if Engine.GetCurrentMap() ~= "core_frontend" then return end Engine.GetLobbyMaxClients = function() return 1 end function IsLobbyStatusVisible() return false end Engine.SetDvar( "lobbyMigrate_Enabled", 0 ) Engine.SetDvar( "lobbyTimerStatusVotingInterval", 11000 ) Engine.SetDvar( "lobbyTimerStatusBeginInterval", 10 ) Engine.SetDvar( "lobbyTimerStatusStartInterval", 10 ) Engine.SetDvar( "lobbyTimerStatusPostGameInterval", 10 ) Engine.SetDvar( "lobbyTimerStatusVotingInterval_Arena", 11000 ) require("DataSources_playlistMatchSettingsInfo") require("DataSources_playlistCategoryMatchSettingsInfo")