140 lines
3.1 KiB
C++
140 lines
3.1 KiB
C++
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#include "hardware_breakpoint.hpp"
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#include "thread.hpp"
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namespace utils::hardware_breakpoint
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{
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namespace
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{
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void set_bits(uint64_t& value, const uint32_t bit_index, const uint32_t bits, const uint64_t new_value)
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{
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const uint64_t range_mask = (1ull << bits) - 1ull;
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const uint64_t full_mask = ~(range_mask << bit_index);
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value = (value & full_mask) | (new_value << bit_index);
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}
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void validate_index(const uint32_t index)
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{
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if (index >= 4)
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{
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throw std::runtime_error("Invalid index");
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}
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}
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uint32_t translate_length(const uint32_t length)
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{
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if (length != 1 && length != 2 && length != 4)
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{
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throw std::runtime_error("Invalid length");
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}
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return length - 1;
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}
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class debug_context
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{
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public:
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debug_context(uint32_t thread_id)
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: handle_(thread_id, THREAD_SET_CONTEXT | THREAD_GET_CONTEXT)
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{
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if (!this->handle_)
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{
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throw std::runtime_error("Unable to access thread");
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}
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this->context_.ContextFlags = CONTEXT_DEBUG_REGISTERS;
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if (!GetThreadContext(this->handle_, &this->context_))
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{
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throw std::runtime_error("Unable to get thread context");
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}
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}
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~debug_context()
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{
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SetThreadContext(this->handle_, &this->context_);
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}
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debug_context(const debug_context&) = delete;
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debug_context& operator=(const debug_context&) = delete;
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debug_context(debug_context&& obj) noexcept = delete;
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debug_context& operator=(debug_context&& obj) noexcept = delete;
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CONTEXT* operator->()
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{
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return &this->context_;
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}
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operator CONTEXT&()
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{
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return this->context_;
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}
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private:
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thread::handle handle_;
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CONTEXT context_{};
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};
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uint32_t find_free_index(const CONTEXT& context)
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{
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for (uint32_t i = 0; i < 4; ++i)
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{
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if ((context.Dr7 & (1ull << (i << 1ull))) == 0)
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{
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return i;
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}
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}
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throw std::runtime_error("No free index");
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}
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}
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uint32_t activate(const uint64_t address, uint32_t length, const condition cond, CONTEXT& context)
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{
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const auto index = find_free_index(context);
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length = translate_length(length);
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(&context.Dr0)[index] = address;
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set_bits(context.Dr7, 16 + (index << 2ull), 2, cond);
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set_bits(context.Dr7, 18 + (index << 2ull), 2, length);
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set_bits(context.Dr7, index << 1ull, 1, 1);
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return index;
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}
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uint32_t activate(void* address, const uint32_t length, const condition cond, const uint32_t thread_id)
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{
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return activate(reinterpret_cast<uint64_t>(address), length, cond, thread_id);
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}
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uint32_t activate(const uint64_t address, const uint32_t length, const condition cond, const uint32_t thread_id)
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{
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debug_context context(thread_id);
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return activate(address, length, cond, context);
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}
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void deactivate(const uint32_t index, CONTEXT& context)
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{
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validate_index(index);
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set_bits(context.Dr7, index << 1ull, 1, 0);
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}
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void deactivate(const uint32_t index, const uint32_t thread_id)
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{
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debug_context context(thread_id);
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deactivate(index, context);
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}
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void deactivate_all(CONTEXT& context)
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{
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context.Dr7 = 0;
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}
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void deactivate_all(const uint32_t thread_id)
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{
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debug_context context(thread_id);
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deactivate_all(context);
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}
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}
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