t8-mod/source/proxy-dll/demonware/services/bdKeyArchive.hpp

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Squashed commit of the following: commit f44d146e4ac906ff898e8968c6857fd2280f6d20 Author: project-bo4 <127137346+project-bo4@users.noreply.github.com> Date: Thu May 11 13:39:29 2023 -0700 remove lpc package from repository commit 29fb0f63e50de468ab0b9db35f7e8fdadf58afc3 Author: project-bo4 <themanwithantidote@gmail.com> Date: Thu May 11 13:06:13 2023 -0700 generic improvements + added identity configuration + objectstore improvements + added battlenet 'US' servers to blocklist + some other minor improvements commit 5d5e31099ebcce5a637b9a02d4936a97fb0802a7 Author: project-bo4 <themanwithantidote@gmail.com> Date: Sat Mar 25 16:32:52 2023 -0700 lpc improvements + fix lpc issue with foreign languages(non-english) not being considered in listing + check lpc files pre-start and warn user if missing any of core items commit 2de1a54b6f4cc5c44dc906871021cfbc85057ca9 Author: project-bo4 <themanwithantidote@gmail.com> Date: Thu Mar 23 12:45:56 2023 -0700 demonware improvements + handle object store uploadUserObject + silence bdUNK125 commit 710dcc3ec6178071d67c27e5bf6705f08cabe7e2 Author: project-bo4 <themanwithantidote@gmail.com> Date: Mon Mar 20 13:43:56 2023 -0700 forgot to update names commit 217682dfb07b35f7a09399fb2698924bb7fe8b77 Author: project-bo4 <themanwithantidote@gmail.com> Date: Mon Mar 20 11:09:18 2023 -0700 upload lpc and update readme commit 83f812b33b90791a8d13b9468f27da51e0a4f2b9 Author: project-bo4 <themanwithantidote@gmail.com> Date: Mon Mar 20 10:53:43 2023 -0700 demonware emulator + demonware emulator + platform name and id + xxhash and picoproto - remove g_runframe hook -disable discovery(save time) + improvements to utils + add new resources
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#pragma once
namespace demonware
{
class bdKeyArchive final : public service
{
public:
bdKeyArchive();
private:
void write(service_server* server, byte_buffer* buffer) const;
void read(service_server* server, byte_buffer* buffer) const;
void readAll(service_server* server, byte_buffer* buffer) const;
void readMultipleEntityIDs(service_server* server, byte_buffer* buffer) const;
void writeMultipleEntityIDs(service_server* server, byte_buffer* buffer) const;
};
}