // [0x17AFAC5369A4085C] 1000046, // talisman_perk_permanent_3
1000047, // [0x17AFAB5369A406A9] 1000047, // talisman_perk_permanent_4
1000048, // [0x54709F2CDFEC5C52] 1000048, // talisman_shield_durability_legendary
1000049, // [0x150670241DFB72AF] 1000049, // talisman_special_startlv2
1000050, // [0x576221EC95A6B4D1] 1000050, // talisman_start_weapon_lmg
1000051, // [0x15066F241DFB70FC] 1000051, // talisman_special_startlv3
1000052, // [0x5567F18899A438F1] 1000052, // talisman_perk_mod_single
1000053, // zm_bgb_refresh_mint 1000053, // zm_bgb_refresh_mint
1000054, // zm_bgb_perk_up 1000054, // zm_bgb_perk_up
1000055, // zm_bgb_conflagration_liquidation 1000055, // zm_bgb_conflagration_liquidation
@ -68,8 +71,8 @@ namespace unlockall
1000057, // zm_bgb_talkin_bout_regeneration 1000057, // zm_bgb_talkin_bout_regeneration
1000058, // zm_bgb_dividend_yield 1000058, // zm_bgb_dividend_yield
1000059, // zm_bgb_suit_up 1000059, // zm_bgb_suit_up
1000060, // [0x1734F461CBE4850D] 1000060, // talisman_permanent_heroweap_armor
1000061, // [0x4053DCE90F31AA76] 1000061, // talisman_extra_self_revive
1000062, // zm_bgb_perkaholic 1000062, // zm_bgb_perkaholic
1000063, // zm_bgb_near_death_experience 1000063, // zm_bgb_near_death_experience
1000064, // zm_bgb_shopping_free 1000064, // zm_bgb_shopping_free
@ -96,14 +99,63 @@ namespace unlockall
return result; return result;
} }
bool bg_unlockedgetchallengeunlockedforindex(game::eModes mode, int32_t controller, uint16_t index, int32_t itemIndex)
{
return true;
}
bool bg_unlockablesitemoptionlocked(game::eModes mode, int32_t controller, int itemIndex, int32_t optionIndex)
{
return false;
}
bool bg_unlockablesisitemattachmentlocked(game::eModes mode, int32_t controller, int32_t itemIndex, int32_t attachmentNum)
{
return false;
}
bool bg_unlockablesisattachmentslotlocked(game::eModes mode, int32_t controller, int32_t itemIndex, int32_t attachmentSlotIndex)
{
return false;
}
bool bg_unlockablesemblemorbackinglockedbychallenge(game::eModes mode, int32_t controller, void* challengeLookup, bool otherPlayer)
{
return false;
}
bool bg_emblemisentitlementbackgroundgranted(int32_t controller, uint16_t backgroundId)
{
return true;
}
bool bg_unlockablesisitemlocked(game::eModes mode, int32_t controller, int32_t itemIndex)
{
return false;
}
int32_t bg_unlockablesgetcustomclasscount(game::eModes mode, int32_t controller)
{
return 12; // max is 12
}
} }
class component final : public component_interface class component final : public component_interface
{ {
public: public:
void post_unpack() override void post_unpack() override
{ {
utilities::hook::jump(0x1437F6ED0_g, liveinventory_getitemquantity); utilities::hook::jump(0x1437F6ED0_g, liveinventory_getitemquantity);
utilities::hook::jump(0x1406BB410_g, bg_unlockedgetchallengeunlockedforindex);
utilities::hook::jump(0x1406B5530_g, bg_unlockablesitemoptionlocked);
utilities::hook::jump(0x1406B34D0_g, bg_unlockablesisitemattachmentlocked);
utilities::hook::jump(0x1406B3290_g, bg_unlockablesisattachmentslotlocked);
utilities::hook::jump(0x1406AC010_g, bg_unlockablesemblemorbackinglockedbychallenge);
utilities::hook::jump(0x144184D20_g, bg_emblemisentitlementbackgroundgranted);
utilities::hook::jump(0x1406B3AA0_g, bg_unlockablesisitemlocked);
utilities::hook::jump(0x1406ae060_g, bg_unlockablesgetcustomclasscount);
} }
}; };
} }

View File

@ -510,6 +510,18 @@ namespace game
char padding_unk2[8]; char padding_unk2[8];
}; };
enum eModes : int32_t
{
MODE_ZOMBIES = 0x0,
MODE_MULTIPLAYER = 0x1,
MODE_CAMPAIGN = 0x2,
MODE_WARZONE = 0x3,
MODE_COUNT = 0x4,
MODE_INVALID = 0x4,
MODE_FIRST = 0x0,
};
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// SYMBOLS // // SYMBOLS //
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
@ -569,6 +581,7 @@ namespace game
WEAK symbol<bool()> Com_IsInGame{ 0x14288FDB0_g }; WEAK symbol<bool()> Com_IsInGame{ 0x14288FDB0_g };
WEAK symbol<bool()> Com_IsRunningUILevel{ 0x14288FDF0_g }; WEAK symbol<bool()> Com_IsRunningUILevel{ 0x14288FDF0_g };
WEAK symbol<eModes()> Com_SessionMode_GetMode{ 0x14289EFF0_g };
WEAK symbol<int> keyCatchers{ 0x148A53F84_g }; WEAK symbol<int> keyCatchers{ 0x148A53F84_g };
WEAK symbol<PlayerKeyState> playerKeys{ 0x148A3EF80_g }; WEAK symbol<PlayerKeyState> playerKeys{ 0x148A3EF80_g };