#include #include "byte_buffer.hpp" #include namespace demonware { bool byte_buffer::read_bool(bool* output) { if (!this->read_data_type(1)) return false; return this->read(1, output); } bool byte_buffer::read_byte(char* output) { if (!this->read_data_type(2)) return false; return this->read(1, output); } bool byte_buffer::read_ubyte(unsigned char* output) { if (!this->read_data_type(3)) return false; return this->read(1, output); } bool byte_buffer::read_int16(short* output) { if (!this->read_data_type(5)) return false; return this->read(2, output); } bool byte_buffer::read_uint16(unsigned short* output) { if (!this->read_data_type(6)) return false; return this->read(2, output); } bool byte_buffer::read_int32(int* output) { if (!this->read_data_type(7)) return false; return this->read(4, output); } bool byte_buffer::read_uint32(unsigned int* output) { if (!this->read_data_type(8)) return false; return this->read(4, output); } bool byte_buffer::read_int64(__int64* output) { if (!this->read_data_type(9)) return false; return this->read(8, output); } bool byte_buffer::read_uint64(unsigned __int64* output) { if (!this->read_data_type(10)) return false; return this->read(8, output); } bool byte_buffer::read_float(float* output) { if (!this->read_data_type(13)) return false; return this->read(4, output); } bool byte_buffer::read_string(std::string* output) { char* out_data; if (this->read_string(&out_data)) { output->clear(); output->append(out_data); return true; } return false; } bool byte_buffer::read_string(char** output) { if (!this->read_data_type(16)) return false; *output = const_cast(this->buffer_.data()) + this->current_byte_; this->current_byte_ += strlen(*output) + 1; return true; } bool byte_buffer::read_string(char* output, const int length) { if (!this->read_data_type(16)) return false; utils::string::copy(output, static_cast(length), const_cast(this->buffer_.data()) + this->current_byte_); this->current_byte_ += strlen(output) + 1; return true; } bool byte_buffer::read_blob(std::string* output) { char* out_data; int length; if (this->read_blob(&out_data, &length)) { output->clear(); output->append(out_data, length); return true; } return false; } bool byte_buffer::read_blob(char** output, int* length) { if (!this->read_data_type(0x13)) { return false; } unsigned int size; this->read_uint32(&size); *output = const_cast(this->buffer_.data()) + this->current_byte_; *length = static_cast(size); this->current_byte_ += size; return true; } bool byte_buffer::read_data_type(const char expected) { if (!this->use_data_types_) return true; char type; this->read(1, &type); return type == expected; } bool byte_buffer::read_array_header(const unsigned char expected, unsigned int* element_count, unsigned int* element_size) { if (element_count) *element_count = 0; if (element_size) *element_size = 0; if (!this->read_data_type(expected + 100)) return false; uint32_t array_size, el_count; if (!this->read_uint32(&array_size)) return false; this->set_use_data_types(false); this->read_uint32(&el_count); this->set_use_data_types(true); if (element_count) *element_count = el_count; if (element_size) *element_size = array_size / el_count; return true; } bool byte_buffer::write_bool(bool data) { this->write_data_type(1); return this->write(1, &data); } bool byte_buffer::write_byte(char data) { this->write_data_type(2); return this->write(1, &data); } bool byte_buffer::write_ubyte(unsigned char data) { this->write_data_type(3); return this->write(1, &data); } bool byte_buffer::write_int16(short data) { this->write_data_type(5); return this->write(2, &data); } bool byte_buffer::write_uint16(unsigned short data) { this->write_data_type(6); return this->write(2, &data); } bool byte_buffer::write_int32(int data) { this->write_data_type(7); return this->write(4, &data); } bool byte_buffer::write_uint32(unsigned int data) { this->write_data_type(8); return this->write(4, &data); } bool byte_buffer::write_int64(__int64 data) { this->write_data_type(9); return this->write(8, &data); } bool byte_buffer::write_uint64(unsigned __int64 data) { this->write_data_type(10); return this->write(8, &data); } bool byte_buffer::write_data_type(char data) { if (!this->use_data_types_) return true; return this->write(1, &data); } bool byte_buffer::write_float(float data) { this->write_data_type(13); return this->write(4, &data); } bool byte_buffer::write_string(const std::string& data) { return this->write_string(data.data()); } bool byte_buffer::write_string(const char* data) { this->write_data_type(16); return this->write(static_cast(strlen(data)) + 1, data); } bool byte_buffer::write_blob(const std::string& data) { return this->write_blob(data.data(), INT(data.size())); } bool byte_buffer::write_blob(const char* data, const int length) { this->write_data_type(0x13); this->write_uint32(length); return this->write(length, data); } bool byte_buffer::write_array_header(const unsigned char type, const unsigned int element_count, const unsigned int element_size) { const auto using_types = this->is_using_data_types(); this->set_use_data_types(false); auto result = this->write_ubyte(type + 100); this->set_use_data_types(true); result &= this->write_uint32(element_count * element_size); this->set_use_data_types(false); result &= this->write_uint32(element_count); this->set_use_data_types(using_types); return result; } bool byte_buffer::read(const int bytes, void* output) { if (bytes + this->current_byte_ > this->buffer_.size()) return false; std::memmove(output, this->buffer_.data() + this->current_byte_, bytes); this->current_byte_ += bytes; return true; } bool byte_buffer::write(const int bytes, const void* data) { this->buffer_.append(static_cast(data), bytes); this->current_byte_ += bytes; return true; } bool byte_buffer::write(const std::string& data) { return this->write(static_cast(data.size()), data.data()); } void byte_buffer::set_use_data_types(const bool use_data_types) { this->use_data_types_ = use_data_types; } size_t byte_buffer::size() const { return this->buffer_.size(); } bool byte_buffer::is_using_data_types() const { return use_data_types_; } std::string& byte_buffer::get_buffer() { return this->buffer_; } std::string byte_buffer::get_remaining() { return std::string(this->buffer_.begin() + this->current_byte_, this->buffer_.end()); } bool byte_buffer::has_more_data() const { return this->buffer_.size() > this->current_byte_; } }